/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_P2P_BASE_RAWTRANSPORTCHANNEL_H_ #define TALK_P2P_BASE_RAWTRANSPORTCHANNEL_H_ #include #include #include "talk/base/messagequeue.h" #include "talk/p2p/base/transportchannelimpl.h" #include "talk/p2p/base/rawtransport.h" #include "talk/p2p/base/candidate.h" #if defined(FEATURE_ENABLE_PSTN) namespace talk_base { class Thread; } namespace cricket { class Connection; class PortAllocator; class PortAllocatorSession; class PortInterface; class RelayPort; class StunPort; // Implements a channel that just sends bare packets once we have received the // address of the other side. We pick a single address to send them based on // a simple investigation of NAT type. class RawTransportChannel : public TransportChannelImpl, public talk_base::MessageHandler { public: RawTransportChannel(const std::string& content_name, int component, RawTransport* transport, talk_base::Thread *worker_thread, PortAllocator *allocator); virtual ~RawTransportChannel(); // Implementation of normal channel packet sending. virtual int SendPacket(const char *data, size_t len, int flags); virtual int SetOption(talk_base::Socket::Option opt, int value); virtual int GetError(); // Implements TransportChannelImpl. virtual Transport* GetTransport() { return raw_transport_; } virtual void SetIceCredentials(const std::string& ice_ufrag, const std::string& ice_pwd) {} virtual void SetRemoteIceCredentials(const std::string& ice_ufrag, const std::string& ice_pwd) {} // Creates an allocator session to start figuring out which type of // port we should send to the other client. This will send // SignalAvailableCandidate once we have decided. virtual void Connect(); // Resets state back to unconnected. virtual void Reset(); // We don't actually worry about signaling since we can't send new candidates. virtual void OnSignalingReady() {} // Handles a message setting the remote address. We are writable once we // have this since we now know where to send. virtual void OnCandidate(const Candidate& candidate); void OnRemoteAddress(const talk_base::SocketAddress& remote_address); // Below ICE specific virtual methods not implemented. virtual IceRole GetIceRole() const { return ICEROLE_UNKNOWN; } virtual void SetIceRole(IceRole role) {} virtual void SetIceTiebreaker(uint64 tiebreaker) {} virtual void SetIceProtocolType(IceProtocolType type) {} virtual void SetIceUfrag(const std::string& ice_ufrag) {} virtual void SetIcePwd(const std::string& ice_pwd) {} virtual void SetRemoteIceMode(IceMode mode) {} private: RawTransport* raw_transport_; talk_base::Thread *worker_thread_; PortAllocator* allocator_; PortAllocatorSession* allocator_session_; StunPort* stun_port_; RelayPort* relay_port_; PortInterface* port_; bool use_relay_; talk_base::SocketAddress remote_address_; // Called when the allocator creates another port. void OnPortReady(PortAllocatorSession* session, PortInterface* port); // Called when one of the ports we are using has determined its address. void OnCandidatesReady(PortAllocatorSession *session, const std::vector& candidates); // Called once we have chosen the port to use for communication with the // other client. This will send its address and prepare the port for use. void SetPort(PortInterface* port); // Called once we have a port and a remote address. This will set mark the // channel as writable and signal the route to the client. void SetWritable(); // Called when we receive a packet from the other client. void OnReadPacket(PortInterface* port, const char* data, size_t size, const talk_base::SocketAddress& addr); // Handles a message to destroy unused ports. virtual void OnMessage(talk_base::Message *msg); DISALLOW_EVIL_CONSTRUCTORS(RawTransportChannel); }; } // namespace cricket #endif // defined(FEATURE_ENABLE_PSTN) #endif // TALK_P2P_BASE_RAWTRANSPORTCHANNEL_H_