a09a99950e
git-svn-id: http://webrtc.googlecode.com/svn/trunk@6891 4adac7df-926f-26a2-2b94-8c16560cd09d
95 lines
3.6 KiB
C++
95 lines
3.6 KiB
C++
/*
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* libjingle
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* Copyright 2012, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_P2P_BASE_TESTTURNSERVER_H_
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#define TALK_P2P_BASE_TESTTURNSERVER_H_
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#include <string>
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#include "talk/p2p/base/basicpacketsocketfactory.h"
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#include "talk/p2p/base/stun.h"
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#include "talk/p2p/base/turnserver.h"
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#include "webrtc/base/asyncudpsocket.h"
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#include "webrtc/base/thread.h"
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namespace cricket {
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static const char kTestRealm[] = "example.org";
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static const char kTestSoftware[] = "TestTurnServer";
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class TestTurnServer : public TurnAuthInterface {
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public:
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TestTurnServer(rtc::Thread* thread,
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const rtc::SocketAddress& udp_int_addr,
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const rtc::SocketAddress& udp_ext_addr)
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: server_(thread) {
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AddInternalSocket(udp_int_addr, cricket::PROTO_UDP);
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server_.SetExternalSocketFactory(new rtc::BasicPacketSocketFactory(),
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udp_ext_addr);
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server_.set_realm(kTestRealm);
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server_.set_software(kTestSoftware);
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server_.set_auth_hook(this);
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}
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void set_enable_otu_nonce(bool enable) {
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server_.set_enable_otu_nonce(enable);
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}
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TurnServer* server() { return &server_; }
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void AddInternalSocket(const rtc::SocketAddress& int_addr,
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ProtocolType proto) {
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rtc::Thread* thread = rtc::Thread::Current();
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if (proto == cricket::PROTO_UDP) {
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server_.AddInternalSocket(rtc::AsyncUDPSocket::Create(
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thread->socketserver(), int_addr), proto);
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} else if (proto == cricket::PROTO_TCP) {
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// For TCP we need to create a server socket which can listen for incoming
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// new connections.
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rtc::AsyncSocket* socket =
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thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);
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socket->Bind(int_addr);
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socket->Listen(5);
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server_.AddInternalServerSocket(socket, proto);
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}
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}
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private:
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// For this test server, succeed if the password is the same as the username.
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// Obviously, do not use this in a production environment.
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virtual bool GetKey(const std::string& username, const std::string& realm,
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std::string* key) {
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return ComputeStunCredentialHash(username, realm, username, key);
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}
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TurnServer server_;
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};
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} // namespace cricket
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#endif // TALK_P2P_BASE_TESTTURNSERVER_H_
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