/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_XMPP_XMPPSOCKET_H_ #define TALK_XMPP_XMPPSOCKET_H_ #include "talk/base/asyncsocket.h" #include "talk/base/bytebuffer.h" #include "talk/base/sigslot.h" #include "talk/xmpp/asyncsocket.h" #include "talk/xmpp/xmppengine.h" // The below define selects the SSLStreamAdapter implementation for // SSL, as opposed to the SSLAdapter socket adapter. // #define USE_SSLSTREAM namespace talk_base { class StreamInterface; class SocketAddress; }; extern talk_base::AsyncSocket* cricket_socket_; namespace buzz { class XmppSocket : public buzz::AsyncSocket, public sigslot::has_slots<> { public: XmppSocket(buzz::TlsOptions tls); ~XmppSocket(); virtual buzz::AsyncSocket::State state(); virtual buzz::AsyncSocket::Error error(); virtual int GetError(); virtual bool Connect(const talk_base::SocketAddress& addr); virtual bool Read(char * data, size_t len, size_t* len_read); virtual bool Write(const char * data, size_t len); virtual bool Close(); virtual bool StartTls(const std::string & domainname); sigslot::signal1 SignalCloseEvent; private: void CreateCricketSocket(int family); #ifndef USE_SSLSTREAM void OnReadEvent(talk_base::AsyncSocket * socket); void OnWriteEvent(talk_base::AsyncSocket * socket); void OnConnectEvent(talk_base::AsyncSocket * socket); void OnCloseEvent(talk_base::AsyncSocket * socket, int error); #else // USE_SSLSTREAM void OnEvent(talk_base::StreamInterface* stream, int events, int err); #endif // USE_SSLSTREAM talk_base::AsyncSocket * cricket_socket_; #ifdef USE_SSLSTREAM talk_base::StreamInterface *stream_; #endif // USE_SSLSTREAM buzz::AsyncSocket::State state_; talk_base::ByteBuffer buffer_; buzz::TlsOptions tls_; }; } // namespace buzz #endif // TALK_XMPP_XMPPSOCKET_H_