/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PEERCONNECTION_SAMPLES_SERVER_PEER_CHANNEL_H_ #define PEERCONNECTION_SAMPLES_SERVER_PEER_CHANNEL_H_ #pragma once #include #include #include #include class DataSocket; // Represents a single peer connected to the server. class ChannelMember { public: explicit ChannelMember(DataSocket* socket); ~ChannelMember(); bool connected() const { return connected_; } int id() const { return id_; } void set_disconnected() { connected_ = false; } bool is_waiting_socket(DataSocket* ds) const { return waiting_socket_ == ds; } const std::string& name() const { return name_; } bool TimedOut(); std::string GetPeerIdHeader() const; bool NotifyOfOtherMember(const ChannelMember& other); // Returns a string in the form "name,id\n". std::string GetEntry() const; void ForwardRequestToPeer(DataSocket* ds, ChannelMember* peer); void OnClosing(DataSocket* ds); void QueueResponse(const std::string& status, const std::string& content_type, const std::string& extra_headers, const std::string& data); void SetWaitingSocket(DataSocket* ds); protected: struct QueuedResponse { std::string status, content_type, extra_headers, data; }; DataSocket* waiting_socket_; int id_; bool connected_; time_t timestamp_; std::string name_; std::queue queue_; static int s_member_id_; }; // Manages all currently connected peers. class PeerChannel { public: typedef std::vector Members; PeerChannel() { } ~PeerChannel() { DeleteAll(); } const Members& members() const { return members_; } // Returns true if the request should be treated as a new ChannelMember // request. Otherwise the request is not peerconnection related. static bool IsPeerConnection(const DataSocket* ds); // Finds a connected peer that's associated with the |ds| socket. ChannelMember* Lookup(DataSocket* ds) const; // Checks if the request has a "peer_id" parameter and if so, looks up the // peer for which the request is targeted at. ChannelMember* IsTargetedRequest(const DataSocket* ds) const; // Adds a new ChannelMember instance to the list of connected peers and // associates it with the socket. bool AddMember(DataSocket* ds); // Closes all connections and sends a "shutting down" message to all // connected peers. void CloseAll(); // Called when a socket was determined to be closing by the peer (or if the // connection went dead). void OnClosing(DataSocket* ds); void CheckForTimeout(); protected: void DeleteAll(); void BroadcastChangedState(const ChannelMember& member, Members* delivery_failures); void HandleDeliveryFailures(Members* failures); // Builds a simple list of "name,id\n" entries for each member. std::string BuildResponseForNewMember(const ChannelMember& member, std::string* content_type); protected: Members members_; }; #endif // PEERCONNECTION_SAMPLES_SERVER_PEER_CHANNEL_H_