/* * libjingle * Copyright 2006, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "talk/base/httprequest.h" #include "talk/base/common.h" #include "talk/base/firewallsocketserver.h" #include "talk/base/httpclient.h" #include "talk/base/logging.h" #include "talk/base/physicalsocketserver.h" #include "talk/base/socketadapters.h" #include "talk/base/socketpool.h" #include "talk/base/ssladapter.h" using namespace talk_base; /////////////////////////////////////////////////////////////////////////////// // HttpMonitor /////////////////////////////////////////////////////////////////////////////// HttpMonitor::HttpMonitor(SocketServer *ss) { ASSERT(Thread::Current() != NULL); ss_ = ss; reset(); } void HttpMonitor::Connect(HttpClient *http) { http->SignalHttpClientComplete.connect(this, &HttpMonitor::OnHttpClientComplete); } void HttpMonitor::OnHttpClientComplete(HttpClient * http, HttpErrorType error) { complete_ = true; error_ = error; ss_->WakeUp(); } /////////////////////////////////////////////////////////////////////////////// // HttpRequest /////////////////////////////////////////////////////////////////////////////// const int kDefaultHTTPTimeout = 30 * 1000; // 30 sec HttpRequest::HttpRequest(const std::string &user_agent) : firewall_(0), port_(80), secure_(false), timeout_(kDefaultHTTPTimeout), fail_redirect_(false), client_(user_agent.c_str(), NULL), error_(HE_NONE) { } void HttpRequest::Send() { // TODO: Rewrite this to use the thread's native socket server, and a more // natural flow? PhysicalSocketServer physical; SocketServer * ss = &physical; if (firewall_) { ss = new FirewallSocketServer(ss, firewall_); } SslSocketFactory factory(ss, client_.agent()); factory.SetProxy(proxy_); if (secure_) factory.UseSSL(host_.c_str()); //factory.SetLogging("HttpRequest"); ReuseSocketPool pool(&factory); client_.set_pool(&pool); bool transparent_proxy = (port_ == 80) && ((proxy_.type == PROXY_HTTPS) || (proxy_.type == PROXY_UNKNOWN)); if (transparent_proxy) { client_.set_proxy(proxy_); } client_.set_fail_redirect(fail_redirect_); SocketAddress server(host_, port_); client_.set_server(server); LOG(LS_INFO) << "HttpRequest start: " << host_ + client_.request().path; HttpMonitor monitor(ss); monitor.Connect(&client_); client_.start(); ss->Wait(timeout_, true); if (!monitor.done()) { LOG(LS_INFO) << "HttpRequest request timed out"; client_.reset(); return; } set_error(monitor.error()); if (error_) { LOG(LS_INFO) << "HttpRequest request error: " << error_; return; } std::string value; if (client_.response().hasHeader(HH_LOCATION, &value)) { response_redirect_ = value.c_str(); } }