22406fcc9b
BUG=3570 R=juberti@webrtc.org, mallinath@webrtc.org Committed: https://code.google.com/p/webrtc/source/detail?r=7070 Review URL: https://webrtc-codereview.appspot.com/20999004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7120 4adac7df-926f-26a2-2b94-8c16560cd09d
255 lines
9.3 KiB
C++
255 lines
9.3 KiB
C++
/*
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* libjingle
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* Copyright 2012, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_P2P_BASE_TURNPORT_H_
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#define TALK_P2P_BASE_TURNPORT_H_
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#include <stdio.h>
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#include <list>
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#include <set>
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#include <string>
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#include "talk/p2p/base/port.h"
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#include "talk/p2p/client/basicportallocator.h"
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#include "webrtc/base/asyncpacketsocket.h"
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namespace rtc {
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class AsyncResolver;
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class SignalThread;
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}
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namespace cricket {
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extern const char TURN_PORT_TYPE[];
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class TurnAllocateRequest;
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class TurnEntry;
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class TurnPort : public Port {
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public:
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static TurnPort* Create(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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rtc::AsyncPacketSocket* socket,
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const std::string& username, // ice username.
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const std::string& password, // ice password.
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const ProtocolAddress& server_address,
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const RelayCredentials& credentials,
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int server_priority) {
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return new TurnPort(thread, factory, network, socket,
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username, password, server_address,
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credentials, server_priority);
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}
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static TurnPort* Create(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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int min_port, int max_port,
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const std::string& username, // ice username.
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const std::string& password, // ice password.
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const ProtocolAddress& server_address,
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const RelayCredentials& credentials,
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int server_priority) {
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return new TurnPort(thread, factory, network, ip, min_port, max_port,
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username, password, server_address, credentials,
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server_priority);
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}
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virtual ~TurnPort();
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const ProtocolAddress& server_address() const { return server_address_; }
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bool connected() const { return connected_; }
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const RelayCredentials& credentials() const { return credentials_; }
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virtual void PrepareAddress();
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virtual Connection* CreateConnection(
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const Candidate& c, PortInterface::CandidateOrigin origin);
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virtual int SendTo(const void* data, size_t size,
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const rtc::SocketAddress& addr,
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const rtc::PacketOptions& options,
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bool payload);
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virtual int SetOption(rtc::Socket::Option opt, int value);
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virtual int GetOption(rtc::Socket::Option opt, int* value);
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virtual int GetError();
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virtual bool HandleIncomingPacket(
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rtc::AsyncPacketSocket* socket, const char* data, size_t size,
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const rtc::SocketAddress& remote_addr,
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const rtc::PacketTime& packet_time) {
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OnReadPacket(socket, data, size, remote_addr, packet_time);
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return true;
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}
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virtual void OnReadPacket(rtc::AsyncPacketSocket* socket,
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const char* data, size_t size,
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const rtc::SocketAddress& remote_addr,
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const rtc::PacketTime& packet_time);
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virtual void OnReadyToSend(rtc::AsyncPacketSocket* socket);
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void OnSocketConnect(rtc::AsyncPacketSocket* socket);
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void OnSocketClose(rtc::AsyncPacketSocket* socket, int error);
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const std::string& hash() const { return hash_; }
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const std::string& nonce() const { return nonce_; }
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int error() const { return error_; }
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void OnAllocateMismatch();
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rtc::AsyncPacketSocket* socket() const {
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return socket_;
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}
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// Signal with resolved server address.
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// Parameters are port, server address and resolved server address.
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// This signal will be sent only if server address is resolved successfully.
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sigslot::signal3<TurnPort*,
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const rtc::SocketAddress&,
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const rtc::SocketAddress&> SignalResolvedServerAddress;
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// This signal is only for testing purpose.
