 b8c254abd6
			
		
	
	b8c254abd6
	
	
	
		
			
			git-svn-id: http://webrtc.googlecode.com/svn/trunk@5555 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			152 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2014 Google Inc.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef TALK_BASE_ASYNCINVOKER_H_
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| #define TALK_BASE_ASYNCINVOKER_H_
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| 
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| #include "talk/base/asyncinvoker-inl.h"
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| #include "talk/base/bind.h"
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| #include "talk/base/sigslot.h"
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| #include "talk/base/scopedptrcollection.h"
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| #include "talk/base/thread.h"
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| 
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| namespace talk_base {
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| 
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| // Invokes function objects (aka functors) asynchronously on a Thread, and
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| // owns the lifetime of calls (ie, when this object is destroyed, calls in
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| // flight are cancelled). AsyncInvoker can optionally execute a user-specified
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| // function when the asynchronous call is complete, or operates in
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| // fire-and-forget mode otherwise.
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| //
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| // AsyncInvoker does not own the thread it calls functors on.
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| //
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| // A note about async calls and object lifetimes: users should
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| // be mindful of object lifetimes when calling functions asynchronously and
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| // ensure objects used by the function _cannot_ be deleted between the
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| // invocation and execution of the functor. AsyncInvoker is designed to
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| // help: any calls in flight will be cancelled when the AsyncInvoker used to
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| // make the call is destructed, and any calls executing will be allowed to
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| // complete before AsyncInvoker destructs.
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| //
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| // The easiest way to ensure lifetimes are handled correctly is to create a
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| // class that owns the Thread and AsyncInvoker objects, and then call its
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| // methods asynchronously as needed.
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| //
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| // Example:
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| //   class MyClass {
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| //    public:
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| //     void FireAsyncTaskWithResult(Thread* thread, int x) {
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| //       // Specify a callback to get the result upon completion.
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| //       invoker_.AsyncInvoke<int>(
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| //           thread, Bind(&MyClass::AsyncTaskWithResult, this, x),
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| //           &MyClass::OnTaskComplete, this);
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| //     }
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| //     void FireAnotherAsyncTask(Thread* thread) {
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| //       // No callback specified means fire-and-forget.
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| //       invoker_.AsyncInvoke<void>(
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| //           thread, Bind(&MyClass::AnotherAsyncTask, this));
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| //
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| //    private:
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| //     int AsyncTaskWithResult(int x) {
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| //       // Some long running process...
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| //       return x * x;
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| //     }
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| //     void AnotherAsyncTask() {
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| //       // Some other long running process...
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| //     }
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| //     void OnTaskComplete(int result) { result_ = result; }
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| //
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| //     AsyncInvoker invoker_;
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| //     int result_;
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| //   };
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| class AsyncInvoker : public MessageHandler {
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|  public:
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|   AsyncInvoker();
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|   virtual ~AsyncInvoker();
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| 
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|   // Call |functor| asynchronously on |thread|, with no callback upon
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|   // completion. Returns immediately.
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|   template <class ReturnT, class FunctorT>
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|   void AsyncInvoke(Thread* thread,
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|                    const FunctorT& functor,
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|                    uint32 id = 0) {
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|     AsyncClosure* closure =
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|         new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(functor);
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|     DoInvoke(thread, closure, id);
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|   }
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| 
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|   // Call |functor| asynchronously on |thread|, calling |callback| when done.
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|   template <class ReturnT, class FunctorT, class HostT>
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|   void AsyncInvoke(Thread* thread,
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|                    const FunctorT& functor,
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|                    void (HostT::*callback)(ReturnT),
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|                    HostT* callback_host,
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|                    uint32 id = 0) {
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|     AsyncClosure* closure =
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|         new RefCountedObject<NotifyingAsyncClosure<ReturnT, FunctorT, HostT> >(
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|             this, Thread::Current(), functor, callback, callback_host);
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|     DoInvoke(thread, closure, id);
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|   }
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| 
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|   // Call |functor| asynchronously on |thread|, calling |callback| when done.
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|   // Overloaded for void return.
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|   template <class ReturnT, class FunctorT, class HostT>
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|   void AsyncInvoke(Thread* thread,
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|                    const FunctorT& functor,
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|                    void (HostT::*callback)(),
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|                    HostT* callback_host,
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|                    uint32 id = 0) {
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|     AsyncClosure* closure =
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|         new RefCountedObject<NotifyingAsyncClosure<void, FunctorT, HostT> >(
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|             this, Thread::Current(), functor, callback, callback_host);
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|     DoInvoke(thread, closure, id);
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|   }
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| 
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|   // Synchronously execute on |thread| all outstanding calls we own
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|   // that are pending on |thread|, and wait for calls to complete
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|   // before returning. Optionally filter by message id.
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|   // The destructor will not wait for outstanding calls, so if that
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|   // behavior is desired, call Flush() before destroying this object.
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|   void Flush(Thread* thread, uint32 id = MQID_ANY);
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| 
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|   // Signaled when this object is destructed.
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|   sigslot::signal0<> SignalInvokerDestroyed;
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| 
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|  private:
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|   virtual void OnMessage(Message* msg);
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|   void DoInvoke(Thread* thread, AsyncClosure* closure, uint32 id);
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| 
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|   bool destroying_;
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| 
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|   DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
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| };
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| 
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| }  // namespace talk_base
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| 
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| 
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| #endif  // TALK_BASE_ASYNCINVOKER_H_
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