/* * libjingle * Copyright 2006, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // Originally comes from shared/commandlineflags/flags.h // Flags are defined and declared using DEFINE_xxx and DECLARE_xxx macros, // where xxx is the flag type. Flags are referred to via FLAG_yyy, // where yyy is the flag name. For intialization and iteration of flags, // see the FlagList class. For full programmatic access to any // flag, see the Flag class. // // The implementation only relies and basic C++ functionality // and needs no special library or STL support. #ifndef TALK_BASE_FLAGS_H__ #define TALK_BASE_FLAGS_H__ #include #include "talk/base/checks.h" #include "talk/base/common.h" // Internal use only. union FlagValue { // Note: Because in C++ non-bool values are silently converted into // bool values ('bool b = "false";' results in b == true!), we pass // and int argument to New_BOOL as this appears to be safer - sigh. // In particular, it prevents the (not uncommon!) bug where a bool // flag is defined via: DEFINE_bool(flag, "false", "some comment");. static FlagValue New_BOOL(int b) { FlagValue v; v.b = (b != 0); return v; } static FlagValue New_INT(int i) { FlagValue v; v.i = i; return v; } static FlagValue New_FLOAT(float f) { FlagValue v; v.f = f; return v; } static FlagValue New_STRING(const char* s) { FlagValue v; v.s = s; return v; } bool b; int i; double f; const char* s; }; // Each flag can be accessed programmatically via a Flag object. class Flag { public: enum Type { BOOL, INT, FLOAT, STRING }; // Internal use only. Flag(const char* file, const char* name, const char* comment, Type type, void* variable, FlagValue default_); // General flag information const char* file() const { return file_; } const char* name() const { return name_; } const char* comment() const { return comment_; } // Flag type Type type() const { return type_; } // Flag variables bool* bool_variable() const { assert(type_ == BOOL); return &variable_->b; } int* int_variable() const { assert(type_ == INT); return &variable_->i; } double* float_variable() const { assert(type_ == FLOAT); return &variable_->f; } const char** string_variable() const { assert(type_ == STRING); return &variable_->s; } // Default values bool bool_default() const { assert(type_ == BOOL); return default_.b; } int int_default() const { assert(type_ == INT); return default_.i; } double float_default() const { assert(type_ == FLOAT); return default_.f; } const char* string_default() const { assert(type_ == STRING); return default_.s; } // Resets a flag to its default value void SetToDefault(); // Iteration support Flag* next() const { return next_; } // Prints flag information. The current flag value is only printed // if print_current_value is set. void Print(bool print_current_value); private: const char* file_; const char* name_; const char* comment_; Type type_; FlagValue* variable_; FlagValue default_; Flag* next_; friend class FlagList; // accesses next_ }; // Internal use only. #define DEFINE_FLAG(type, c_type, name, default, comment) \ /* define and initialize the flag */ \ c_type FLAG_##name = (default); \ /* register the flag */ \ static Flag Flag_##name(__FILE__, #name, (comment), \ Flag::type, &FLAG_##name, \ FlagValue::New_##type(default)) // Internal use only. #define DECLARE_FLAG(c_type, name) \ /* declare the external flag */ \ extern c_type FLAG_##name // Use the following macros to define a new flag: #define DEFINE_bool(name, default, comment) \ DEFINE_FLAG(BOOL, bool, name, default, comment) #define DEFINE_int(name, default, comment) \ DEFINE_FLAG(INT, int, name, default, comment) #define DEFINE_float(name, default, comment) \ DEFINE_FLAG(FLOAT, double, name, default, comment) #define DEFINE_string(name, default, comment) \ DEFINE_FLAG(STRING, const char*, name, default, comment) // Use the following macros to declare a flag defined elsewhere: #define DECLARE_bool(name) DECLARE_FLAG(bool, name) #define DECLARE_int(name) DECLARE_FLAG(int, name) #define DECLARE_float(name) DECLARE_FLAG(double, name) #define DECLARE_string(name) DECLARE_FLAG(const char*, name) // The global list of all flags. class FlagList { public: FlagList(); // The NULL-terminated list of all flags. Traverse with Flag::next(). static Flag* list() { return list_; } // If file != NULL, prints information for all flags defined in file; // otherwise prints information for all flags in all files. The current // flag value is only printed if print_current_value is set. static void Print(const char* file, bool print_current_value); // Lookup a flag by name. Returns the matching flag or NULL. static Flag* Lookup(const char* name); // Helper function to parse flags: Takes an argument arg and splits it into // a flag name and flag value (or NULL if they are missing). is_bool is set // if the arg started with "-no" or "--no". The buffer may be used to NUL- // terminate the name, it must be large enough to hold any possible name. static void SplitArgument(const char* arg, char* buffer, int buffer_size, const char** name, const char** value, bool* is_bool); // Set the flag values by parsing the command line. If remove_flags // is set, the flags and associated values are removed from (argc, // argv). Returns 0 if no error occurred. Otherwise, returns the // argv index > 0 for the argument where an error occurred. In that // case, (argc, argv) will remain unchanged indepdendent of the // remove_flags value, and no assumptions about flag settings should // be made. // // The following syntax for flags is accepted (both '-' and '--' are ok): // // --flag (bool flags only) // --noflag (bool flags only) // --flag=value (non-bool flags only, no spaces around '=') // --flag value (non-bool flags only) static int SetFlagsFromCommandLine(int* argc, const char** argv, bool remove_flags); static inline int SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) { return SetFlagsFromCommandLine(argc, const_cast(argv), remove_flags); } // Registers a new flag. Called during program initialization. Not // thread-safe. static void Register(Flag* flag); private: static Flag* list_; }; #ifdef WIN32 // A helper class to translate Windows command line arguments into UTF8, // which then allows us to just pass them to the flags system. // This encapsulates all the work of getting the command line and translating // it to an array of 8-bit strings; all you have to do is create one of these, // and then call argc() and argv(). class WindowsCommandLineArguments { public: WindowsCommandLineArguments(); ~WindowsCommandLineArguments(); int argc() { return argc_; } char **argv() { return argv_; } private: int argc_; char **argv_; private: DISALLOW_EVIL_CONSTRUCTORS(WindowsCommandLineArguments); }; #endif // WIN32 #endif // SHARED_COMMANDLINEFLAGS_FLAGS_H__