/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_SOCKETPOOL_H_ #define TALK_BASE_SOCKETPOOL_H_ #include #include #include "talk/base/logging.h" #include "talk/base/sigslot.h" #include "talk/base/socketaddress.h" namespace talk_base { class AsyncSocket; class LoggingAdapter; class SocketFactory; class SocketStream; class StreamInterface; ////////////////////////////////////////////////////////////////////// // StreamPool ////////////////////////////////////////////////////////////////////// class StreamPool { public: virtual ~StreamPool() { } virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err) = 0; virtual void ReturnConnectedStream(StreamInterface* stream) = 0; }; /////////////////////////////////////////////////////////////////////////////// // StreamCache - Caches a set of open streams, defers creation/destruction to // the supplied StreamPool. /////////////////////////////////////////////////////////////////////////////// class StreamCache : public StreamPool, public sigslot::has_slots<> { public: StreamCache(StreamPool* pool); virtual ~StreamCache(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: typedef std::pair ConnectedStream; typedef std::list ConnectedList; void OnStreamEvent(StreamInterface* stream, int events, int err); // We delegate stream creation and deletion to this pool. StreamPool* pool_; // Streams that are in use (returned from RequestConnectedStream). ConnectedList active_; // Streams which were returned to us, but are still open. ConnectedList cached_; }; /////////////////////////////////////////////////////////////////////////////// // NewSocketPool // Creates a new stream on every request /////////////////////////////////////////////////////////////////////////////// class NewSocketPool : public StreamPool { public: NewSocketPool(SocketFactory* factory); virtual ~NewSocketPool(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: SocketFactory* factory_; }; /////////////////////////////////////////////////////////////////////////////// // ReuseSocketPool // Maintains a single socket at a time, and will reuse it without closing if // the destination address is the same. /////////////////////////////////////////////////////////////////////////////// class ReuseSocketPool : public StreamPool, public sigslot::has_slots<> { public: ReuseSocketPool(SocketFactory* factory); virtual ~ReuseSocketPool(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: void OnStreamEvent(StreamInterface* stream, int events, int err); SocketFactory* factory_; SocketStream* stream_; SocketAddress remote_; bool checked_out_; // Whether the stream is currently checked out }; /////////////////////////////////////////////////////////////////////////////// // LoggingPoolAdapter - Adapts a StreamPool to supply streams with attached // LoggingAdapters. /////////////////////////////////////////////////////////////////////////////// class LoggingPoolAdapter : public StreamPool { public: LoggingPoolAdapter(StreamPool* pool, LoggingSeverity level, const std::string& label, bool binary_mode); virtual ~LoggingPoolAdapter(); // StreamPool Interface virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote, int* err); virtual void ReturnConnectedStream(StreamInterface* stream); private: StreamPool* pool_; LoggingSeverity level_; std::string label_; bool binary_mode_; typedef std::deque StreamList; StreamList recycle_bin_; }; ////////////////////////////////////////////////////////////////////// } // namespace talk_base #endif // TALK_BASE_SOCKETPOOL_H_