/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_BYTEBUFFER_H_ #define TALK_BASE_BYTEBUFFER_H_ #include #include "talk/base/basictypes.h" #include "talk/base/constructormagic.h" namespace talk_base { class ByteBuffer { public: enum ByteOrder { ORDER_NETWORK = 0, // Default, use network byte order (big endian). ORDER_HOST, // Use the native order of the host. }; // |byte_order| defines order of bytes in the buffer. ByteBuffer(); explicit ByteBuffer(ByteOrder byte_order); ByteBuffer(const char* bytes, size_t len); ByteBuffer(const char* bytes, size_t len, ByteOrder byte_order); // Initializes buffer from a zero-terminated string. explicit ByteBuffer(const char* bytes); ~ByteBuffer(); const char* Data() const { return bytes_ + start_; } size_t Length() const { return end_ - start_; } size_t Capacity() const { return size_ - start_; } ByteOrder Order() const { return byte_order_; } // Read a next value from the buffer. Return false if there isn't // enough data left for the specified type. bool ReadUInt8(uint8* val); bool ReadUInt16(uint16* val); bool ReadUInt24(uint32* val); bool ReadUInt32(uint32* val); bool ReadUInt64(uint64* val); bool ReadBytes(char* val, size_t len); // Appends next |len| bytes from the buffer to |val|. Returns false // if there is less than |len| bytes left. bool ReadString(std::string* val, size_t len); // Write value to the buffer. Resizes the buffer when it is // neccessary. void WriteUInt8(uint8 val); void WriteUInt16(uint16 val); void WriteUInt24(uint32 val); void WriteUInt32(uint32 val); void WriteUInt64(uint64 val); void WriteString(const std::string& val); void WriteBytes(const char* val, size_t len); // Reserves the given number of bytes and returns a char* that can be written // into. Useful for functions that require a char* buffer and not a // ByteBuffer. char* ReserveWriteBuffer(size_t len); // Resize the buffer to the specified |size|. This invalidates any remembered // seek positions. void Resize(size_t size); // Moves current position |size| bytes forward. Returns false if // there is less than |size| bytes left in the buffer. Consume doesn't // permanently remove data, so remembered read positions are still valid // after this call. bool Consume(size_t size); // Clears the contents of the buffer. After this, Length() will be 0. void Clear(); // Used with GetReadPosition/SetReadPosition. class ReadPosition { friend class ByteBuffer; ReadPosition(size_t start, int version) : start_(start), version_(version) { } size_t start_; int version_; }; // Remembers the current read position for a future SetReadPosition. Any // calls to Shift or Resize in the interim will invalidate the position. ReadPosition GetReadPosition() const; // If the given position is still valid, restores that read position. bool SetReadPosition(const ReadPosition &position); private: void Construct(const char* bytes, size_t size, ByteOrder byte_order); char* bytes_; size_t size_; size_t start_; size_t end_; int version_; ByteOrder byte_order_; // There are sensible ways to define these, but they aren't needed in our code // base. DISALLOW_COPY_AND_ASSIGN(ByteBuffer); }; } // namespace talk_base #endif // TALK_BASE_BYTEBUFFER_H_