a5506690b4
R=wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/2017004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4532 4adac7df-926f-26a2-2b94-8c16560cd09d
446 lines
14 KiB
C++
446 lines
14 KiB
C++
/*
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* libjingle
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* Copyright 2009, Google, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_P2P_BASE_FAKESESSION_H_
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#define TALK_P2P_BASE_FAKESESSION_H_
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#include <map>
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#include <string>
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#include <vector>
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#include "talk/base/buffer.h"
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#include "talk/base/sigslot.h"
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#include "talk/base/sslfingerprint.h"
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#include "talk/base/messagequeue.h"
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#include "talk/p2p/base/session.h"
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#include "talk/p2p/base/transport.h"
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#include "talk/p2p/base/transportchannel.h"
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#include "talk/p2p/base/transportchannelimpl.h"
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namespace cricket {
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class FakeTransport;
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struct PacketMessageData : public talk_base::MessageData {
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PacketMessageData(const char* data, size_t len) : packet(data, len) {
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}
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talk_base::Buffer packet;
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};
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// Fake transport channel class, which can be passed to anything that needs a
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// transport channel. Can be informed of another FakeTransportChannel via
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// SetDestination.
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class FakeTransportChannel : public TransportChannelImpl,
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public talk_base::MessageHandler {
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public:
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explicit FakeTransportChannel(Transport* transport,
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const std::string& content_name,
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int component)
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: TransportChannelImpl(content_name, component),
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transport_(transport),
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dest_(NULL),
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state_(STATE_INIT),
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async_(false),
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identity_(NULL),
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do_dtls_(false),
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role_(ICEROLE_UNKNOWN),
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tiebreaker_(0),
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ice_proto_(ICEPROTO_HYBRID),
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remote_ice_mode_(ICEMODE_FULL),
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dtls_fingerprint_("", NULL, 0) {
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}
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~FakeTransportChannel() {
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Reset();
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}
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uint64 IceTiebreaker() const { return tiebreaker_; }
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TransportProtocol protocol() const { return ice_proto_; }
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IceMode remote_ice_mode() const { return remote_ice_mode_; }
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const std::string& ice_ufrag() const { return ice_ufrag_; }
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const std::string& ice_pwd() const { return ice_pwd_; }
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const std::string& remote_ice_ufrag() const { return remote_ice_ufrag_; }
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const std::string& remote_ice_pwd() const { return remote_ice_pwd_; }
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const talk_base::SSLFingerprint& dtls_fingerprint() const {
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return dtls_fingerprint_;
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}
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void SetAsync(bool async) {
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async_ = async;
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}
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virtual Transport* GetTransport() {
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return transport_;
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}
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virtual void SetIceRole(IceRole role) { role_ = role; }
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virtual IceRole GetIceRole() const { return role_; }
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virtual void SetIceTiebreaker(uint64 tiebreaker) { tiebreaker_ = tiebreaker; }
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virtual void SetIceProtocolType(IceProtocolType type) { ice_proto_ = type; }
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virtual void SetIceCredentials(const std::string& ice_ufrag,
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const std::string& ice_pwd) {
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ice_ufrag_ = ice_ufrag;
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ice_pwd_ = ice_pwd;
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}
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virtual void SetRemoteIceCredentials(const std::string& ice_ufrag,
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const std::string& ice_pwd) {
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remote_ice_ufrag_ = ice_ufrag;
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remote_ice_pwd_ = ice_pwd;
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}
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virtual void SetRemoteIceMode(IceMode mode) { remote_ice_mode_ = mode; }
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virtual bool SetRemoteFingerprint(const std::string& alg, const uint8* digest,
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size_t digest_len) {
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dtls_fingerprint_ = talk_base::SSLFingerprint(alg, digest, digest_len);
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return true;
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}
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virtual void Connect() {
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if (state_ == STATE_INIT) {
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state_ = STATE_CONNECTING;
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}
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}
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virtual void Reset() {
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if (state_ != STATE_INIT) {
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state_ = STATE_INIT;
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if (dest_) {
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dest_->state_ = STATE_INIT;
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dest_->dest_ = NULL;
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dest_ = NULL;
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}
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}
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}
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void SetWritable(bool writable) {
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set_writable(writable);
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}
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void SetDestination(FakeTransportChannel* dest) {
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if (state_ == STATE_CONNECTING && dest) {
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// This simulates the delivery of candidates.
