webrtc/talk/examples/call/muc.h

67 lines
2.3 KiB
C++

/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _MUC_H_
#define _MUC_H_
#include <map>
#include "talk/xmpp/jid.h"
#include "talk/xmpp/presencestatus.h"
namespace buzz {
class Muc {
public:
Muc(const Jid& jid, const std::string& nick) : state_(MUC_JOINING),
jid_(jid), local_jid_(Jid(jid.Str() + "/" + nick)) {}
~Muc() {};
enum State { MUC_JOINING, MUC_JOINED, MUC_LEAVING };
State state() const { return state_; }
void set_state(State state) { state_ = state; }
const Jid & jid() const { return jid_; }
const Jid & local_jid() const { return local_jid_; }
typedef std::map<std::string, MucPresenceStatus> MemberMap;
// All the intelligence about how to manage the members is in
// CallClient, so we completely expose the map.
MemberMap& members() {
return members_;
}
private:
State state_;
Jid jid_;
Jid local_jid_;
MemberMap members_;
};
}
#endif