#include "talk/base/sigslottester.h" #include "talk/base/gunit.h" #include "talk/base/sigslot.h" namespace talk_base { TEST(SigslotTester, TestSignal1Arg) { sigslot::signal1 source1; int capture1; SigslotTester1 slot1(&source1, &capture1); EXPECT_EQ(0, slot1.callback_count()); source1.emit(10); EXPECT_EQ(1, slot1.callback_count()); EXPECT_EQ(10, capture1); source1.emit(20); EXPECT_EQ(2, slot1.callback_count()); EXPECT_EQ(20, capture1); } TEST(SigslotTester, TestSignal2Args) { sigslot::signal2 source2; int capture1; char capture2; SigslotTester2 slot2(&source2, &capture1, &capture2); EXPECT_EQ(0, slot2.callback_count()); source2.emit(10, 'x'); EXPECT_EQ(1, slot2.callback_count()); EXPECT_EQ(10, capture1); EXPECT_EQ('x', capture2); source2.emit(20, 'y'); EXPECT_EQ(2, slot2.callback_count()); EXPECT_EQ(20, capture1); EXPECT_EQ('y', capture2); } // Since it applies for 1 and 2 args, we assume it will work for up to 5 args. TEST(SigslotTester, TestSignalWithConstReferenceArgs) { sigslot::signal1 source1; std::string capture1; SigslotTester1 slot1(&source1, &capture1); EXPECT_EQ(0, slot1.callback_count()); source1.emit("hello"); EXPECT_EQ(1, slot1.callback_count()); EXPECT_EQ("hello", capture1); } TEST(SigslotTester, TestSignalWithPointerToConstArgs) { sigslot::signal1 source1; const std::string* capture1; SigslotTester1 slot1(&source1, &capture1); EXPECT_EQ(0, slot1.callback_count()); source1.emit(NULL); EXPECT_EQ(1, slot1.callback_count()); EXPECT_EQ(NULL, capture1); } TEST(SigslotTester, TestSignalWithConstPointerArgs) { sigslot::signal1 source1; std::string* capture1; SigslotTester1 slot1(&source1, &capture1); EXPECT_EQ(0, slot1.callback_count()); source1.emit(NULL); EXPECT_EQ(1, slot1.callback_count()); EXPECT_EQ(NULL, capture1); } } // namespace talk_base