/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_XMPP_ROSTERMODULE_H_ #define TALK_XMPP_ROSTERMODULE_H_ #include "webrtc/libjingle/xmpp/module.h" namespace buzz { class XmppRosterModule; // The main way you initialize and use the module would be like this: // XmppRosterModule *roster_module = XmppRosterModule::Create(); // roster_module->RegisterEngine(engine); // roster_module->BroadcastPresence(); // roster_module->RequestRosterUpdate(); //! This enum captures the valid values for the show attribute in a presence //! stanza enum XmppPresenceShow { XMPP_PRESENCE_CHAT = 0, XMPP_PRESENCE_DEFAULT = 1, XMPP_PRESENCE_AWAY = 2, XMPP_PRESENCE_XA = 3, XMPP_PRESENCE_DND = 4, }; //! These are the valid subscription states in a roster contact. This //! represents the combination of the subscription and ask attributes enum XmppSubscriptionState { XMPP_SUBSCRIPTION_NONE = 0, XMPP_SUBSCRIPTION_NONE_ASKED = 1, XMPP_SUBSCRIPTION_TO = 2, XMPP_SUBSCRIPTION_FROM = 3, XMPP_SUBSCRIPTION_FROM_ASKED = 4, XMPP_SUBSCRIPTION_BOTH = 5, }; //! These represent the valid types of presence stanzas for managing //! subscriptions enum XmppSubscriptionRequestType { XMPP_REQUEST_SUBSCRIBE = 0, XMPP_REQUEST_UNSUBSCRIBE = 1, XMPP_REQUEST_SUBSCRIBED = 2, XMPP_REQUEST_UNSUBSCRIBED = 3, }; enum XmppPresenceAvailable { XMPP_PRESENCE_UNAVAILABLE = 0, XMPP_PRESENCE_AVAILABLE = 1, XMPP_PRESENCE_ERROR = 2, }; enum XmppPresenceConnectionStatus { XMPP_CONNECTION_STATUS_UNKNOWN = 0, // Status set by the server while the user is being rung. XMPP_CONNECTION_STATUS_CONNECTING = 1, // Status set by the client when the user has accepted the ring but before // the client has joined the call. XMPP_CONNECTION_STATUS_JOINING = 2, // Status set by the client as part of joining the call. XMPP_CONNECTION_STATUS_CONNECTED = 3, XMPP_CONNECTION_STATUS_HANGUP = 4, }; //! Presence Information //! This class stores both presence information for outgoing presence and is //! returned by methods in XmppRosterModule to represent recieved incoming //! presence information. When this class is writeable (non-const) then each //! update to any property will set the inner xml. Setting the raw_xml will //! rederive all of the other properties. class XmppPresence { public: virtual ~XmppPresence() {} //! Create a new Presence //! This is typically only used when sending a directed presence static XmppPresence* Create(); //! The Jid of for the presence information. //! Typically this will be a full Jid with resource specified. virtual const Jid jid() const = 0; //! Is the contact available? virtual XmppPresenceAvailable available() const = 0; //! Sets if the user is available or not virtual XmppReturnStatus set_available(XmppPresenceAvailable available) = 0; //! The show value of the presence info virtual XmppPresenceShow presence_show() const = 0; //! Set the presence show value virtual XmppReturnStatus set_presence_show(XmppPresenceShow show) = 0; //! The Priority of the presence info virtual int priority() const = 0; //! Set the priority of the presence virtual XmppReturnStatus set_priority(int priority) = 0; //! The plain text status of the presence info. //! If there are multiple status because of language, this will either be a //! status that is not tagged for language or the first available virtual const std::string status() const = 0; //! Sets the status for the presence info. //! If there is more than one status present already then this will remove //! them all and replace it with one status element we no specified language virtual XmppReturnStatus set_status(const std::string& status) = 0; //! The connection status virtual XmppPresenceConnectionStatus connection_status() const = 0; //! The focus obfuscated GAIA id virtual const std::string google_user_id() const = 0; //! The nickname in the presence virtual const std::string nickname() const = 0; //! The raw xml of the presence update virtual const XmlElement* raw_xml() const = 0; //! Sets the raw presence stanza for the presence update //! This will cause all other data items in this structure to be rederived virtual XmppReturnStatus set_raw_xml(const XmlElement * xml) = 0; }; //! A contact as given by the server class XmppRosterContact { public: virtual ~XmppRosterContact() {} //! Create a new roster contact //! This is typically only used when doing a roster update/add static XmppRosterContact* Create(); //! The jid for the contact. //! Typically this will be a bare Jid. virtual const Jid jid() const = 0; //! Sets the jid for the roster contact update virtual XmppReturnStatus set_jid(const Jid& jid) = 0; //! The name (nickname) stored for this contact virtual const std::string name() const = 0; //! Sets the name virtual XmppReturnStatus set_name(const std::string& name) = 0; //! The Presence subscription state stored on the server for this contact //! This is never settable and will be ignored when generating a roster //! add/update request virtual XmppSubscriptionState subscription_state() const = 0; //! The number of Groups applied to this contact virtual size_t GetGroupCount() const = 0; //! Gets a Group applied to the contact based on index. //! range virtual const std::string GetGroup(size_t index) const = 0; //! Adds a group to this contact. //! This will return a bad argument error if the group is already there. virtual XmppReturnStatus AddGroup(const std::string& group) = 0; //! Removes a group from the contact. //! This will return an error if the group cannot be found in the group list. virtual XmppReturnStatus RemoveGroup(const std::string& group) = 0; //! The raw xml for this roster contact