/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_ #define PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_ #pragma once #include #include #include #include "peerconnection/samples/client/main_wnd.h" #include "peerconnection/samples/client/peer_connection_client.h" #include "talk/app/webrtc/peerconnection.h" #include "talk/app/webrtc/peerconnectionfactory.h" #include "talk/base/scoped_ptr.h" namespace cricket { class VideoRenderer; } // namespace cricket class Conductor : public webrtc::PeerConnectionObserver, public PeerConnectionClientObserver, public MainWndCallback { public: enum CallbackID { MEDIA_CHANNELS_INITIALIZED = 1, PEER_CONNECTION_CLOSED, SEND_MESSAGE_TO_PEER, PEER_CONNECTION_ADDSTREAMS, PEER_CONNECTION_ERROR, NEW_STREAM_ADDED, STREAM_REMOVED, }; Conductor(PeerConnectionClient* client, MainWindow* main_wnd); ~Conductor(); bool connection_active() const; virtual void Close(); protected: bool InitializePeerConnection(); void DeletePeerConnection(); void SwitchToStreamingUi(); bool AddStream(const std::string& id, bool video); void AddStreams(); // // PeerConnectionObserver implementation. // virtual void OnError(); virtual void OnSignalingMessage(const std::string& msg); // Called when a remote stream is added virtual void OnAddStream(const std::string& stream_id, bool video); virtual void OnRemoveStream(const std::string& stream_id, bool video); // // PeerConnectionClientObserver implementation. // virtual void OnSignedIn(); virtual void OnDisconnected(); virtual void OnPeerConnected(int id, const std::string& name); virtual void OnPeerDisconnected(int id); virtual void OnMessageFromPeer(int peer_id, const std::string& message); virtual void OnMessageSent(int err); // // MainWndCallback implementation. // virtual bool StartLogin(const std::string& server, int port); virtual void DisconnectFromServer(); virtual void ConnectToPeer(int peer_id); virtual void DisconnectFromCurrentPeer(); virtual void UIThreadCallback(int msg_id, void* data); protected: int peer_id_; talk_base::scoped_ptr peer_connection_; talk_base::scoped_ptr peer_connection_factory_; talk_base::scoped_ptr worker_thread_; PeerConnectionClient* client_; MainWindow* main_wnd_; std::deque pending_messages_; std::set active_streams_; }; #endif // PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_