/* * libjingle * Copyright 2004--2010, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_SOUND_SOUNDSYSTEMPROXY_H_ #define TALK_SOUND_SOUNDSYSTEMPROXY_H_ #include "talk/base/basictypes.h" // for NULL #include "talk/sound/soundsysteminterface.h" namespace cricket { // A SoundSystemProxy is a sound system that defers to another one. // Init(), Terminate(), and GetName() are left as pure virtual, so a sub-class // must define them. class SoundSystemProxy : public SoundSystemInterface { public: SoundSystemProxy() : wrapped_(NULL) {} // Each of these methods simply defers to wrapped_ if non-NULL, else fails. virtual bool EnumeratePlaybackDevices(SoundDeviceLocatorList *devices); virtual bool EnumerateCaptureDevices(SoundDeviceLocatorList *devices); virtual bool GetDefaultPlaybackDevice(SoundDeviceLocator **device); virtual bool GetDefaultCaptureDevice(SoundDeviceLocator **device); virtual SoundOutputStreamInterface *OpenPlaybackDevice( const SoundDeviceLocator *device, const OpenParams ¶ms); virtual SoundInputStreamInterface *OpenCaptureDevice( const SoundDeviceLocator *device, const OpenParams ¶ms); protected: SoundSystemInterface *wrapped_; }; } // namespace cricket #endif // TALK_SOUND_SOUNDSYSTEMPROXY_H_