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sigslot::signal3<TurnPort*, const rtc::SocketAddress&, int>
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SignalCreatePermissionResult;
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protected:
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TurnPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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rtc::AsyncPacketSocket* socket,
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const std::string& username,
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const std::string& password,
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const ProtocolAddress& server_address,
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const RelayCredentials& credentials,
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int server_priority);
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TurnPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const rtc::IPAddress& ip,
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int min_port, int max_port,
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const std::string& username,
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const std::string& password,
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const ProtocolAddress& server_address,
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const RelayCredentials& credentials,
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int server_priority);
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private:
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enum {
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MSG_ERROR = MSG_FIRST_AVAILABLE,
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MSG_ALLOCATE_MISMATCH
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};
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typedef std::list<TurnEntry*> EntryList;
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typedef std::map<rtc::Socket::Option, int> SocketOptionsMap;
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typedef std::set<rtc::SocketAddress> AttemptedServerSet;
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virtual void OnMessage(rtc::Message* pmsg);
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bool CreateTurnClientSocket();
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void set_nonce(const std::string& nonce) { nonce_ = nonce; }
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void set_realm(const std::string& realm) {
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if (realm != realm_) {
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realm_ = realm;
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UpdateHash();
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}
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}
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bool SetAlternateServer(const rtc::SocketAddress& address);
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void ResolveTurnAddress(const rtc::SocketAddress& address);
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void OnResolveResult(rtc::AsyncResolverInterface* resolver);
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void AddRequestAuthInfo(StunMessage* msg);
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void OnSendStunPacket(const void* data, size_t size, StunRequest* request);
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// Stun address from allocate success response.
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// Currently used only for testing.
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void OnStunAddress(const rtc::SocketAddress& address);
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void OnAllocateSuccess(const rtc::SocketAddress& address,
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const rtc::SocketAddress& stun_address);
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void OnAllocateError();
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void OnAllocateRequestTimeout();
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void HandleDataIndication(const char* data, size_t size,
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const rtc::PacketTime& packet_time);
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void HandleChannelData(int channel_id, const char* data, size_t size,
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const rtc::PacketTime& packet_time);
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void DispatchPacket(const char* data, size_t size,
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const rtc::SocketAddress& remote_addr,
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ProtocolType proto, const rtc::PacketTime& packet_time);
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bool ScheduleRefresh(int lifetime);
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void SendRequest(StunRequest* request, int delay);
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int Send(const void* data, size_t size,
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const rtc::PacketOptions& options);
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void UpdateHash();
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bool UpdateNonce(StunMessage* response);
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bool HasPermission(const rtc::IPAddress& ipaddr) const;
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TurnEntry* FindEntry(const rtc::SocketAddress& address) const;
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TurnEntry* FindEntry(int channel_id) const;
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TurnEntry* CreateEntry(const rtc::SocketAddress& address);
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void DestroyEntry(const rtc::SocketAddress& address);
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void OnConnectionDestroyed(Connection* conn);
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ProtocolAddress server_address_;
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RelayCredentials credentials_;
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AttemptedServerSet attempted_server_addresses_;
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rtc::AsyncPacketSocket* socket_;
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SocketOptionsMap socket_options_;
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rtc::AsyncResolverInterface* resolver_;
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int error_;
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StunRequestManager request_manager_;
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std::string realm_; // From 401/438 response message.
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std::string nonce_; // From 401/438 response message.
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std::string hash_; // Digest of username:realm:password
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int next_channel_number_;
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EntryList entries_;
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bool connected_;
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// By default the value will be set to 0. This value will be used in
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// calculating the candidate priority.
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int server_priority_;
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// The number of retries made due to allocate mismatch error.
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size_t allocate_mismatch_retries_;
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friend class TurnEntry;
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friend class TurnAllocateRequest;
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friend class TurnRefreshRequest;
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friend class TurnCreatePermissionRequest;
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friend class TurnChannelBindRequest;
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};
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} // namespace cricket
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#endif // TALK_P2P_BASE_TURNPORT_H_
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