webrtc/modules/video_coding/main/source/receiver.cc

473 lines
14 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "video_coding.h"
#include "trace.h"
#include "encoded_frame.h"
#include "internal_defines.h"
#include "receiver.h"
#include "tick_time.h"
#include <assert.h>
namespace webrtc {
VCMReceiver::VCMReceiver(VCMTiming& timing,
WebRtc_Word32 vcmId,
WebRtc_Word32 receiverId,
bool master)
:
_critSect(*CriticalSectionWrapper::CreateCriticalSection()),
_vcmId(vcmId),
_receiverId(receiverId),
_master(master),
_jitterBuffer(vcmId, receiverId, master),
_timing(timing),
_renderWaitEvent(*new VCMEvent()),
_nackMode(kNoNack),
_state(kPassive)
{
}
VCMReceiver::~VCMReceiver()
{
_renderWaitEvent.Set();
delete &_renderWaitEvent;
delete &_critSect;
}
WebRtc_Word32
VCMReceiver::Initialize()
{
CriticalSectionScoped cs(_critSect);
if (!_jitterBuffer.Running())
{
_jitterBuffer.Start();
}
else
{
_jitterBuffer.Flush();
}
_renderWaitEvent.Reset();
if (_master)
{
_state = kReceiving;
}
else
{
_state = kPassive;
SetNackMode(kNoNack);
}
return VCM_OK;
}
void VCMReceiver::UpdateRtt(WebRtc_UWord32 rtt)
{
_jitterBuffer.UpdateRtt(rtt);
}
WebRtc_Word32
VCMReceiver::InsertPacket(const VCMPacket& packet,
WebRtc_UWord16 frameWidth,
WebRtc_UWord16 frameHeight)
{
// Find an empty frame
VCMEncodedFrame *buffer = NULL;
const WebRtc_Word32 error = _jitterBuffer.GetFrame(packet, buffer);
if (error == VCM_OLD_PACKET_ERROR)
{
return VCM_OK;
}
else if (error < 0)
{
return error;
}
{
CriticalSectionScoped cs(_critSect);
if (frameWidth && frameHeight)
{
buffer->SetEncodedSize(static_cast<WebRtc_UWord32>(frameWidth),
static_cast<WebRtc_UWord32>(frameHeight));
}
if (_master)
{
// Only trace the primary receiver to make it possible
// to parse and plot the trace file.
WEBRTC_TRACE(webrtc::kTraceDebug, webrtc::kTraceVideoCoding, VCMId(_vcmId, _receiverId),
"Packet seqNo %u of frame %u at %u",
packet.seqNum, packet.timestamp,
MaskWord64ToUWord32(VCMTickTime::MillisecondTimestamp()));
}
const bool emptyFrame = (buffer->Length() == 0);
const WebRtc_Word64 nowMs = VCMTickTime::MillisecondTimestamp();
WebRtc_Word64 renderTimeMs = _timing.RenderTimeMs(packet.timestamp, nowMs);
if(renderTimeMs < 0)
{
// Render time error. Assume that this is due to some change in
// the incoming video stream and reset the JB and the timing.
_jitterBuffer.Flush();
_timing.Reset();
return VCM_OK;
}
else if (renderTimeMs < nowMs - kMaxVideoDelayMs)
{
WEBRTC_TRACE(webrtc::kTraceWarning, webrtc::kTraceVideoCoding, VCMId(_vcmId, _receiverId),
"This frame should have been rendered more than %u ms ago."
"Flushing jitter buffer and resetting timing.", kMaxVideoDelayMs);
_jitterBuffer.Flush();
_timing.Reset();
return VCM_OK;
}
else if (_timing.TargetVideoDelay() > kMaxVideoDelayMs)
{
WEBRTC_TRACE(webrtc::kTraceWarning, webrtc::kTraceVideoCoding, VCMId(_vcmId, _receiverId),
"More than %u ms target delay. Flushing jitter buffer and resetting timing.",
kMaxVideoDelayMs);
_jitterBuffer.Flush();
_timing.Reset();
return VCM_OK;
}
// First packet received belonging to this frame.
if (buffer->Length() == 0)
{
const WebRtc_Word64 nowMs = VCMTickTime::MillisecondTimestamp();
if (_master)
{
// Only trace the primary receiver to make it possible to parse and plot the trace file.
