/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "talk/p2p/base/tcpport.h" #include "talk/base/common.h" #include "talk/base/logging.h" #include "talk/p2p/base/common.h" namespace cricket { TCPPort::TCPPort(talk_base::Thread* thread, talk_base::PacketSocketFactory* factory, talk_base::Network* network, const talk_base::IPAddress& ip, int min_port, int max_port, const std::string& username, const std::string& password, bool allow_listen) : Port(thread, LOCAL_PORT_TYPE, factory, network, ip, min_port, max_port, username, password), incoming_only_(false), allow_listen_(allow_listen), socket_(NULL), error_(0) { // TODO(mallinath) - Set preference value as per RFC 6544. // http://b/issue?id=7141794 } bool TCPPort::Init() { if (allow_listen_) { // Treat failure to create or bind a TCP socket as fatal. This // should never happen. socket_ = socket_factory()->CreateServerTcpSocket( talk_base::SocketAddress(ip(), 0), min_port(), max_port(), false /* ssl */); if (!socket_) { LOG_J(LS_ERROR, this) << "TCP socket creation failed."; return false; } socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection); socket_->SignalAddressReady.connect(this, &TCPPort::OnAddressReady); } return true; } TCPPort::~TCPPort() { delete socket_; } Connection* TCPPort::CreateConnection(const Candidate& address, CandidateOrigin origin) { // We only support TCP protocols if ((address.protocol() != TCP_PROTOCOL_NAME) && (address.protocol() != SSLTCP_PROTOCOL_NAME)) { return NULL; } // We can't accept TCP connections incoming on other ports if (origin == ORIGIN_OTHER_PORT) return NULL; // Check if we are allowed to make outgoing TCP connections if (incoming_only_ && (origin == ORIGIN_MESSAGE)) return NULL; // We don't know how to act as an ssl server yet if ((address.protocol() == SSLTCP_PROTOCOL_NAME) && (origin == ORIGIN_THIS_PORT)) { return NULL; } if (!IsCompatibleAddress(address.address())) { return NULL; } TCPConnection* conn = NULL; if (talk_base::AsyncPacketSocket* socket = GetIncoming(address.address(), true)) { socket->SignalReadPacket.disconnect(this); conn = new TCPConnection(this, address, socket); } else { conn = new TCPConnection(this, address); } AddConnection(conn); return conn; } void TCPPort::PrepareAddress() { if (socket_) { // If socket isn't bound yet the address will be added in // OnAddressReady(). Socket may be in the CLOSED state if Listen() // failed, we still want ot add the socket address. LOG(LS_VERBOSE) << "Preparing TCP address, current state: " << socket_->GetState(); if (socket_->GetState() == talk_base::AsyncPacketSocket::STATE_BOUND || socket_->GetState() == talk_base::AsyncPacketSocket::STATE_CLOSED) AddAddress(socket_->GetLocalAddress(), socket_->GetLocalAddress(), TCP_PROTOCOL_NAME, LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP, true); } else { LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions."; // Sending error signal as we can't allocate tcp candidate. SignalPortError(this); } } int TCPPort::SendTo(const void* data, size_t size, const talk_base::SocketAddress& addr, bool payload) { talk_base::AsyncPacketSocket * socket = NULL; if (TCPConnection * conn = static_cast(GetConnection(addr))) { socket = conn->socket(); } else { socket = GetIncoming(addr); } if (!socket) { LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, " << addr.ToSensitiveString(); return -1; // TODO: Set error_ } int sent = socket->Send(data, size); if (sent < 0) { error_ = socket->GetError(); LOG_J(LS_ERROR, this) << "TCP send of " << size << " bytes failed with error " << error_; } return sent; } int TCPPort::GetOption(talk_base::Socket::Option opt, int* value) { if (socket_) { return socket_->GetOption(opt, value); } else { return SOCKET_ERROR; } } int TCPPort::SetOption(talk_base::Socket::Option opt, int value) { if (socket_) { return socket_->SetOption(opt, value); } else { return SOCKET_ERROR; } } int TCPPort::GetError() { return