 e42b8ab129
			
		
	
	e42b8ab129
	
	
	
		
			
			Fixed all warnings that show up when compiling libjingle in chromium with compiling with chromium_code=1. chromium_code=1 enables various warnings that are off by default. Most changes are for unused variables and consts. R=pthatcher@google.com, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/9699004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5769 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			138 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2004--2005, Google Inc.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef TALK_BASE_PHYSICALSOCKETSERVER_H__
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| #define TALK_BASE_PHYSICALSOCKETSERVER_H__
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| 
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| #include <vector>
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| 
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| #include "talk/base/asyncfile.h"
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| #include "talk/base/scoped_ptr.h"
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| #include "talk/base/socketserver.h"
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| #include "talk/base/criticalsection.h"
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| 
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| #ifdef POSIX
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| typedef int SOCKET;
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| #endif // POSIX
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| 
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| namespace talk_base {
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| 
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| // Event constants for the Dispatcher class.
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| enum DispatcherEvent {
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|   DE_READ    = 0x0001,
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|   DE_WRITE   = 0x0002,
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|   DE_CONNECT = 0x0004,
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|   DE_CLOSE   = 0x0008,
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|   DE_ACCEPT  = 0x0010,
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| };
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| 
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| class Signaler;
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| #ifdef POSIX
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| class PosixSignalDispatcher;
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| #endif
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| 
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| class Dispatcher {
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|  public:
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|   virtual ~Dispatcher() {}
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|   virtual uint32 GetRequestedEvents() = 0;
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|   virtual void OnPreEvent(uint32 ff) = 0;
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|   virtual void OnEvent(uint32 ff, int err) = 0;
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| #ifdef WIN32
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|   virtual WSAEVENT GetWSAEvent() = 0;
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|   virtual SOCKET GetSocket() = 0;
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|   virtual bool CheckSignalClose() = 0;
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| #elif POSIX
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|   virtual int GetDescriptor() = 0;
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|   virtual bool IsDescriptorClosed() = 0;
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| #endif
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| };
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| 
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| // A socket server that provides the real sockets of the underlying OS.
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| class PhysicalSocketServer : public SocketServer {
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|  public:
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|   PhysicalSocketServer();
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|   virtual ~PhysicalSocketServer();
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| 
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|   // SocketFactory:
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|   virtual Socket* CreateSocket(int type);
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|   virtual Socket* CreateSocket(int family, int type);
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| 
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|   virtual AsyncSocket* CreateAsyncSocket(int type);
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|   virtual AsyncSocket* CreateAsyncSocket(int family, int type);
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| 
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|   // Internal Factory for Accept
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|   AsyncSocket* WrapSocket(SOCKET s);
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| 
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|   // SocketServer:
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|   virtual bool Wait(int cms, bool process_io);
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|   virtual void WakeUp();
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| 
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|   void Add(Dispatcher* dispatcher);
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|   void Remove(Dispatcher* dispatcher);
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| 
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| #ifdef POSIX
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|   AsyncFile* CreateFile(int fd);
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| 
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|   // Sets the function to be executed in response to the specified POSIX signal.
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|   // The function is executed from inside Wait() using the "self-pipe trick"--
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|   // regardless of which thread receives the signal--and hence can safely
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|   // manipulate user-level data structures.
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|   // "handler" may be SIG_IGN, SIG_DFL, or a user-specified function, just like
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|   // with signal(2).
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|   // Only one PhysicalSocketServer should have user-level signal handlers.
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|   // Dispatching signals on multiple PhysicalSocketServers is not reliable.
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|   // The signal mask is not modified. It is the caller's responsibily to
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|   // maintain it as desired.
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|   virtual bool SetPosixSignalHandler(int signum, void (*handler)(int));
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| 
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|  protected:
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|   Dispatcher* signal_dispatcher();
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| #endif
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| 
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|  private:
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|   typedef std::vector<Dispatcher*> DispatcherList;
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|   typedef std::vector<size_t*> IteratorList;
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| 
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| #ifdef POSIX
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|   static bool InstallSignal(int signum, void (*handler)(int));
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| 
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|   scoped_ptr<PosixSignalDispatcher> signal_dispatcher_;
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| #endif
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|   DispatcherList dispatchers_;
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|   IteratorList iterators_;
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|   Signaler* signal_wakeup_;
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|   CriticalSection crit_;
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|   bool fWait_;
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| #ifdef WIN32
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|   WSAEVENT socket_ev_;
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| #endif
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| };
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| 
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| } // namespace talk_base
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| 
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| #endif // TALK_BASE_PHYSICALSOCKETSERVER_H__
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