/* * libjingle * Copyright 2013, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_ASYNCRESOLVERINTERFACE_H_ #define TALK_BASE_ASYNCRESOLVERINTERFACE_H_ #include "talk/base/sigslot.h" #include "talk/base/socketaddress.h" namespace talk_base { // This interface defines the methods to resolve the address asynchronously. class AsyncResolverInterface { public: AsyncResolverInterface() {} virtual ~AsyncResolverInterface() {} // Start address resolve process. virtual void Start(const SocketAddress& addr) = 0; // Returns top most resolved address of |family| virtual bool GetResolvedAddress(int family, SocketAddress* addr) const = 0; // Returns error from resolver. virtual int GetError() const = 0; // Delete the resolver. virtual void Destroy(bool wait) = 0; // Returns top most resolved IPv4 address if address is resolved successfully. // Otherwise returns address set in SetAddress. SocketAddress address() const { SocketAddress addr; GetResolvedAddress(AF_INET, &addr); return addr; } // This signal is fired when address resolve process is completed. sigslot::signal1 SignalDone; }; } // namespace talk_base #endif