webrtc/talk/p2p/base/p2ptransportchannel.h
2013-08-12 21:18:15 +00:00

197 lines
7.8 KiB
C++

/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// P2PTransportChannel wraps up the state management of the connection between
// two P2P clients. Clients have candidate ports for connecting, and
// connections which are combinations of candidates from each end (Alice and
// Bob each have candidates, one candidate from Alice and one candidate from
// Bob are used to make a connection, repeat to make many connections).
//
// When all of the available connections become invalid (non-writable), we
// kick off a process of determining more candidates and more connections.
//
#ifndef TALK_P2P_BASE_P2PTRANSPORTCHANNEL_H_
#define TALK_P2P_BASE_P2PTRANSPORTCHANNEL_H_
#include <map>
#include <vector>
#include <string>
#include "talk/base/sigslot.h"
#include "talk/p2p/base/candidate.h"
#include "talk/p2p/base/portinterface.h"
#include "talk/p2p/base/portallocator.h"
#include "talk/p2p/base/transport.h"
#include "talk/p2p/base/transportchannelimpl.h"
#include "talk/p2p/base/p2ptransport.h"
namespace cricket {
// Adds the port on which the candidate originated.
class RemoteCandidate : public Candidate {
public:
RemoteCandidate(const Candidate& c, PortInterface* origin_port)
: Candidate(c), origin_port_(origin_port) {}
PortInterface* origin_port() { return origin_port_; }
private:
PortInterface* origin_port_;
};
// P2PTransportChannel manages the candidates and connection process to keep
// two P2P clients connected to each other.
class P2PTransportChannel : public TransportChannelImpl,
public talk_base::MessageHandler {
public:
P2PTransportChannel(const std::string& content_name,
int component,
P2PTransport* transport,
PortAllocator *allocator);
virtual ~P2PTransportChannel();
// From TransportChannelImpl:
virtual Transport* GetTransport() { return transport_; }
virtual void SetIceRole(IceRole role);
virtual IceRole GetIceRole() const { return ice_role_; }
virtual void SetIceTiebreaker(uint64 tiebreaker);
virtual void SetIceProtocolType(IceProtocolType type);
virtual void SetIceCredentials(const std::string& ice_ufrag,
const std::string& ice_pwd);
virtual void SetRemoteIceCredentials(const std::string& ice_ufrag,
const std::string& ice_pwd);
virtual void SetRemoteIceMode(IceMode mode);
virtual void Connect();
virtual void Reset();
virtual void OnSignalingReady();
virtual void OnCandidate(const Candidate& candidate);
// From TransportChannel:
virtual int SendPacket(const char *data, size_t len, int flags);
virtual int SetOption(talk_base::Socket::Option opt, int value);
virtual int GetError() { return error_; }
virtual bool GetStats(std::vector<ConnectionInfo>* stats);
const Connection* best_connection() const { return best_connection_; }
void set_incoming_only(bool value) { incoming_only_ = value; }
// Note: This is only for testing purpose.
// |ports_| should not be changed from outside.
const std::vector<PortInterface *>& ports() { return ports_; }
IceMode remote_ice_mode() const { return remote_ice_mode_; }
private:
talk_base::Thread* thread() { return worker_thread_; }
PortAllocatorSession* allocator_session() {
return allocator_sessions_.back();
}
void Allocate();
void UpdateConnectionStates();
void RequestSort();
void SortConnections();
void SwitchBestConnectionTo(Connection* conn);
void UpdateChannelState();
void HandleWritable();
void HandleNotWritable();
void HandleAllTimedOut();
Connection* GetBestConnectionOnNetwork(talk_base::Network* network);
bool CreateConnections(const Candidate &remote_candidate,
PortInterface* origin_port, bool readable);
bool CreateConnection(PortInterface* port, const Candidate& remote_candidate,
PortInterface* origin_port, bool readable);
bool FindConnection(cricket::Connection* connection) const;
uint32 GetRemoteCandidateGeneration(const Candidate& candidate);
void RememberRemoteCandidate(const Candidate& remote_candidate,
PortInterface* origin_port);
bool IsPingable(Connection* conn);
Connection* FindNextPingableConnection();
void PingConnection(Connection* conn);
void AddAllocatorSession(PortAllocatorSession* session);
void AddConnection(Connection* connection);
void OnPortReady(PortAllocatorSession *session, PortInterface* port);
void OnCandidatesReady(PortAllocatorSession *session,
const std::vector<Candidate>& candidates);
void OnCandidatesAllocationDone(PortAllocatorSession* session);
void OnUnknownAddress(PortInterface* port,
const talk_base::SocketAddress& addr,
ProtocolType proto,
IceMessage* stun_msg,
const std::string& remote_username,
bool port_muxed);
void OnPortDestroyed(PortInterface* port);
void OnRoleConflict(PortInterface* port);
void OnConnectionStateChange(Connection *connection);
void OnReadPacket(Connection *connection, const char *data, size_t len);
void OnReadyToSend(Connection* connection);
void OnConnectionDestroyed(Connection *connection);
void OnUseCandidate(Connection* conn);
virtual void OnMessage(talk_base::Message *pmsg);
void OnSort();
void OnPing();
P2PTransport* transport_;
PortAllocator *allocator_;
talk_base::Thread *worker_thread_;
bool incoming_only_;
bool waiting_for_signaling_;
int error_;
std::vector<PortAllocatorSession*> allocator_sessions_;
std::vector<PortInterface *> ports_;
std::vector<Connection *> connections_;
Connection* best_connection_;
// Connection selected by the controlling agent. This should be used only
// at controlled side when protocol type is RFC5245.
Connection* pending_best_connection_;
std::vector<RemoteCandidate> remote_candidates_;
bool sort_dirty_; // indicates whether another sort is needed right now
bool was_writable_;
typedef std::map<talk_base::Socket::Option, int> OptionMap;
OptionMap options_;
std::string ice_ufrag_;
std::string ice_pwd_;
std::string remote_ice_ufrag_;
std::string remote_ice_pwd_;
IceProtocolType protocol_type_;
IceMode remote_ice_mode_;
IceRole ice_role_;
uint64 tiebreaker_;
uint32 remote_candidate_generation_;
DISALLOW_EVIL_CONSTRUCTORS(P2PTransportChannel);
};
} // namespace cricket
#endif // TALK_P2P_BASE_P2PTRANSPORTCHANNEL_H_