/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_PATHUTILS_H__ #define TALK_BASE_PATHUTILS_H__ #include // Temporary, until deprecated helpers are removed. #include "talk/base/fileutils.h" namespace talk_base { /////////////////////////////////////////////////////////////////////////////// // Pathname - parsing of pathnames into components, and vice versa. // // To establish consistent terminology, a filename never contains a folder // component. A folder never contains a filename. A pathname may include // a folder and/or filename component. Here are some examples: // // pathname() /home/john/example.txt // folder() /home/john/ // filename() example.txt // parent_folder() /home/ // folder_name() john/ // basename() example // extension() .txt // // Basename may begin, end, and/or include periods, but no folder delimiters. // If extension exists, it consists of a period followed by zero or more // non-period/non-delimiter characters, and basename is non-empty. /////////////////////////////////////////////////////////////////////////////// class Pathname { public: // Folder delimiters are slash and backslash static bool IsFolderDelimiter(char ch); static char DefaultFolderDelimiter(); Pathname(); Pathname(const std::string& pathname); Pathname(const std::string& folder, const std::string& filename); // Set's the default folder delimiter for this Pathname char folder_delimiter() const { return folder_delimiter_; } void SetFolderDelimiter(char delimiter); // Normalize changes all folder delimiters to folder_delimiter() void Normalize(); // Reset to the empty pathname void clear(); // Returns true if the pathname is empty. Note: this->pathname().empty() // is always false. bool empty() const; std::string url() const; // Returns the folder and filename components. If the pathname is empty, // returns a string representing the current directory (as a relative path, // i.e., "."). std::string pathname() const; void SetPathname(const std::string& pathname); void SetPathname(const std::string& folder, const std::string& filename); // Append pathname to the current folder (if any). Any existing filename // will be discarded. void AppendPathname(const std::string& pathname); std::string folder() const; std::string folder_name() const; std::string parent_folder() const; // SetFolder and AppendFolder will append a folder delimiter, if needed. void SetFolder(const std::string& folder); void AppendFolder(const std::string& folder); std::string basename() const; bool SetBasename(const std::string& basename); std::string extension() const; // SetExtension will prefix a period, if needed. bool SetExtension(const std::string& extension); std::string filename() const; bool SetFilename(const std::string& filename); #ifdef WIN32 bool GetDrive(char *drive, uint32 bytes) const; static bool GetDrive(char *drive, uint32 bytes,const std::string& pathname); #endif private: std::string folder_, basename_, extension_; char folder_delimiter_; }; /////////////////////////////////////////////////////////////////////////////// // Global Helpers (deprecated) /////////////////////////////////////////////////////////////////////////////// inline void SetOrganizationName(const std::string& organization) { Filesystem::SetOrganizationName(organization); } inline void SetApplicationName(const std::string& application) { Filesystem::SetApplicationName(application); } inline void GetOrganizationName(std::string* organization) { Filesystem::GetOrganizationName(organization); } inline void GetApplicationName(std::string* application) { Filesystem::GetApplicationName(application); } inline bool CreateFolder(const Pathname& path) { return Filesystem::CreateFolder(path); } inline bool FinishPath(Pathname& path, bool create, const std::string& append) { if (!append.empty()) path.AppendFolder(append); return !create || CreateFolder(path); } // Note: this method uses the convention of / for the temporary // folder. Filesystem uses /. We will be migrating exclusively // to // eventually. Since these are temp folders, // it's probably ok to orphan them during the transition. inline bool GetTemporaryFolder(Pathname& path, bool create, const std::string& append) { std::string application_name; Filesystem::GetApplicationName(&application_name); ASSERT(!application_name.empty()); return Filesystem::GetTemporaryFolder(path, create, &application_name) && FinishPath(path, create, append); } inline bool GetAppDataFolder(Pathname& path, bool create, const std::string& append) { ASSERT(!create); // TODO: Support create flag on Filesystem::GetAppDataFolder. return Filesystem::GetAppDataFolder(&path, true) && FinishPath(path, create, append); } inline bool CleanupTemporaryFolder() { Pathname path; if (!GetTemporaryFolder(path, false, "")) return false; if (Filesystem::IsAbsent(path)) return true; if (!Filesystem::IsTemporaryPath(path)) { ASSERT(false); return false; } return Filesystem::DeleteFolderContents(path); } /////////////////////////////////////////////////////////////////////////////// } // namespace talk_base #endif // TALK_BASE_PATHUTILS_H__