virtual const XmlElement* raw_xml() const = 0; //! Sets the raw presence stanza for the contact update/add //! This will cause all other data items in this structure to be rederived virtual XmppReturnStatus set_raw_xml(const XmlElement * xml) = 0; }; //! The XmppRosterHandler is an interface for callbacks from the module class XmppRosterHandler { public: virtual ~XmppRosterHandler() {} //! A request for a subscription has come in. //! Typically, the UI will ask the user if it is okay to let the requester //! get presence notifications for the user. The response is send back //! by calling ApproveSubscriber or CancelSubscriber. virtual void SubscriptionRequest(XmppRosterModule* roster, const Jid& requesting_jid, XmppSubscriptionRequestType type, const XmlElement* raw_xml) = 0; //! Some type of presence error has occured virtual void SubscriptionError(XmppRosterModule* roster, const Jid& from, const XmlElement* raw_xml) = 0; virtual void RosterError(XmppRosterModule* roster, const XmlElement* raw_xml) = 0; //! New presence information has come in //! The user is notified with the presence object directly. This info is also //! added to the store accessable from the engine. virtual void IncomingPresenceChanged(XmppRosterModule* roster, const XmppPresence* presence) = 0; //! A contact has changed //! This indicates that the data for a contact may have changed. No //! contacts have been added or removed. virtual void ContactChanged(XmppRosterModule* roster, const XmppRosterContact* old_contact, size_t index) = 0; //! A set of contacts have been added //! These contacts may have been added in response to the original roster //! request or due to a "roster push" from the server. virtual void ContactsAdded(XmppRosterModule* roster, size_t index, size_t number) = 0; //! A contact has been removed //! This contact has been removed form the list. virtual void ContactRemoved(XmppRosterModule* roster, const XmppRosterContact* removed_contact, size_t index) = 0; }; //! An XmppModule for handle roster and presence functionality class XmppRosterModule : public XmppModule { public: //! Creates a new XmppRosterModule static XmppRosterModule * Create(); virtual ~XmppRosterModule() {} //! Sets the roster handler (callbacks) for the module virtual XmppReturnStatus set_roster_handler(XmppRosterHandler * handler) = 0; //! Gets the roster handler for the module virtual XmppRosterHandler* roster_handler() = 0; // USER PRESENCE STATE ------------------------------------------------------- //! Gets the aggregate outgoing presence //! This object is non-const and be edited directly. No update is sent //! to the server until a Broadcast is sent virtual XmppPresence* outgoing_presence() = 0; //! Broadcasts that the user is available. //! Nothing with respect to presence is sent until this is called. virtual XmppReturnStatus BroadcastPresence() = 0; //! Sends a directed presence to a Jid //! Note that the client doesn't store where directed presence notifications //! have been sent. The server can keep the appropriate state virtual XmppReturnStatus SendDirectedPresence(const XmppPresence* presence, const Jid& to_jid) = 0; // INCOMING PRESENCE STATUS -------------------------------------------------- //! Returns the number of incoming presence data recorded virtual size_t GetIncomingPresenceCount() = 0; //! Returns an incoming presence datum based on index virtual const XmppPresence* GetIncomingPresence(size_t index) = 0; //! Gets the number of presence data for a bare Jid //! There may be a datum per resource virtual size_t GetIncomingPresenceForJidCount(const Jid& jid) = 0; //! Returns a single presence data for a Jid based on index virtual const XmppPresence* GetIncomingPresenceForJid(const Jid& jid, size_t index) = 0; // ROSTER MANAGEMENT --------------------------------------------------------- //! Requests an update of the roster from the server //! This must be called to initialize the client side cache of the roster //! After this is sent the server should keep this module apprised of any //! changes. virtual XmppReturnStatus RequestRosterUpdate() = 0; //! Returns the number of contacts in the roster virtual size_t GetRosterContactCount() = 0; //! Returns a contact by index virtual const XmppRosterContact* GetRosterContact(size_t index) = 0; //! Finds a contact by Jid virtual const XmppRosterContact* FindRosterContact(const Jid& jid) = 0; //! Send a request to the server to add a contact //! Note that the contact won't show up in the roster until the server can //! respond. This happens async when the socket is being serviced virtual XmppReturnStatus RequestRosterChange( const XmppRosterContact* contact) = 0; //! Request that the server remove a contact //! The jabber protocol specifies that the server should also cancel any //! subscriptions when this is done. Like adding, this contact won't be //! removed until the server responds. virtual XmppReturnStatus RequestRosterRemove(const Jid& jid) = 0; // SUBSCRIPTION MANAGEMENT --------------------------------------------------- //! Request a subscription to presence notifications form a Jid virtual XmppReturnStatus RequestSubscription(const Jid& jid) = 0; //! Cancel a subscription to presence notifications from a Jid virtual XmppReturnStatus CancelSubscription(const Jid& jid) = 0; //! Approve a request to deliver presence notifications to a jid virtual XmppReturnStatus ApproveSubscriber(const Jid& jid) = 0; //! Deny or cancel presence notification deliver to a jid virtual XmppReturnStatus CancelSubscriber(const Jid& jid) = 0; }; } #endif // TALK_XMPP_ROSTERMODULE_H_