WEBRTC_TRACE(webrtc::kTraceDebug, webrtc::kTraceVideoCoding, VCMId(_vcmId, _receiverId),
"First packet of frame %u at %u", packet.timestamp,
MaskWord64ToUWord32(nowMs));
}
renderTimeMs = _timing.RenderTimeMs(packet.timestamp, nowMs);
if (renderTimeMs >= 0)
{
buffer->SetRenderTime(renderTimeMs);
}
else
{
buffer->SetRenderTime(nowMs);
}
}
// Insert packet into jitter buffer
const VCMFrameBufferEnum ret = _jitterBuffer.InsertPacket(buffer, packet);
if (ret < 0)
{
WEBRTC_TRACE(webrtc::kTraceError, webrtc::kTraceVideoCoding, VCMId(_vcmId, _receiverId),
"Error inserting packet seqNo=%u, timeStamp=%u",
packet.seqNum, packet.timestamp);
return VCM_JITTER_BUFFER_ERROR;
}
}
return VCM_OK;
}
VCMEncodedFrame*
VCMReceiver::FrameForDecoding(WebRtc_UWord16 maxWaitTimeMs, WebRtc_Word64& nextRenderTimeMs, bool renderTiming, VCMReceiver* dualReceiver)
{
// No need to enter the critical section here since the jitter buffer
// is thread-safe.
FrameType incomingFrameType = kVideoFrameDelta;
nextRenderTimeMs = -1;
const WebRtc_Word64 startTimeMs = VCMTickTime::MillisecondTimestamp();
WebRtc_Word64 ret = _jitterBuffer.GetNextTimeStamp(maxWaitTimeMs,
incomingFrameType,
nextRenderTimeMs);
if (ret < 0)
{
// No timestamp in jitter buffer at the moment
return NULL;
}
const WebRtc_UWord32 timeStamp = static_cast<WebRtc_UWord32>(ret);
// Update the timing
_timing.SetRequiredDelay(_jitterBuffer.GetEstimatedJitterMS());
_timing.UpdateCurrentDelay(timeStamp);
const WebRtc_Word32 tempWaitTime = maxWaitTimeMs -
static_cast<WebRtc_Word32>(VCMTickTime::MillisecondTimestamp() - startTimeMs);
WebRtc_UWord16 newMaxWaitTime = static_cast<WebRtc_UWord16>(VCM_MAX(tempWaitTime, 0));
VCMEncodedFrame* frame = NULL;
if (renderTiming)
{
frame = FrameForDecoding(newMaxWaitTime, nextRenderTimeMs, dualReceiver);
}
else
{
frame = FrameForRendering(newMaxWaitTime, nextRenderTimeMs, dualReceiver);
}
if (frame != NULL)
{
bool retransmitted = false;
const WebRtc_Word64 lastPacketTimeMs =
_jitterBuffer.LastPacketTime(frame, retransmitted);
if (lastPacketTimeMs >= 0 && !retransmitted)
{
// We don't want to include timestamps which have suffered from retransmission
// here, since we compensate with extra retransmission delay within
// the jitter estimate.
_timing.IncomingTimestamp(timeStamp, lastPacketTimeMs);
}
if (dualReceiver != NULL)
{
dualReceiver->UpdateState(*frame);
}
}
return frame;
}
VCMEncodedFrame*
VCMReceiver::FrameForDecoding(WebRtc_UWord16 maxWaitTimeMs,
WebRtc_Word64 nextRenderTimeMs,
VCMReceiver* dualReceiver)
{
// How long can we wait until we must decode the next frame
WebRtc_UWord32 waitTimeMs = _timing.MaxWaitingTime(nextRenderTimeMs,
VCMTickTime::MillisecondTimestamp());
// Try to get a complete frame from the jitter buffer
VCMEncodedFrame* frame = _jitterBuffer.GetCompleteFrameForDecoding(0);
if (frame == NULL && maxWaitTimeMs == 0 && waitTimeMs > 0)
{
// If we're not allowed to wait for frames to get complete we must calculate if
// it's time to decode, and if it's not we will just return for now.
return NULL;
}
if (frame == NULL)
{
// Wait for a complete frame
waitTimeMs = VCM_MIN(waitTimeMs, maxWaitTimeMs);
frame = _jitterBuffer.GetCompleteFrameForDecoding(waitTimeMs);
}
if (frame == NULL)
{
// Get an incomplete frame
if (_timing.MaxWaitingTime(nextRenderTimeMs, VCMTickTime::MillisecondTimestamp()) > 0)
{
// Still time to wait for a complete frame
return NULL;
}
// No time left to wait, we must decode this frame now.
const bool dualReceiverEnabledAndPassive = dualReceiver != NULL &&
dualReceiver->State() == kPassive &&
dualReceiver->NackMode() == kNackInfinite;
if (dualReceiverEnabledAndPassive && !_jitterBuffer.CompleteSequenceWithNextFrame())
{
// Jitter buffer state might get corrupt with this frame.
dualReceiver->CopyJitterBufferStateFromReceiver(*this);
}
frame = _jitterBuffer.GetFrameForDecoding();
}
return frame;
}
VCMEncodedFrame*
VCMReceiver::FrameForRendering(WebRtc_UWord16 maxWaitTimeMs,
WebRtc_Word64 nextRenderTimeMs,
VCMReceiver* dualReceiver)
{
// How long MUST we wait until we must decode the next frame. This is different for the case
// where we have a renderer which can render at a specified time. Here we must wait as long
// as possible before giving the frame to the decoder, which will render the frame as soon
// as it has been decoded.