error_; } void TCPPort::OnNewConnection(talk_base::AsyncPacketSocket* socket, talk_base::AsyncPacketSocket* new_socket) { ASSERT(socket == socket_); Incoming incoming; incoming.addr = new_socket->GetRemoteAddress(); incoming.socket = new_socket; incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket); incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); LOG_J(LS_VERBOSE, this) << "Accepted connection from " << incoming.addr.ToSensitiveString(); incoming_.push_back(incoming); } talk_base::AsyncPacketSocket* TCPPort::GetIncoming( const talk_base::SocketAddress& addr, bool remove) { talk_base::AsyncPacketSocket* socket = NULL; for (std::list::iterator it = incoming_.begin(); it != incoming_.end(); ++it) { if (it->addr == addr) { socket = it->socket; if (remove) incoming_.erase(it); break; } } return socket; } void TCPPort::OnReadPacket(talk_base::AsyncPacketSocket* socket, const char* data, size_t size, const talk_base::SocketAddress& remote_addr) { Port::OnReadPacket(data, size, remote_addr, PROTO_TCP); } void TCPPort::OnReadyToSend(talk_base::AsyncPacketSocket* socket) { Port::OnReadyToSend(); } void TCPPort::OnAddressReady(talk_base::AsyncPacketSocket* socket, const talk_base::SocketAddress& address) { AddAddress(address, address, "tcp", LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP, true); } TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate, talk_base::AsyncPacketSocket* socket) : Connection(port, 0, candidate), socket_(socket), error_(0) { bool outgoing = (socket_ == NULL); if (outgoing) { // TODO: Handle failures here (unlikely since TCP). int opts = (candidate.protocol() == SSLTCP_PROTOCOL_NAME) ? talk_base::PacketSocketFactory::OPT_SSLTCP : 0; socket_ = port->socket_factory()->CreateClientTcpSocket( talk_base::SocketAddress(port_->Network()->ip(), 0), candidate.address(), port->proxy(), port->user_agent(), opts); if (socket_) { LOG_J(LS_VERBOSE, this) << "Connecting from " << socket_->GetLocalAddress().ToSensitiveString() << " to " << candidate.address().ToSensitiveString(); set_connected(false); socket_->SignalConnect.connect(this, &TCPConnection::OnConnect); } else { LOG_J(LS_WARNING, this) << "Failed to create connection to " << candidate.address().ToSensitiveString(); } } else { // Incoming connections should match the network address. ASSERT(socket_->GetLocalAddress().ipaddr() == port->ip()); } if (socket_) { socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket); socket_->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend); socket_->SignalClose.connect(this, &TCPConnection::OnClose); } } TCPConnection::~TCPConnection() { delete socket_; } int TCPConnection::Send(const void* data, size_t size) { if (!socket_) { error_ = ENOTCONN; return SOCKET_ERROR; } if (write_state() != STATE_WRITABLE) { // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error? error_ = EWOULDBLOCK; return SOCKET_ERROR; } int sent = socket_->Send(data, size); if (sent < 0) { error_ = socket_->GetError(); } else { send_rate_tracker_.Update(sent); } return sent; } int TCPConnection::GetError() { return error_; } void TCPConnection::OnConnect(talk_base::AsyncPacketSocket* socket) { ASSERT(socket == socket_); LOG_J(LS_VERBOSE, this) << "Connection established to " << socket->GetRemoteAddress().ToSensitiveString(); set_connected(true); } void TCPConnection::OnClose(talk_base::AsyncPacketSocket* socket, int error) { ASSERT(socket == socket_); LOG_J(LS_VERBOSE, this) << "Connection closed with error " << error; set_connected(false); set_write_state(STATE_WRITE_TIMEOUT); } void TCPConnection::OnReadPacket(talk_base::AsyncPacketSocket* socket, const char* data, size_t size, const talk_base::SocketAddress& remote_addr) { ASSERT(socket == socket_); Connection::OnReadPacket(data, size); } void TCPConnection::OnReadyToSend(talk_base::AsyncPacketSocket* socket) { ASSERT(socket == socket_); Connection::OnReadyToSend(); } } // namespace cricket