/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_P2P_BASE_SESSIONMANAGER_H_ #define TALK_P2P_BASE_SESSIONMANAGER_H_ #include #include #include #include #include "talk/base/sigslot.h" #include "talk/base/thread.h" #include "talk/p2p/base/portallocator.h" #include "talk/p2p/base/transportdescriptionfactory.h" namespace buzz { class QName; class XmlElement; } namespace cricket { class Session; class BaseSession; class SessionClient; // SessionManager manages session instances. class SessionManager : public sigslot::has_slots<> { public: SessionManager(PortAllocator *allocator, talk_base::Thread *worker_thread = NULL); virtual ~SessionManager(); PortAllocator *port_allocator() const { return allocator_; } talk_base::Thread *worker_thread() const { return worker_thread_; } talk_base::Thread *signaling_thread() const { return signaling_thread_; } int session_timeout() const { return timeout_; } void set_session_timeout(int timeout) { timeout_ = timeout; } // Set what transport protocol we want to default to. void set_transport_protocol(TransportProtocol proto) { transport_desc_factory_.set_protocol(proto); } // Control use of DTLS. An identity must be supplied if DTLS is enabled. void set_secure(SecurePolicy policy) { transport_desc_factory_.set_secure(policy); } void set_identity(talk_base::SSLIdentity* identity) { transport_desc_factory_.set_identity(identity); } const TransportDescriptionFactory* transport_desc_factory() const { return &transport_desc_factory_; } // Registers support for the given client. If we receive an initiate // describing a session of the given type, we will automatically create a // Session object and notify this client. The client may then accept or // reject the session. void AddClient(const std::string& content_type, SessionClient* client); void RemoveClient(const std::string& content_type); SessionClient* GetClient(const std::string& content_type); // Creates a new session. The given name is the JID of the client on whose // behalf we initiate the session. Session *CreateSession(const std::string& local_name, const std::string& content_type); // Destroys the given session. void DestroySession(Session *session); // Returns the session with the given ID or NULL if none exists. Session *GetSession(const std::string& sid); // Terminates all of the sessions created by this manager. void TerminateAll(); // These are signaled whenever the set of existing sessions changes. sigslot::signal2 SignalSessionCreate; sigslot::signal1 SignalSessionDestroy; // Determines whether the given stanza is intended for some session. bool IsSessionMessage(const buzz::XmlElement* stanza); // Given a sid, initiator, and remote_name, this finds the matching Session Session* FindSession(const std::string& sid, const std::string& remote_name); // Called when we receive a stanza for which IsSessionMessage is true. void OnIncomingMessage(const buzz::XmlElement* stanza); // Called when we get a response to a message that we sent. void OnIncomingResponse(const buzz::XmlElement* orig_stanza, const buzz::XmlElement* response_stanza); // Called if an attempted to send times out or an error is returned. In the // timeout case error_stanza will be NULL void OnFailedSend(const buzz::XmlElement* orig_stanza, const buzz::XmlElement* error_stanza); // Signalled each time a session generates a signaling message to send. // Also signalled on errors, but with a NULL session. sigslot::signal2 SignalOutgoingMessage; // Signaled before sessions try to send certain signaling messages. The // client should call OnSignalingReady once it is safe to send them. These // steps are taken so that we don't send signaling messages trying to // re-establish the connectivity of a session when the client cannot send // the messages (and would probably just drop them on the floor). // // Note: you can connect this directly to OnSignalingReady(), if a signalling // check is not supported. sigslot::signal0<> SignalRequestSignaling; void OnSignalingReady(); // Signaled when this SessionManager is deleted. sigslot::signal0<> SignalDestroyed; private: typedef std::map SessionMap; typedef std::map ClientMap; // Helper function for CreateSession. This is also invoked when we receive // a message attempting to initiate a session with this client. Session *CreateSession(const std::string& local_name, const std::string& initiator, const std::string& sid, const std::string& content_type, bool received_initiate); // Attempts to find a registered session type whose description appears as // a child of the session element. Such a child should be present indicating // the application they hope to initiate. std::string FindClient(const buzz::XmlElement* session); // Sends a message back to the other client indicating that we found an error // in the stanza they sent. name identifies the error, type is one of the // standard XMPP types (cancel, continue, modify, auth, wait), and text is a // description for debugging purposes. void SendErrorMessage(const buzz::XmlElement* stanza, const buzz::QName& name, const std::string& type, const std::string& text, const buzz::XmlElement* extra_info); // Creates and returns an error message from the given components. The // caller is responsible for deleting this. buzz::XmlElement* CreateErrorMessage( const buzz::XmlElement* stanza, const buzz::QName& name, const std::string& type, const std::string& text, const buzz::XmlElement* extra_info); // Called each time a session requests signaling. void OnRequestSignaling(Session* session); // Called each time a session has an outgoing message. void OnOutgoingMessage(Session* session, const buzz::XmlElement* stanza); // Called each time a session has an error to send. void OnErrorMessage(BaseSession* session, const buzz::XmlElement* stanza, const buzz::QName& name, const std::string& type, const std::string& text, const buzz::XmlElement* extra_info); PortAllocator *allocator_; talk_base::Thread *signaling_thread_; talk_base::Thread *worker_thread_; int timeout_; TransportDescriptionFactory transport_desc_factory_; SessionMap session_map_; ClientMap client_map_; }; } // namespace cricket #endif // TALK_P2P_BASE_SESSIONMANAGER_H_