/* * libjingle * Copyright 2004--2010, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_WORKER_H_ #define TALK_BASE_WORKER_H_ #include "talk/base/constructormagic.h" #include "talk/base/messagehandler.h" namespace talk_base { class Thread; // A worker is an object that performs some specific long-lived task in an // event-driven manner. // The only method that should be considered thread-safe is HaveWork(), which // allows you to signal the availability of work from any thread. All other // methods are thread-hostile. Specifically: // StartWork()/StopWork() should not be called concurrently with themselves or // each other, and it is an error to call them while the worker is running on // a different thread. // The destructor may not be called if the worker is currently running // (regardless of the thread), but you can call StopWork() in a subclass's // destructor. class Worker : private MessageHandler { public: Worker(); // Destroys this Worker, but it must have already been stopped via StopWork(). virtual ~Worker(); // Attaches the worker to the current thread and begins processing work if not // already doing so. bool StartWork(); // Stops processing work if currently doing so and detaches from the current // thread. bool StopWork(); protected: // Signal that work is available to be done. May only be called within the // lifetime of a OnStart()/OnStop() pair. void HaveWork(); // These must be implemented by a subclass. // Called on the worker thread to start working. virtual void OnStart() = 0; // Called on the worker thread when work has been signalled via HaveWork(). virtual void OnHaveWork() = 0; // Called on the worker thread to stop working. Upon return, any pending // OnHaveWork() calls are cancelled. virtual void OnStop() = 0; private: // Inherited from MessageHandler. virtual void OnMessage(Message *msg); // The thread that is currently doing the work. Thread *worker_thread_; DISALLOW_COPY_AND_ASSIGN(Worker); }; } // namespace talk_base #endif // TALK_BASE_WORKER_H_