webrtc/modules/video_coding/main/source/content_metrics_processing.cc

226 lines
7.0 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "content_metrics_processing.h"
#include "tick_time.h"
#include "module_common_types.h"
#include "video_coding_defines.h"
#include <math.h>
namespace webrtc {
//////////////////////////////////
/// VCMContentMetricsProcessing //
//////////////////////////////////
VCMContentMetricsProcessing::VCMContentMetricsProcessing():
_frameRate(0),
_recAvgFactor(1 / 150.0f), // matched to 30fps
_frameCnt(0),
_prevAvgSizeZeroMotion(0),
_avgSizeZeroMotion(0),
_prevAvgSpatialPredErr(0),
_avgSpatialPredErr(0),
_frameCntForCC(0),
_lastCCpdateTime(0)
{
_globalRecursiveAvg = new VideoContentMetrics();
}
VCMContentMetricsProcessing::~VCMContentMetricsProcessing()
{
delete _globalRecursiveAvg;
}
WebRtc_Word32
VCMContentMetricsProcessing::Reset()
{
_globalRecursiveAvg->Reset();
_frameCnt = 0;
_frameRate = 0;
//_recAvgFactor = 1 / 150.0f; // matched to 30 fps
_prevAvgSizeZeroMotion = 0;
_avgSizeZeroMotion = 0;
_prevAvgSpatialPredErr = 0;
_avgSpatialPredErr = 0;
_frameCntForCC = 0;
return VCM_OK;
}
void
VCMContentMetricsProcessing::UpdateFrameRate(WebRtc_UWord32 frameRate)
{
_frameRate = frameRate;
//Update recursive avg factor
_recAvgFactor = (float) 1000 / ((float)(_frameRate * kQmMinIntervalMs));
}
WebRtc_Word32
VCMContentMetricsProcessing::UpdateContentData(const VideoContentMetrics *contentMetrics)
{
if (contentMetrics == NULL)
{
return VCM_OK;
}
return ProcessContent(contentMetrics);
}
VideoContentMetrics*
VCMContentMetricsProcessing::Data()
{
if (_frameCnt == 0)
{
return NULL;
}
return _globalRecursiveAvg;
}
WebRtc_UWord32
VCMContentMetricsProcessing::ProcessContent(const VideoContentMetrics *contentMetrics)
{
// update global metric
UpdateGlobalMetric(contentMetrics);
//Update metrics over local window for content change (CC) detection:
//two metrics are used for CC detection: size of zero motion, and spatial prediction error
//Not currently used:
//UpdateLocalMetricCC(contentMetrics->sizeZeroMotion, contentMetrics->spatialPredErr);
return VCM_OK;
}
bool
VCMContentMetricsProcessing::ContentChangeCheck()
{
bool result = false;
// Thresholds for bitrate and content change detection
float qmContentChangePercMotion = 0.4f;
float qmContentChangePercSpatial = 0.4f;
WebRtc_Word64 now = VCMTickTime::MillisecondTimestamp();
if ( (now - _lastCCpdateTime) < kCcMinIntervalMs)
{
//keep averaging
return result;
}
else //check for detection and reset
{
//normalize
_avgSizeZeroMotion = _avgSizeZeroMotion / (float)(_frameCntForCC);
_prevAvgSpatialPredErr = _prevAvgSpatialPredErr / (float)(_frameCntForCC);
//check for content change
float diffMotion = fabs(_avgSizeZeroMotion - _prevAvgSizeZeroMotion);
float diffSpatial = fabs(_avgSpatialPredErr -_prevAvgSpatialPredErr);
if ((diffMotion > (_avgSizeZeroMotion * qmContentChangePercMotion)) ||
(diffSpatial > (_prevAvgSpatialPredErr * qmContentChangePercSpatial)))
{
result = true;
}
//copy to previous
_prevAvgSizeZeroMotion = _avgSizeZeroMotion;
_prevAvgSpatialPredErr = _avgSpatialPredErr;
//reset
_avgSizeZeroMotion = 0.;
_avgSpatialPredErr = 0.;
_frameCntForCC = 0;
_lastCCpdateTime = now;
}
return result;
}
//update metrics for content change detection: update is uniform average over soem time window
void VCMContentMetricsProcessing::UpdateLocalMetricCC(float motionVal, float spatialVal)
{
_frameCntForCC += 1;
_avgSizeZeroMotion += motionVal;
_avgSpatialPredErr += spatialVal;
return;
}
void
VCMContentMetricsProcessing::UpdateGlobalMetric(const VideoContentMetrics *contentMetrics)
{
// Threshold for size of zero motion cluster: for updating 3 metrics:
// motion magnitude, cluster distortion, and horizontalness
float nonZeroMvThr = 0.1f;
// first zero and one: take value as is (no motion search in frame zero).
float tmpRecAvgFactor = _recAvgFactor;
if (_frameCnt < 1)
{
_recAvgFactor = 1;
}
_globalRecursiveAvg->motionPredErr = (1 - _recAvgFactor) * _globalRecursiveAvg->motionPredErr +
_recAvgFactor * contentMetrics->motionPredErr;
_globalRecursiveAvg->sizeZeroMotion = (1 - _recAvgFactor) * _globalRecursiveAvg->sizeZeroMotion +
_recAvgFactor * contentMetrics->sizeZeroMotion;
_globalRecursiveAvg->spatialPredErr = (1 - _recAvgFactor) * _globalRecursiveAvg->spatialPredErr +
_recAvgFactor * contentMetrics->spatialPredErr;
_globalRecursiveAvg->spatialPredErrH = (1 - _recAvgFactor) * _globalRecursiveAvg->spatialPredErrH +
_recAvgFactor * contentMetrics->spatialPredErrH;
_globalRecursiveAvg->spatialPredErrV = (1 - _recAvgFactor) * _globalRecursiveAvg->spatialPredErrV +
_recAvgFactor * contentMetrics->spatialPredErrV;
//motionMag metric is derived from NFD (normalized frame difference)
if (kNfdMetric == 1)
{
_globalRecursiveAvg->motionMagnitudeNZ = (1 - _recAvgFactor) * _globalRecursiveAvg->motionMagnitudeNZ +
_recAvgFactor * contentMetrics->motionMagnitudeNZ;
}
if (contentMetrics->sizeZeroMotion > nonZeroMvThr)
{
_globalRecursiveAvg->motionClusterDistortion = (1 - _recAvgFactor) * _globalRecursiveAvg->motionClusterDistortion +
_recAvgFactor *contentMetrics->motionClusterDistortion;
_globalRecursiveAvg->motionHorizontalness = (1 - _recAvgFactor) * _globalRecursiveAvg->motionHorizontalness +
_recAvgFactor * contentMetrics->motionHorizontalness;
//motionMag metric is derived from motion vectors
if (kNfdMetric == 0)
{
_globalRecursiveAvg->motionMagnitudeNZ = (1 - _recAvgFactor) * _globalRecursiveAvg->motionMagnitudeNZ +
_recAvgFactor * contentMetrics->motionMagnitudeNZ;
}
}
// update native values:
_globalRecursiveAvg->nativeHeight = contentMetrics->nativeHeight;
_globalRecursiveAvg->nativeWidth = contentMetrics->nativeWidth;
_globalRecursiveAvg->nativeFrameRate = contentMetrics->nativeFrameRate;
if (_frameCnt < 1)
{
_recAvgFactor = tmpRecAvgFactor;
}
_frameCnt++;
return;
}
}