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dest_ = dest;
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dest_->dest_ = this;
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if (identity_ && dest_->identity_) {
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do_dtls_ = true;
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dest_->do_dtls_ = true;
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NegotiateSrtpCiphers();
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}
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state_ = STATE_CONNECTED;
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dest_->state_ = STATE_CONNECTED;
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set_writable(true);
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dest_->set_writable(true);
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} else if (state_ == STATE_CONNECTED && !dest) {
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// Simulates loss of connectivity, by asymmetrically forgetting dest_.
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dest_ = NULL;
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state_ = STATE_CONNECTING;
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set_writable(false);
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}
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}
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virtual int SendPacket(const char* data, size_t len, int flags) {
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if (state_ != STATE_CONNECTED) {
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return -1;
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}
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if (flags != PF_SRTP_BYPASS && flags != 0) {
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return -1;
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}
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PacketMessageData* packet = new PacketMessageData(data, len);
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if (async_) {
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talk_base::Thread::Current()->Post(this, 0, packet);
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} else {
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talk_base::Thread::Current()->Send(this, 0, packet);
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}
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return static_cast<int>(len);
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}
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virtual int SetOption(talk_base::Socket::Option opt, int value) {
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return true;
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}
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virtual int GetError() {
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return 0;
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}
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virtual void OnSignalingReady() {
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}
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virtual void OnCandidate(const Candidate& candidate) {
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}
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virtual void OnMessage(talk_base::Message* msg) {
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PacketMessageData* data = static_cast<PacketMessageData*>(
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msg->pdata);
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dest_->SignalReadPacket(dest_, data->packet.data(),
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data->packet.length(), 0);
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delete data;
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}
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bool SetLocalIdentity(talk_base::SSLIdentity* identity) {
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identity_ = identity;
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return true;
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}
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bool IsDtlsActive() const {
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return do_dtls_;
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}
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bool SetSrtpCiphers(const std::vector<std::string>& ciphers) {
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srtp_ciphers_ = ciphers;
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return true;
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}
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virtual bool GetSrtpCipher(std::string* cipher) {
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if (!chosen_srtp_cipher_.empty()) {
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*cipher = chosen_srtp_cipher_;
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return true;
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}
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return false;
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}
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virtual bool ExportKeyingMaterial(const std::string& label,
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const uint8* context,
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size_t context_len,
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bool use_context,
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uint8* result,
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size_t result_len) {
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if (!chosen_srtp_cipher_.empty()) {
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memset(result, 0xff, result_len);
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return true;
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}
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return false;
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}
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virtual void NegotiateSrtpCiphers() {
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for (std::vector<std::string>::const_iterator it1 = srtp_ciphers_.begin();
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it1 != srtp_ciphers_.end(); ++it1) {
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for (std::vector<std::string>::const_iterator it2 =
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dest_->srtp_ciphers_.begin();
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it2 != dest_->srtp_ciphers_.end(); ++it2) {
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if (*it1 == *it2) {
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chosen_srtp_cipher_ = *it1;
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dest_->chosen_srtp_cipher_ = *it2;
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return;
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}
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}
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}
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}
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virtual bool GetStats(ConnectionInfos* infos) OVERRIDE {
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ConnectionInfo info;
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infos->clear();
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infos->push_back(info);
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return true;
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}
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private:
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enum State { STATE_INIT, STATE_CONNECTING, STATE_CONNECTED };
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Transport* transport_;
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FakeTransportChannel* dest_;
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State state_;
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bool async_;
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talk_base::SSLIdentity* identity_;
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bool do_dtls_;
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std::vector<std::string> srtp_ciphers_;
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std::string chosen_srtp_cipher_;
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IceRole role_;
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uint64 tiebreaker_;
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IceProtocolType ice_proto_;
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std::string ice_ufrag_;
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std::string ice_pwd_;
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std::string remote_ice_ufrag_;
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std::string remote_ice_pwd_;
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IceMode remote_ice_mode_;
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talk_base::SSLFingerprint dtls_fingerprint_;
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};
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// Fake transport class, which can be passed to anything that needs a Transport.