WebRtc_UWord32 waitTimeMs = _timing.MaxWaitingTime(nextRenderTimeMs,
VCMTickTime::MillisecondTimestamp());
if (maxWaitTimeMs < waitTimeMs)
{
// If we're not allowed to wait until the frame is supposed to be rendered
// we will have to return NULL for now.
return NULL;
}
// Wait until it's time to render
_renderWaitEvent.Wait(waitTimeMs);
// Get a complete frame if possible
VCMEncodedFrame* frame = _jitterBuffer.GetCompleteFrameForDecoding(0);
if (frame == NULL)
{
// Get an incomplete frame
const bool dualReceiverEnabledAndPassive = dualReceiver != NULL &&
dualReceiver->State() == kPassive &&
dualReceiver->NackMode() == kNackInfinite;
if (dualReceiverEnabledAndPassive && !_jitterBuffer.CompleteSequenceWithNextFrame())
{
// Jitter buffer state might get corrupt with this frame.
dualReceiver->CopyJitterBufferStateFromReceiver(*this);
}
frame = _jitterBuffer.GetFrameForDecoding();
}
return frame;
}
void
VCMReceiver::ReleaseFrame(VCMEncodedFrame* frame)
{
_jitterBuffer.ReleaseFrame(frame);
}
WebRtc_Word32
VCMReceiver::ReceiveStatistics(WebRtc_UWord32& bitRate, WebRtc_UWord32& frameRate)
{
const WebRtc_Word32 ret = _jitterBuffer.GetUpdate(frameRate, bitRate);
bitRate /= 1000; // Should be in kbps
return ret;
}
WebRtc_Word32
VCMReceiver::ReceivedFrameCount(VCMFrameCount& frameCount) const
{
return _jitterBuffer.GetFrameStatistics(frameCount.numDeltaFrames,
frameCount.numKeyFrames);
}
void
VCMReceiver::SetNackMode(VCMNackMode nackMode)
{
CriticalSectionScoped cs(_critSect);
_nackMode = nackMode;
switch (_nackMode)
{
case kNackInfinite:
{
_jitterBuffer.SetNackStatus(true);
break;
}
case kNoNack:
{
_jitterBuffer.SetNackStatus(false);
break;
}
}
if (!_master)
{
_state = kPassive; // The dual decoder defaults to passive
}
}
VCMNackMode
VCMReceiver::NackMode() const
{
CriticalSectionScoped cs(_critSect);
return _nackMode;
}
VCMNackStatus
VCMReceiver::NackList(WebRtc_UWord16* nackList, WebRtc_UWord16& size)
{
bool extended = false;
WebRtc_UWord16 nackListSize = 0;
WebRtc_UWord16* internalNackList = _jitterBuffer.GetNackList(nackListSize, extended);
if (internalNackList == NULL && nackListSize == 0xffff)
{
// This combination is used to trigger key frame requests.
size = 0;
return kNackKeyFrameRequest;
}
if (nackListSize > size)
{
size = nackListSize;
return kNackNeedMoreMemory;
}
memcpy(nackList, internalNackList, nackListSize * sizeof(WebRtc_UWord16));
size = nackListSize;
return kNackOk;
}
// Decide whether we should change decoder state. This should be done if the dual decoder
// has caught up with the decoder decoding with packet losses.
bool
VCMReceiver::DualDecoderCaughtUp(VCMEncodedFrame* dualFrame, VCMReceiver& dualReceiver) const
{
if (dualFrame == NULL)
{
return false;
}
if (_jitterBuffer.LastDecodedTimestamp() == dualFrame->TimeStamp())
{
dualReceiver.UpdateState(kWaitForPrimaryDecode);
return true;
}
return false;
}
void
VCMReceiver::CopyJitterBufferStateFromReceiver(const VCMReceiver& receiver)
{
_jitterBuffer = receiver._jitterBuffer;
{
CriticalSectionScoped cs(_critSect);
if (_nackMode != kNoNack)
{
_jitterBuffer.SetNackStatus(true);
}
}
}
VCMReceiverState
VCMReceiver::State() const
{
CriticalSectionScoped cs(_critSect);
return _state;
}
void
VCMReceiver::UpdateState(VCMReceiverState newState)
{
CriticalSectionScoped cs(_critSect);
assert(!(_state == kPassive && newState == kWaitForPrimaryDecode));
// assert(!(_state == kReceiving && newState == kPassive));
_state = newState;
}
void
VCMReceiver::UpdateState(VCMEncodedFrame& frame)
{
if (_nackMode == kNoNack)
{
// Dual decoder mode has not been enabled.
return;
}
// Update the dual receiver state
if (frame.Complete() && frame.FrameType() == kVideoFrameKey)
{
UpdateState(kPassive);
}
if (State() == kWaitForPrimaryDecode &&
frame.Complete() && !frame.MissingFrame())
{
UpdateState(kPassive);
}
if (frame.MissingFrame() || !frame.Complete())
{
// State was corrupted, enable dual receiver.
UpdateState(kReceiving);
}
}
}