/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_HTTPSERVER_H__ #define TALK_BASE_HTTPSERVER_H__ #include #include "talk/base/httpbase.h" namespace talk_base { class AsyncSocket; class HttpServer; class SocketAddress; ////////////////////////////////////////////////////////////////////// // HttpServer ////////////////////////////////////////////////////////////////////// const int HTTP_INVALID_CONNECTION_ID = 0; struct HttpServerTransaction : public HttpTransaction { public: HttpServerTransaction(int id) : connection_id_(id) { } int connection_id() const { return connection_id_; } private: int connection_id_; }; class HttpServer { public: HttpServer(); virtual ~HttpServer(); int HandleConnection(StreamInterface* stream); // Due to sigslot issues, we can't destroy some streams at an arbitrary time. sigslot::signal3 SignalConnectionClosed; // This signal occurs when the HTTP request headers have been received, but // before the request body is written to the request document. By default, // the request document is a MemoryStream. By handling this signal, the // document can be overridden, in which case the third signal argument should // be set to true. In the case where the request body should be ignored, // the document can be set to NULL. Note that the transaction object is still // owened by the HttpServer at this point. sigslot::signal3 SignalHttpRequestHeader; // An HTTP request has been made, and is available in the transaction object. // Populate the transaction's response, and then return the object via the // Respond method. Note that during this time, ownership of the transaction // object is transferred, so it may be passed between threads, although // respond must be called on the server's active thread. sigslot::signal2 SignalHttpRequest; void Respond(HttpServerTransaction* transaction); // If you want to know when a request completes, listen to this event. sigslot::signal3 SignalHttpRequestComplete; // Stop processing the connection indicated by connection_id. // Unless force is true, the server will complete sending a response that is // in progress. void Close(int connection_id, bool force); void CloseAll(bool force); // After calling CloseAll, this event is signalled to indicate that all // outstanding connections have closed. sigslot::signal1 SignalCloseAllComplete; private: class Connection : private IHttpNotify { public: Connection(int connection_id, HttpServer* server); virtual ~Connection(); void BeginProcess(StreamInterface* stream); StreamInterface* EndProcess(); void Respond(HttpServerTransaction* transaction); void InitiateClose(bool force); // IHttpNotify Interface virtual HttpError onHttpHeaderComplete(bool chunked, size_t& data_size); virtual void onHttpComplete(HttpMode mode, HttpError err); virtual void onHttpClosed(HttpError err); int connection_id_; HttpServer* server_; HttpBase base_; HttpServerTransaction* current_; bool signalling_, close_; }; Connection* Find(int connection_id); void Remove(int connection_id); friend class Connection; typedef std::map ConnectionMap; ConnectionMap connections_; int next_connection_id_; bool closing_; }; ////////////////////////////////////////////////////////////////////// class HttpListenServer : public HttpServer, public sigslot::has_slots<> { public: HttpListenServer(); virtual ~HttpListenServer(); int Listen(const SocketAddress& address); bool GetAddress(SocketAddress* address) const; void StopListening(); private: void OnReadEvent(AsyncSocket* socket); void OnConnectionClosed(HttpServer* server, int connection_id, StreamInterface* stream); scoped_ptr listener_; }; ////////////////////////////////////////////////////////////////////// } // namespace talk_base #endif // TALK_BASE_HTTPSERVER_H__