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// Can be informed of another FakeTransport via SetDestination (low-tech way
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// of doing candidates)
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class FakeTransport : public Transport {
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public:
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typedef std::map<int, FakeTransportChannel*> ChannelMap;
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FakeTransport(talk_base::Thread* signaling_thread,
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talk_base::Thread* worker_thread,
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const std::string& content_name,
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PortAllocator* alllocator = NULL)
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: Transport(signaling_thread, worker_thread,
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content_name, "test_type", NULL),
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dest_(NULL),
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async_(false),
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identity_(NULL) {
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}
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~FakeTransport() {
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DestroyAllChannels();
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}
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const ChannelMap& channels() const { return channels_; }
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void SetAsync(bool async) { async_ = async; }
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void SetDestination(FakeTransport* dest) {
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dest_ = dest;
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for (ChannelMap::iterator it = channels_.begin(); it != channels_.end();
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++it) {
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it->second->SetLocalIdentity(identity_);
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SetChannelDestination(it->first, it->second);
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}
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}
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void SetWritable(bool writable) {
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for (ChannelMap::iterator it = channels_.begin(); it != channels_.end();
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++it) {
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it->second->SetWritable(writable);
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}
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}
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void set_identity(talk_base::SSLIdentity* identity) {
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identity_ = identity;
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}
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using Transport::local_description;
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using Transport::remote_description;
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protected:
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virtual TransportChannelImpl* CreateTransportChannel(int component) {
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if (channels_.find(component) != channels_.end()) {
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return NULL;
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}
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FakeTransportChannel* channel =
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new FakeTransportChannel(this, content_name(), component);
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channel->SetAsync(async_);
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SetChannelDestination(component, channel);
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channels_[component] = channel;
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return channel;
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}
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virtual void DestroyTransportChannel(TransportChannelImpl* channel) {
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channels_.erase(channel->component());
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delete channel;
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}
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private:
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FakeTransportChannel* GetFakeChannel(int component) {
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ChannelMap::iterator it = channels_.find(component);
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return (it != channels_.end()) ? it->second : NULL;
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}
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void SetChannelDestination(int component,
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FakeTransportChannel* channel) {
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FakeTransportChannel* dest_channel = NULL;
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if (dest_) {
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dest_channel = dest_->GetFakeChannel(component);
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if (dest_channel) {
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dest_channel->SetLocalIdentity(dest_->identity_);
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}
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}
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channel->SetDestination(dest_channel);
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}
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// Note, this is distinct from the Channel map owned by Transport.
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// This map just tracks the FakeTransportChannels created by this class.
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ChannelMap channels_;
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FakeTransport* dest_;
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bool async_;
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talk_base::SSLIdentity* identity_;
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};
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// Fake session class, which can be passed into a BaseChannel object for
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// test purposes. Can be connected to other FakeSessions via Connect().
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class FakeSession : public BaseSession {
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public:
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explicit FakeSession()
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: BaseSession(talk_base::Thread::Current(),
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talk_base::Thread::Current(),
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NULL, "", "", true),
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fail_create_channel_(false) {
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}
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explicit FakeSession(bool initiator)
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: BaseSession(talk_base::Thread::Current(),
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talk_base::Thread::Current(),
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NULL, "", "", initiator),
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fail_create_channel_(false) {
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}
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FakeTransport* GetTransport(const std::string& content_name) {
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return static_cast<FakeTransport*>(
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BaseSession::GetTransport(content_name));
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}
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void Connect(FakeSession* dest) {
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// Simulate the exchange of candidates.
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CompleteNegotiation();
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dest->CompleteNegotiation();
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for (TransportMap::const_iterator it = transport_proxies().begin();
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it != transport_proxies().end(); ++it) {
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static_cast<FakeTransport*>(it->second->impl())->SetDestination(
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dest->GetTransport(it->first));
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}
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}
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virtual TransportChannel* CreateChannel(
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const std::string& content_name,
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const std::string& channel_name,
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int component) {
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if (fail_create_channel_) {
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return NULL;
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}
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return BaseSession::CreateChannel(content_name, channel_name, component);
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}
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void set_fail_channel_creation(bool fail_channel_creation) {
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fail_create_channel_ = fail_channel_creation;
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}
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// TODO: Hoist this into Session when we re-work the Session code.
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void set_ssl_identity(talk_base::SSLIdentity* identity) {
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for (TransportMap::const_iterator it = transport_proxies().begin();
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it != transport_proxies().end(); ++it) {
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// We know that we have a FakeTransport*
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static_cast<FakeTransport*>(it->second->impl())->set_identity
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(identity);
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}
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}
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protected:
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virtual Transport* CreateTransport(const std::string& content_name) {
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return new FakeTransport(signaling_thread(), worker_thread(), content_name);
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}
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void CompleteNegotiation() {
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for (TransportMap::const_iterator it = transport_proxies().begin();
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it != transport_proxies().end(); ++it) {
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it->second->CompleteNegotiation();
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it->second->ConnectChannels();
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}
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}
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private:
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bool fail_create_channel_;
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};
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} // namespace cricket
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#endif // TALK_P2P_BASE_FAKESESSION_H_
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