/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "talk/base/testclient.h" #include "talk/base/thread.h" #include "talk/base/timeutils.h" namespace talk_base { // DESIGN: Each packet received is put it into a list of packets. // Callers can retrieve received packets from any thread by calling // NextPacket. TestClient::TestClient(AsyncPacketSocket* socket) : socket_(socket), ready_to_send_(false) { packets_ = new std::vector(); socket_->SignalReadPacket.connect(this, &TestClient::OnPacket); socket_->SignalReadyToSend.connect(this, &TestClient::OnReadyToSend); } TestClient::~TestClient() { delete socket_; for (unsigned i = 0; i < packets_->size(); i++) delete (*packets_)[i]; delete packets_; } bool TestClient::CheckConnState(AsyncPacketSocket::State state) { // Wait for our timeout value until the socket reaches the desired state. uint32 end = TimeAfter(kTimeout); while (socket_->GetState() != state && TimeUntil(end) > 0) Thread::Current()->ProcessMessages(1); return (socket_->GetState() == state); } int TestClient::Send(const char* buf, size_t size) { return socket_->Send(buf, size); } int TestClient::SendTo(const char* buf, size_t size, const SocketAddress& dest) { return socket_->SendTo(buf, size, dest); } TestClient::Packet* TestClient::NextPacket() { // If no packets are currently available, we go into a get/dispatch loop for // at most 1 second. If, during the loop, a packet arrives, then we can stop // early and return it. // Note that the case where no packet arrives is important. We often want to // test that a packet does not arrive. // Note also that we only try to pump our current thread's message queue. // Pumping another thread's queue could lead to messages being dispatched from // the wrong thread to non-thread-safe objects. uint32 end = TimeAfter(kTimeout); while (packets_->size() == 0 && TimeUntil(end) > 0) Thread::Current()->ProcessMessages(1); // Return the first packet placed in the queue. Packet* packet = NULL; if (packets_->size() > 0) { CritScope cs(&crit_); packet = packets_->front(); packets_->erase(packets_->begin()); } return packet; } bool TestClient::CheckNextPacket(const char* buf, size_t size, SocketAddress* addr) { bool res = false; Packet* packet = NextPacket(); if (packet) { res = (packet->size == size && std::memcmp(packet->buf, buf, size) == 0); if (addr) *addr = packet->addr; delete packet; } return res; } bool TestClient::CheckNoPacket() { bool res; Packet* packet = NextPacket(); res = (packet == NULL); delete packet; return res; } int TestClient::GetError() { return socket_->GetError(); } int TestClient::SetOption(Socket::Option opt, int value) { return socket_->SetOption(opt, value); } bool TestClient::ready_to_send() const { return ready_to_send_; } void TestClient::OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size, const SocketAddress& remote_addr) { CritScope cs(&crit_); packets_->push_back(new Packet(remote_addr, buf, size)); } void TestClient::OnReadyToSend(AsyncPacketSocket* socket) { ready_to_send_ = true; } TestClient::Packet::Packet(const SocketAddress& a, const char* b, size_t s) : addr(a), buf(0), size(s) { buf = new char[size]; memcpy(buf, b, size); } TestClient::Packet::Packet(const Packet& p) : addr(p.addr), buf(0), size(p.size) { buf = new char[size]; memcpy(buf, p.buf, size); } TestClient::Packet::~Packet() { delete[] buf; } } // namespace talk_base