67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_
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#define WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_
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#define FD_SETSIZE 1024
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#include <winsock2.h>
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#include <map>
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#include <list>
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// Don't change the include order.
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// TODO (hellner): all header files should be compilable separately. Fix this.
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#include "udp_socket_manager_wrapper.h"
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#include "thread_wrapper.h"
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#include "critical_section_wrapper.h"
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namespace webrtc {
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class UdpSocketWindows;
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class UdpSocketManagerWindows : public UdpSocketManager
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{
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public:
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UdpSocketManagerWindows(const WebRtc_Word32 id,
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WebRtc_UWord8& numOfWorkThreads);
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virtual ~UdpSocketManagerWindows();
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virtual WebRtc_Word32 ChangeUniqueId(const WebRtc_Word32 id);
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virtual bool Start();
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virtual bool Stop();
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virtual bool AddSocket(UdpSocketWrapper* s);
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virtual bool RemoveSocket(UdpSocketWrapper* s);
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protected:
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static bool Run(ThreadObj obj);
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bool Process();
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private:
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WebRtc_Word32 _id;
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ThreadWrapper* _thread;
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fd_set _readFds;
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fd_set _writeFds;
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fd_set _exceptFds;
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CriticalSectionWrapper* _critSectList;
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std::map<SOCKET, UdpSocketWindows*> _socketMap;
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std::list<UdpSocketWindows*> _addList;
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std::list<SOCKET> _removeList;
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static WebRtc_UWord32 _numOfActiveManagers;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_
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