webrtc/modules/udp_transport/source/udp_socket_manager_windows.h

67 lines
1.8 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_
#define WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_
#define FD_SETSIZE 1024
#include <winsock2.h>
#include <map>
#include <list>
// Don't change the include order.
// TODO (hellner): all header files should be compilable separately. Fix this.
#include "udp_socket_manager_wrapper.h"
#include "thread_wrapper.h"
#include "critical_section_wrapper.h"
namespace webrtc {
class UdpSocketWindows;
class UdpSocketManagerWindows : public UdpSocketManager
{
public:
UdpSocketManagerWindows(const WebRtc_Word32 id,
WebRtc_UWord8& numOfWorkThreads);
virtual ~UdpSocketManagerWindows();
virtual WebRtc_Word32 ChangeUniqueId(const WebRtc_Word32 id);
virtual bool Start();
virtual bool Stop();
virtual bool AddSocket(UdpSocketWrapper* s);
virtual bool RemoveSocket(UdpSocketWrapper* s);
protected:
static bool Run(ThreadObj obj);
bool Process();
private:
WebRtc_Word32 _id;
ThreadWrapper* _thread;
fd_set _readFds;
fd_set _writeFds;
fd_set _exceptFds;
CriticalSectionWrapper* _critSectList;
std::map<SOCKET, UdpSocketWindows*> _socketMap;
std::list<UdpSocketWindows*> _addList;
std::list<SOCKET> _removeList;
static WebRtc_UWord32 _numOfActiveManagers;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_UDP_TRANSPORT_SOURCE_UDP_SOCKET_MANAGER_WINDOWS_H_