/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_P2P_BASE_TRANSPORTCHANNELPROXY_H_ #define TALK_P2P_BASE_TRANSPORTCHANNELPROXY_H_ #include #include #include #include "talk/base/messagehandler.h" #include "talk/p2p/base/transportchannel.h" namespace talk_base { class Thread; } namespace cricket { class TransportChannelImpl; // Proxies calls between the client and the transport channel implementation. // This is needed because clients are allowed to create channels before the // network negotiation is complete. Hence, we create a proxy up front, and // when negotiation completes, connect the proxy to the implementaiton. class TransportChannelProxy : public TransportChannel, public talk_base::MessageHandler { public: TransportChannelProxy(const std::string& content_name, const std::string& name, int component); virtual ~TransportChannelProxy(); const std::string& name() const { return name_; } TransportChannelImpl* impl() { return impl_; } // Sets the implementation to which we will proxy. void SetImplementation(TransportChannelImpl* impl); // Implementation of the TransportChannel interface. These simply forward to // the implementation. virtual int SendPacket(const char* data, size_t len, talk_base::DiffServCodePoint dscp, int flags); virtual int SetOption(talk_base::Socket::Option opt, int value); virtual int GetError(); virtual IceRole GetIceRole() const; virtual bool GetStats(ConnectionInfos* infos); virtual bool IsDtlsActive() const; virtual bool GetSslRole(talk_base::SSLRole* role) const; virtual bool SetSslRole(talk_base::SSLRole role); virtual bool SetSrtpCiphers(const std::vector& ciphers); virtual bool GetSrtpCipher(std::string* cipher); virtual bool GetLocalIdentity(talk_base::SSLIdentity** identity) const; virtual bool GetRemoteCertificate(talk_base::SSLCertificate** cert) const; virtual bool ExportKeyingMaterial(const std::string& label, const uint8* context, size_t context_len, bool use_context, uint8* result, size_t result_len); private: // Catch signals from the implementation channel. These just forward to the // client (after updating our state to match). void OnReadableState(TransportChannel* channel); void OnWritableState(TransportChannel* channel); void OnReadPacket(TransportChannel* channel, const char* data, size_t size, int flags); void OnReadyToSend(TransportChannel* channel); void OnRouteChange(TransportChannel* channel, const Candidate& candidate); void OnMessage(talk_base::Message* message); typedef std::pair OptionPair; typedef std::vector OptionList; std::string name_; talk_base::Thread* worker_thread_; TransportChannelImpl* impl_; OptionList pending_options_; std::vector pending_srtp_ciphers_; DISALLOW_EVIL_CONSTRUCTORS(TransportChannelProxy); }; } // namespace cricket #endif // TALK_P2P_BASE_TRANSPORTCHANNELPROXY_H_