 5f93d0a140
			
		
	
	5f93d0a140
	
	
	
		
			
			BUG=2133 R=juberti@webrtc.org Review URL: https://webrtc-codereview.appspot.com/39559004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@8105 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			259 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2012 Google Inc. and Robin Seggelmann
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
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| #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
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| 
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| #include <errno.h>
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| #include <string>
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| #include <vector>
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| 
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| namespace cricket {
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| // Some ERRNO values get re-#defined to WSA* equivalents in some talk/
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| // headers.  We save the original ones in an enum.
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| enum PreservedErrno {
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|   SCTP_EINPROGRESS = EINPROGRESS,
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|   SCTP_EWOULDBLOCK = EWOULDBLOCK
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| };
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| }  // namespace cricket
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| 
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| #include "talk/media/base/codec.h"
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| #include "talk/media/base/mediachannel.h"
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| #include "talk/media/base/mediaengine.h"
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| #include "webrtc/base/buffer.h"
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| #include "webrtc/base/scoped_ptr.h"
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| 
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| // Defined by "usrsctplib/usrsctp.h"
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| struct sockaddr_conn;
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| struct sctp_assoc_change;
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| struct sctp_stream_reset_event;
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| // Defined by <sys/socket.h>
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| struct socket;
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| namespace cricket {
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| // The highest stream ID (Sid) that SCTP allows, and the number of streams we
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| // tell SCTP we're going to use.
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| const uint32 kMaxSctpSid = 1023;
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| 
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| // This is the default SCTP port to use. It is passed along the wire and the
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| // connectee and connector must be using the same port. It is not related to the
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| // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
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| // usrsctp.h)
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| const int kSctpDefaultPort = 5000;
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| 
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| // A DataEngine that interacts with usrsctp.
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| //
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| // From channel calls, data flows like this:
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| // [worker thread (although it can in princple be another thread)]
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| //  1.  SctpDataMediaChannel::SendData(data)
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| //  2.  usrsctp_sendv(data)
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| // [worker thread returns; sctp thread then calls the following]
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| //  3.  OnSctpOutboundPacket(wrapped_data)
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| // [sctp thread returns having posted a message for the worker thread]
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| //  4.  SctpDataMediaChannel::OnMessage(wrapped_data)
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| //  5.  SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data)
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| //  6.  NetworkInterface::SendPacket(wrapped_data)
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| //  7.  ... across network ... a packet is sent back ...
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| //  8.  SctpDataMediaChannel::OnPacketReceived(wrapped_data)
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| //  9.  usrsctp_conninput(wrapped_data)
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| // [worker thread returns; sctp thread then calls the following]
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| //  10.  OnSctpInboundData(data)
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| // [sctp thread returns having posted a message fot the worker thread]
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| //  11. SctpDataMediaChannel::OnMessage(inboundpacket)
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| //  12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket)
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| //  13. SctpDataMediaChannel::OnDataFromSctpToChannel(data)
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| //  14. SctpDataMediaChannel::SignalDataReceived(data)
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| // [from the same thread, methods registered/connected to
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| //  SctpDataMediaChannel are called with the recieved data]
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| class SctpDataEngine : public DataEngineInterface {
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|  public:
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|   SctpDataEngine();
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|   virtual ~SctpDataEngine();
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| 
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|   virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type);
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| 
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|   virtual const std::vector<DataCodec>& data_codecs() { return codecs_; }
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| 
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|  private:
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|   static int usrsctp_engines_count;
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|   std::vector<DataCodec> codecs_;
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| };
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| 
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| // TODO(ldixon): Make into a special type of TypedMessageData.
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| // Holds data to be passed on to a channel.
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| struct SctpInboundPacket;
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| 
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| class SctpDataMediaChannel : public DataMediaChannel,
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|                              public rtc::MessageHandler {
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|  public:
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|   // DataMessageType is used for the SCTP "Payload Protocol Identifier", as
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|   // defined in http://tools.ietf.org/html/rfc4960#section-14.4
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|   //
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|   // For the list of IANA approved values see:
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|   // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
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|   // The value is not used by SCTP itself. It indicates the protocol running
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|   // on top of SCTP.
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|   enum PayloadProtocolIdentifier {
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|     PPID_NONE = 0,  // No protocol is specified.
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|     // Matches the PPIDs in mozilla source and
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|     // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
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|     // They're not yet assigned by IANA.
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|     PPID_CONTROL = 50,
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|     PPID_BINARY_PARTIAL = 52,
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|     PPID_BINARY_LAST = 53,
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|     PPID_TEXT_PARTIAL = 54,
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|     PPID_TEXT_LAST = 51
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|   };
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| 
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|   typedef std::set<uint32> StreamSet;
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| 
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|   // Given a thread which will be used to post messages (received data) to this
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|   // SctpDataMediaChannel instance.
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|   explicit SctpDataMediaChannel(rtc::Thread* thread);
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|   virtual ~SctpDataMediaChannel();
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| 
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|   // When SetSend is set to true, connects. When set to false, disconnects.
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|   // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
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|   // disconnect, and reconnect.
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|   virtual bool SetSend(bool send);
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|   // Unless SetReceive(true) is called, received packets will be discarded.
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|   virtual bool SetReceive(bool receive);
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| 
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|   virtual bool AddSendStream(const StreamParams& sp);
