/* * libjingle * Copyright 2009 Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "talk/base/gunit.h" #include "talk/base/helpers.h" #include "talk/base/physicalsocketserver.h" #include "talk/base/scoped_ptr.h" #include "talk/base/socketaddress.h" #include "talk/base/virtualsocketserver.h" #include "talk/p2p/base/basicpacketsocketfactory.h" #include "talk/p2p/base/stunport.h" #include "talk/p2p/base/teststunserver.h" using talk_base::SocketAddress; static const SocketAddress kLocalAddr("127.0.0.1", 0); static const SocketAddress kStunAddr("127.0.0.1", 5000); static const SocketAddress kBadAddr("0.0.0.1", 5000); static const SocketAddress kStunHostnameAddr("localhost", 5000); static const SocketAddress kBadHostnameAddr("not-a-real-hostname", 5000); static const int kTimeoutMs = 10000; // Tests connecting a StunPort to a fake STUN server (cricket::StunServer) // TODO: Use a VirtualSocketServer here. We have to use a // PhysicalSocketServer right now since DNS is not part of SocketServer yet. class StunPortTest : public testing::Test, public sigslot::has_slots<> { public: StunPortTest() : pss_(new talk_base::PhysicalSocketServer), ss_(new talk_base::VirtualSocketServer(pss_.get())), ss_scope_(ss_.get()), network_("unittest", "unittest", talk_base::IPAddress(INADDR_ANY), 32), socket_factory_(talk_base::Thread::Current()), stun_server_(new cricket::TestStunServer( talk_base::Thread::Current(), kStunAddr)), done_(false), error_(false), stun_keepalive_delay_(0) { } const cricket::Port* port() const { return stun_port_.get(); } bool done() const { return done_; } bool error() const { return error_; } void CreateStunPort(const talk_base::SocketAddress& server_addr) { stun_port_.reset(cricket::StunPort::Create( talk_base::Thread::Current(), &socket_factory_, &network_, kLocalAddr.ipaddr(), 0, 0, talk_base::CreateRandomString(16), talk_base::CreateRandomString(22), server_addr)); stun_port_->set_stun_keepalive_delay(stun_keepalive_delay_); stun_port_->SignalPortComplete.connect(this, &StunPortTest::OnPortComplete); stun_port_->SignalPortError.connect(this, &StunPortTest::OnPortError); } void CreateSharedStunPort(const talk_base::SocketAddress& server_addr) { socket_.reset(socket_factory_.CreateUdpSocket( talk_base::SocketAddress(kLocalAddr.ipaddr(), 0), 0, 0)); ASSERT_TRUE(socket_ != NULL); socket_->SignalReadPacket.connect(this, &StunPortTest::OnReadPacket); stun_port_.reset(cricket::UDPPort::Create( talk_base::Thread::Current(), &socket_factory_, &network_, socket_.get(), talk_base::CreateRandomString(16), talk_base::CreateRandomString(22))); ASSERT_TRUE(stun_port_ != NULL); stun_port_->set_server_addr(server_addr); stun_port_->SignalPortComplete.connect(this, &StunPortTest::OnPortComplete); stun_port_->SignalPortError.connect(this, &StunPortTest::OnPortError); } void PrepareAddress() { stun_port_->PrepareAddress(); } void OnReadPacket(talk_base::AsyncPacketSocket* socket, const char* data, size_t size, const talk_base::SocketAddress& remote_addr, const talk_base::PacketTime& packet_time) { stun_port_->HandleIncomingPacket( socket, data, size, remote_addr, talk_base::PacketTime()); } void SendData(const char* data, size_t len) { stun_port_->HandleIncomingPacket( socket_.get(), data, len, talk_base::SocketAddress("22.22.22.22", 0), talk_base::PacketTime()); } protected: static void SetUpTestCase() { // Ensure the RNG is inited. talk_base::InitRandom(NULL, 0); } void OnPortComplete(cricket::Port* port) { done_ = true; error_ = false; } void OnPortError(cricket::Port* port) { done_ = true; error_ = true; } void SetKeepaliveDelay(int delay) { stun_keepalive_delay_ = delay; } private: talk_base::scoped_ptr pss_; talk_base::scoped_ptr ss_; talk_base::SocketServerScope ss_scope_; talk_base::Network network_; talk_base::BasicPacketSocketFactory socket_factory_; talk_base::scoped_ptr stun_port_; talk_base::scoped_ptr stun_server_; talk_base::scoped_ptr socket_; bool done_; bool error_; int stun_keepalive_delay_; }; // Test that we can create a STUN port TEST_F(StunPortTest, TestBasic) { CreateStunPort(kStunAddr); EXPECT_EQ("stun", port()->Type()); EXPECT_EQ(0U, port()->Candidates().size()); } // Test that we can get an address from a STUN server. TEST_F(StunPortTest, TestPrepareAddress) { CreateStunPort(kStunAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); ASSERT_EQ(1U, port()->Candidates().size()); EXPECT_TRUE(kLocalAddr.EqualIPs(port()->Candidates()[0].address())); // TODO: Add IPv6 tests here, once either physicalsocketserver supports // IPv6, or this test is changed to use VirtualSocketServer. } // Test that we fail properly if we can't get an address. TEST_F(StunPortTest, TestPrepareAddressFail) { CreateStunPort(kBadAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); EXPECT_TRUE(error()); EXPECT_EQ(0U, port()->Candidates().size()); } // Test that we can get an address from a STUN server specified by a hostname. TEST_F(StunPortTest, TestPrepareAddressHostname) { CreateStunPort(kStunHostnameAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); ASSERT_EQ(1U, port()->Candidates().size()); EXPECT_TRUE(kLocalAddr.EqualIPs(port()->Candidates()[0].address())); } // Test that we handle hostname lookup failures properly. TEST_F(StunPortTest, TestPrepareAddressHostnameFail) { CreateStunPort(kBadHostnameAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); EXPECT_TRUE(error()); EXPECT_EQ(0U, port()->Candidates().size()); } // This test verifies keepalive response messages don't result in // additional candidate generation. TEST_F(StunPortTest, TestKeepAliveResponse) { SetKeepaliveDelay(500); // 500ms of keepalive delay. CreateStunPort(kStunHostnameAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); ASSERT_EQ(1U, port()->Candidates().size()); EXPECT_TRUE(kLocalAddr.EqualIPs(port()->Candidates()[0].address())); // Waiting for 1 seond, which will allow us to process // response for keepalive binding request. 500 ms is the keepalive delay. talk_base::Thread::Current()->ProcessMessages(1000); ASSERT_EQ(1U, port()->Candidates().size()); } // Test that a local candidate can be generated using a shared socket. TEST_F(StunPortTest, TestSharedSocketPrepareAddress) { CreateSharedStunPort(kStunAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); ASSERT_EQ(1U, port()->Candidates().size()); EXPECT_TRUE(kLocalAddr.EqualIPs(port()->Candidates()[0].address())); } // Test that we still a get a local candidate with invalid stun server hostname. // Also verifing that UDPPort can receive packets when stun address can't be // resolved. TEST_F(StunPortTest, TestSharedSocketPrepareAddressInvalidHostname) { CreateSharedStunPort(kBadHostnameAddr); PrepareAddress(); EXPECT_TRUE_WAIT(done(), kTimeoutMs); ASSERT_EQ(1U, port()->Candidates().size()); EXPECT_TRUE(kLocalAddr.EqualIPs(port()->Candidates()[0].address())); // Send data to port after it's ready. This is to make sure, UDP port can // handle data with unresolved stun server address. std::string data = "some random data, sending to cricket::Port."; SendData(data.c_str(), data.length()); // No crash is success. }