/* * libjingle * Copyright 2012, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_NULLSOCKETSERVER_H_ #define TALK_BASE_NULLSOCKETSERVER_H_ #include "talk/base/event.h" #include "talk/base/physicalsocketserver.h" namespace talk_base { // NullSocketServer class NullSocketServer : public talk_base::SocketServer { public: NullSocketServer() : event_(false, false) {} virtual bool Wait(int cms, bool process_io) { event_.Wait(cms); return true; } virtual void WakeUp() { event_.Set(); } virtual talk_base::Socket* CreateSocket(int type) { ASSERT(false); return NULL; } virtual talk_base::Socket* CreateSocket(int family, int type) { ASSERT(false); return NULL; } virtual talk_base::AsyncSocket* CreateAsyncSocket(int type) { ASSERT(false); return NULL; } virtual talk_base::AsyncSocket* CreateAsyncSocket(int family, int type) { ASSERT(false); return NULL; } private: talk_base::Event event_; }; } // namespace talk_base #endif // TALK_BASE_NULLSOCKETSERVER_H_