/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_P2P_BASE_PORTALLOCATOR_H_ #define TALK_P2P_BASE_PORTALLOCATOR_H_ #include #include #include "talk/base/helpers.h" #include "talk/base/proxyinfo.h" #include "talk/base/sigslot.h" #include "talk/p2p/base/portinterface.h" namespace cricket { // PortAllocator is responsible for allocating Port types for a given // P2PSocket. It also handles port freeing. // // Clients can override this class to control port allocation, including // what kinds of ports are allocated. const uint32 PORTALLOCATOR_DISABLE_UDP = 0x01; const uint32 PORTALLOCATOR_DISABLE_STUN = 0x02; const uint32 PORTALLOCATOR_DISABLE_RELAY = 0x04; const uint32 PORTALLOCATOR_DISABLE_TCP = 0x08; const uint32 PORTALLOCATOR_ENABLE_SHAKER = 0x10; const uint32 PORTALLOCATOR_ENABLE_BUNDLE = 0x20; const uint32 PORTALLOCATOR_ENABLE_IPV6 = 0x40; const uint32 PORTALLOCATOR_ENABLE_SHARED_UFRAG = 0x80; const uint32 PORTALLOCATOR_ENABLE_SHARED_SOCKET = 0x100; const uint32 PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE = 0x200; const uint32 PORTALLOCATOR_ENABLE_TURN_SHARED_SOCKET = 0x400; const uint32 kDefaultPortAllocatorFlags = 0; const uint32 kDefaultStepDelay = 1000; // 1 sec step delay. // As per RFC 5245 Appendix B.1, STUN transactions need to be paced at certain // internal. Less than 20ms is not acceptable. We choose 50ms as our default. const uint32 kMinimumStepDelay = 50; class PortAllocatorSessionMuxer; class PortAllocatorSession : public sigslot::has_slots<> { public: // Content name passed in mostly for logging and debugging. // TODO(mallinath) - Change username and password to ice_ufrag and ice_pwd. PortAllocatorSession(const std::string& content_name, int component, const std::string& username, const std::string& password, uint32 flags); // Subclasses should clean up any ports created. virtual ~PortAllocatorSession() {} uint32 flags() const { return flags_; } void set_flags(uint32 flags) { flags_ = flags; } std::string content_name() const { return content_name_; } int component() const { return component_; } // Starts gathering STUN and Relay configurations. virtual void StartGettingPorts() = 0; virtual void StopGettingPorts() = 0; virtual bool IsGettingPorts() = 0; sigslot::signal2 SignalPortReady; sigslot::signal2&> SignalCandidatesReady; sigslot::signal1 SignalCandidatesAllocationDone; virtual uint32 generation() { return generation_; } virtual void set_generation(uint32 generation) { generation_ = generation; } sigslot::signal1 SignalDestroyed; protected: const std::string& username() const { return username_; } const std::string& password() const { return password_; } std::string content_name_; int component_; private: uint32 flags_; uint32 generation_; std::string username_; std::string password_; }; class PortAllocator : public sigslot::has_slots<> { public: PortAllocator() : flags_(kDefaultPortAllocatorFlags), min_port_(0), max_port_(0), step_delay_(kDefaultStepDelay), allow_tcp_listen_(true) { // This will allow us to have old behavior on non webrtc clients. } virtual ~PortAllocator(); PortAllocatorSession* CreateSession( const std::string& sid, const std::string& content_name, int component, const std::string& ice_ufrag, const std::string& ice_pwd); PortAllocatorSessionMuxer* GetSessionMuxer(const std::string& key) const; void OnSessionMuxerDestroyed(PortAllocatorSessionMuxer* session); uint32 flags() const { return flags_; } void set_flags(uint32 flags) { flags_ = flags; } const std::string& user_agent() const { return agent_; } const talk_base::ProxyInfo& proxy() const { return proxy_; } void set_proxy(const std::string& agent, const talk_base::ProxyInfo& proxy) { agent_ = agent; proxy_ = proxy; } // Gets/Sets the port range to use when choosing client ports. int min_port() const { return min_port_; } int max_port() const { return max_port_; } bool SetPortRange(int min_port, int max_port) { if (min_port > max_port) { return false; } min_port_ = min_port; max_port_ = max_port; return true; } uint32 step_delay() const { return step_delay_; } void set_step_delay(uint32 delay) { ASSERT(delay >= kMinimumStepDelay); step_delay_ = delay; } bool allow_tcp_listen() const { return allow_tcp_listen_; } void set_allow_tcp_listen(bool allow_tcp_listen) { allow_tcp_listen_ = allow_tcp_listen; } protected: virtual PortAllocatorSession* CreateSessionInternal( const std::string& content_name, int component, const std::string& ice_ufrag, const std::string& ice_pwd) = 0; typedef std::map SessionMuxerMap; uint32 flags_; std::string agent_; talk_base::ProxyInfo proxy_; int min_port_; int max_port_; uint32 step_delay_; SessionMuxerMap muxers_; bool allow_tcp_listen_; }; } // namespace cricket #endif // TALK_P2P_BASE_PORTALLOCATOR_H_