/* * libjingle * Copyright 2012, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WEBRTC_P2P_BASE_TESTTURNSERVER_H_ #define WEBRTC_P2P_BASE_TESTTURNSERVER_H_ #include #include #include "webrtc/p2p/base/basicpacketsocketfactory.h" #include "webrtc/p2p/base/stun.h" #include "webrtc/p2p/base/turnserver.h" #include "webrtc/base/asyncudpsocket.h" #include "webrtc/base/thread.h" namespace cricket { static const char kTestRealm[] = "example.org"; static const char kTestSoftware[] = "TestTurnServer"; class TestTurnRedirector : public TurnRedirectInterface { public: explicit TestTurnRedirector(const std::vector& addresses) : alternate_server_addresses_(addresses), iter_(alternate_server_addresses_.begin()) { } virtual bool ShouldRedirect(const rtc::SocketAddress&, rtc::SocketAddress* out) { if (!out || iter_ == alternate_server_addresses_.end()) { return false; } *out = *iter_++; return true; } private: const std::vector& alternate_server_addresses_; std::vector::const_iterator iter_; }; class TestTurnServer : public TurnAuthInterface { public: TestTurnServer(rtc::Thread* thread, const rtc::SocketAddress& udp_int_addr, const rtc::SocketAddress& udp_ext_addr) : server_(thread) { AddInternalSocket(udp_int_addr, cricket::PROTO_UDP); server_.SetExternalSocketFactory(new rtc::BasicPacketSocketFactory(), udp_ext_addr); server_.set_realm(kTestRealm); server_.set_software(kTestSoftware); server_.set_auth_hook(this); } void set_enable_otu_nonce(bool enable) { server_.set_enable_otu_nonce(enable); } TurnServer* server() { return &server_; } void set_redirect_hook(TurnRedirectInterface* redirect_hook) { server_.set_redirect_hook(redirect_hook); } void AddInternalSocket(const rtc::SocketAddress& int_addr, ProtocolType proto) { rtc::Thread* thread = rtc::Thread::Current(); if (proto == cricket::PROTO_UDP) { server_.AddInternalSocket(rtc::AsyncUDPSocket::Create( thread->socketserver(), int_addr), proto); } else if (proto == cricket::PROTO_TCP) { // For TCP we need to create a server socket which can listen for incoming // new connections. rtc::AsyncSocket* socket = thread->socketserver()->CreateAsyncSocket(SOCK_STREAM); socket->Bind(int_addr); socket->Listen(5); server_.AddInternalServerSocket(socket, proto); } } private: // For this test server, succeed if the password is the same as the username. // Obviously, do not use this in a production environment. virtual bool GetKey(const std::string& username, const std::string& realm, std::string* key) { return ComputeStunCredentialHash(username, realm, username, key); } TurnServer server_; }; } // namespace cricket #endif // WEBRTC_P2P_BASE_TESTTURNSERVER_H_