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|   virtual bool RemoveSendStream(uint32 ssrc);
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|   virtual bool AddRecvStream(const StreamParams& sp);
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|   virtual bool RemoveRecvStream(uint32 ssrc);
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| 
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|   // Called when Sctp gets data. The data may be a notification or data for
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|   // OnSctpInboundData. Called from the worker thread.
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|   virtual void OnMessage(rtc::Message* msg);
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|   // Send data down this channel (will be wrapped as SCTP packets then given to
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|   // sctp that will then post the network interface by OnMessage).
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|   // Returns true iff successful data somewhere on the send-queue/network.
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|   virtual bool SendData(const SendDataParams& params,
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|                         const rtc::Buffer& payload,
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|                         SendDataResult* result = NULL);
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|   // A packet is received from the network interface. Posted to OnMessage.
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|   virtual void OnPacketReceived(rtc::Buffer* packet,
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|                                 const rtc::PacketTime& packet_time);
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| 
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|   // Exposed to allow Post call from c-callbacks.
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|   rtc::Thread* worker_thread() const { return worker_thread_; }
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| 
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|   // TODO(ldixon): add a DataOptions class to mediachannel.h
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|   virtual bool SetOptions(int options) { return false; }
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|   virtual int GetOptions() const { return 0; }
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| 
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|   // Many of these things are unused by SCTP, but are needed to fulfill
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|   // the MediaChannel interface.
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|   // TODO(pthatcher): Cleanup MediaChannel interface, or at least
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|   // don't try calling these and return false.  Right now, things
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|   // don't work if we return false.
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|   virtual bool SetMaxSendBandwidth(int bps) { return true; }
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|   virtual bool SetRecvRtpHeaderExtensions(
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|       const std::vector<RtpHeaderExtension>& extensions) { return true; }
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|   virtual bool SetSendRtpHeaderExtensions(
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|       const std::vector<RtpHeaderExtension>& extensions) { return true; }
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|   virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs);
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|   virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs);
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|   virtual void OnRtcpReceived(rtc::Buffer* packet,
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|                               const rtc::PacketTime& packet_time) {}
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|   virtual void OnReadyToSend(bool ready) {}
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| 
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|   // Helper for debugging.
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|   void set_debug_name(const std::string& debug_name) {
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|     debug_name_ = debug_name;
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|   }
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|   const std::string& debug_name() const { return debug_name_; }
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| 
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|  private:
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|   sockaddr_conn GetSctpSockAddr(int port);
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| 
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|   // Creates the socket and connects. Sets sending_ to true.
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|   bool Connect();
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|   // Closes the socket. Sets sending_ to false.
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|   void Disconnect();
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| 
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|   // Returns false when openning the socket failed; when successfull sets
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|   // sending_ to true
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|   bool OpenSctpSocket();
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|   // Sets sending_ to false and sock_ to NULL.
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|   void CloseSctpSocket();
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| 
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|   // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
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|   bool SendQueuedStreamResets();
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| 
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|   // Adds a stream.
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|   bool AddStream(const StreamParams &sp);
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|   // Queues a stream for reset.
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|   bool ResetStream(uint32 ssrc);
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| 
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|   // Called by OnMessage to send packet on the network.
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|   void OnPacketFromSctpToNetwork(rtc::Buffer* buffer);
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|   // Called by OnMessage to decide what to do with the packet.
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|   void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
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|   void OnDataFromSctpToChannel(const ReceiveDataParams& params,
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|                                rtc::Buffer* buffer);
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|   void OnNotificationFromSctp(rtc::Buffer* buffer);
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|   void OnNotificationAssocChange(const sctp_assoc_change& change);
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| 
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|   void OnStreamResetEvent(const struct sctp_stream_reset_event* evt);
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| 
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|   // Responsible for marshalling incoming data to the channels listeners, and
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|   // outgoing data to the network interface.
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|   rtc::Thread* worker_thread_;
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|   // The local and remote SCTP port to use. These are passed along the wire
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|   // and the listener and connector must be using the same port. It is not
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|   // related to the ports at the IP level.  If set to -1, we default to
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|   // kSctpDefaultPort.
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|   int local_port_;
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|   int remote_port_;
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|   struct socket* sock_;  // The socket created by usrsctp_socket(...).
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| 
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|   // sending_ is true iff there is a connected socket.
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|   bool sending_;
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|   // receiving_ controls whether inbound packets are thrown away.
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|   bool receiving_;
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| 
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|   // When a data channel opens a stream, it goes into open_streams_.  When we
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|   // want to close it, the stream's ID goes into queued_reset_streams_.  When
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|   // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes
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|   // into sent_reset_streams_.  When we get a response RE-CONFIG chunk back
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|   // acknowledging the reset, we remove the stream ID from
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|   // sent_reset_streams_.  We use sent_reset_streams_ to differentiate
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|   // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs.
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|   StreamSet open_streams_;
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|   StreamSet queued_reset_streams_;
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|   StreamSet sent_reset_streams_;
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| 
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|   // A human-readable name for debugging messages.
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|   std::string debug_name_;
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| };
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| 
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| }  // namespace cricket
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| 
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| #endif  // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
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