/* * libjingle * Copyright 2014 Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_ASYNCINVOKER_H_ #define TALK_BASE_ASYNCINVOKER_H_ #include "talk/base/asyncinvoker-inl.h" #include "talk/base/bind.h" #include "talk/base/sigslot.h" #include "talk/base/scopedptrcollection.h" #include "talk/base/thread.h" namespace talk_base { // Invokes function objects (aka functors) asynchronously on a Thread, and // owns the lifetime of calls (ie, when this object is destroyed, calls in // flight are cancelled). AsyncInvoker can optionally execute a user-specified // function when the asynchronous call is complete, or operates in // fire-and-forget mode otherwise. // // AsyncInvoker does not own the thread it calls functors on. // // A note about async calls and object lifetimes: users should // be mindful of object lifetimes when calling functions asynchronously and // ensure objects used by the function _cannot_ be deleted between the // invocation and execution of the functor. AsyncInvoker is designed to // help: any calls in flight will be cancelled when the AsyncInvoker used to // make the call is destructed, and any calls executing will be allowed to // complete before AsyncInvoker destructs. // // The easiest way to ensure lifetimes are handled correctly is to create a // class that owns the Thread and AsyncInvoker objects, and then call its // methods asynchronously as needed. // // Example: // class MyClass { // public: // void FireAsyncTaskWithResult(Thread* thread, int x) { // // Specify a callback to get the result upon completion. // invoker_.AsyncInvoke( // thread, Bind(&MyClass::AsyncTaskWithResult, this, x), // &MyClass::OnTaskComplete, this); // } // void FireAnotherAsyncTask(Thread* thread) { // // No callback specified means fire-and-forget. // invoker_.AsyncInvoke( // thread, Bind(&MyClass::AnotherAsyncTask, this)); // // private: // int AsyncTaskWithResult(int x) { // // Some long running process... // return x * x; // } // void AnotherAsyncTask() { // // Some other long running process... // } // void OnTaskComplete(int result) { result_ = result; } // // AsyncInvoker invoker_; // int result_; // }; class AsyncInvoker : public MessageHandler { public: AsyncInvoker(); virtual ~AsyncInvoker(); // Call |functor| asynchronously on |thread|, with no callback upon // completion. Returns immediately. template void AsyncInvoke(Thread* thread, const FunctorT& functor, uint32 id = 0) { AsyncClosure* closure = new RefCountedObject >(functor); DoInvoke(thread, closure, id); } // Call |functor| asynchronously on |thread|, calling |callback| when done. template void AsyncInvoke(Thread* thread, const FunctorT& functor, void (HostT::*callback)(ReturnT), HostT* callback_host, uint32 id = 0) { AsyncClosure* closure = new RefCountedObject >( this, Thread::Current(), functor, callback, callback_host); DoInvoke(thread, closure, id); } // Call |functor| asynchronously on |thread|, calling |callback| when done. // Overloaded for void return. template void AsyncInvoke(Thread* thread, const FunctorT& functor, void (HostT::*callback)(), HostT* callback_host, uint32 id = 0) { AsyncClosure* closure = new RefCountedObject >( this, Thread::Current(), functor, callback, callback_host); DoInvoke(thread, closure, id); } // Synchronously execute on |thread| all outstanding calls we own // that are pending on |thread|, and wait for calls to complete // before returning. Optionally filter by message id. // The destructor will not wait for outstanding calls, so if that // behavior is desired, call Flush() before destroying this object. void Flush(Thread* thread, uint32 id = MQID_ANY); // Signaled when this object is destructed. sigslot::signal0<> SignalInvokerDestroyed; private: virtual void OnMessage(Message* msg); void DoInvoke(Thread* thread, AsyncClosure* closure, uint32 id); bool destroying_; DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); }; } // namespace talk_base #endif // TALK_BASE_ASYNCINVOKER_H_