/* * libjingle * Copyright 2012, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_P2P_BASE_TURNPORT_H_ #define TALK_P2P_BASE_TURNPORT_H_ #include #include #include #include "talk/p2p/base/port.h" #include "talk/p2p/client/basicportallocator.h" #include "webrtc/base/asyncpacketsocket.h" namespace rtc { class AsyncResolver; class SignalThread; } namespace cricket { extern const char TURN_PORT_TYPE[]; class TurnAllocateRequest; class TurnEntry; class TurnPort : public Port { public: static TurnPort* Create(rtc::Thread* thread, rtc::PacketSocketFactory* factory, rtc::Network* network, rtc::AsyncPacketSocket* socket, const std::string& username, // ice username. const std::string& password, // ice password. const ProtocolAddress& server_address, const RelayCredentials& credentials, int server_priority) { return new TurnPort(thread, factory, network, socket, username, password, server_address, credentials, server_priority); } static TurnPort* Create(rtc::Thread* thread, rtc::PacketSocketFactory* factory, rtc::Network* network, const rtc::IPAddress& ip, int min_port, int max_port, const std::string& username, // ice username. const std::string& password, // ice password. const ProtocolAddress& server_address, const RelayCredentials& credentials, int server_priority) { return new TurnPort(thread, factory, network, ip, min_port, max_port, username, password, server_address, credentials, server_priority); } virtual ~TurnPort(); const ProtocolAddress& server_address() const { return server_address_; } bool connected() const { return connected_; } const RelayCredentials& credentials() const { return credentials_; } virtual void PrepareAddress(); virtual Connection* CreateConnection( const Candidate& c, PortInterface::CandidateOrigin origin); virtual int SendTo(const void* data, size_t size, const rtc::SocketAddress& addr, const rtc::PacketOptions& options, bool payload); virtual int SetOption(rtc::Socket::Option opt, int value); virtual int GetOption(rtc::Socket::Option opt, int* value); virtual int GetError(); virtual bool HandleIncomingPacket( rtc::AsyncPacketSocket* socket, const char* data, size_t size, const rtc::SocketAddress& remote_addr, const rtc::PacketTime& packet_time) { OnReadPacket(socket, data, size, remote_addr, packet_time); return true; } virtual void OnReadPacket(rtc::AsyncPacketSocket* socket, const char* data, size_t size, const rtc::SocketAddress& remote_addr, const rtc::PacketTime& packet_time); virtual void OnReadyToSend(rtc::AsyncPacketSocket* socket); void OnSocketConnect(rtc::AsyncPacketSocket* socket); void OnSocketClose(rtc::AsyncPacketSocket* socket, int error); const std::string& hash() const { return hash_; } const std::string& nonce() const { return nonce_; } int error() const { return error_; } // Signal with resolved server address. // Parameters are port, server address and resolved server address. // This signal will be sent only if server address is resolved successfully. sigslot::signal3 SignalResolvedServerAddress; // This signal is only for testing purpose. sigslot::signal3 SignalCreatePermissionResult; protected: TurnPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory, rtc::Network* network, rtc::AsyncPacketSocket* socket, const std::string& username, const std::string& password, const ProtocolAddress& server_address, const RelayCredentials& credentials, int server_priority); TurnPort(rtc::Thread* thread, rtc::PacketSocketFactory* factory, rtc::Network* network, const rtc::IPAddress& ip, int min_port, int max_port, const std::string& username, const std::string& password, const ProtocolAddress& server_address, const RelayCredentials& credentials, int server_priority); private: enum { MSG_ERROR = MSG_FIRST_AVAILABLE }; typedef std::list EntryList; typedef std::map SocketOptionsMap; virtual void OnMessage(rtc::Message* pmsg); bool CreateTurnClientSocket(); void set_nonce(const std::string& nonce) { nonce_ = nonce; } void set_realm(const std::string& realm) { if (realm != realm_) { realm_ = realm; UpdateHash(); } } void ResolveTurnAddress(const rtc::SocketAddress& address); void OnResolveResult(rtc::AsyncResolverInterface* resolver); void AddRequestAuthInfo(StunMessage* msg); void OnSendStunPacket(const void* data, size_t size, StunRequest* request); // Stun address from allocate success response. // Currently used only for testing. void OnStunAddress(const rtc::SocketAddress& address); void OnAllocateSuccess(const rtc::SocketAddress& address, const rtc::SocketAddress& stun_address); void OnAllocateError(); void OnAllocateRequestTimeout(); void HandleDataIndication(const char* data, size_t size, const rtc::PacketTime& packet_time); void HandleChannelData(int channel_id, const char* data, size_t size, const rtc::PacketTime& packet_time); void DispatchPacket(const char* data, size_t size, const rtc::SocketAddress& remote_addr, ProtocolType proto, const rtc::PacketTime& packet_time); bool ScheduleRefresh(int lifetime); void SendRequest(StunRequest* request, int delay); int Send(const void* data, size_t size, const rtc::PacketOptions& options); void UpdateHash(); bool UpdateNonce(StunMessage* response); bool HasPermission(const rtc::IPAddress& ipaddr) const; TurnEntry* FindEntry(const rtc::SocketAddress& address) const; TurnEntry* FindEntry(int channel_id) const; TurnEntry* CreateEntry(const rtc::SocketAddress& address); void DestroyEntry(const rtc::SocketAddress& address); void OnConnectionDestroyed(Connection* conn); ProtocolAddress server_address_; RelayCredentials credentials_; rtc::AsyncPacketSocket* socket_; SocketOptionsMap socket_options_; rtc::AsyncResolverInterface* resolver_; int error_; StunRequestManager request_manager_; std::string realm_; // From 401/438 response message. std::string nonce_; // From 401/438 response message. std::string hash_; // Digest of username:realm:password int next_channel_number_; EntryList entries_; bool connected_; // By default the value will be set to 0. This value will be used in // calculating the candidate priority. int server_priority_; friend class TurnEntry; friend class TurnAllocateRequest; friend class TurnRefreshRequest; friend class TurnCreatePermissionRequest; friend class TurnChannelBindRequest; }; } // namespace cricket #endif // TALK_P2P_BASE_TURNPORT_H_