/* * libjingle SCTP * Copyright 2013 Google Inc * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include "talk/base/bind.h" #include "talk/base/buffer.h" #include "talk/base/criticalsection.h" #include "talk/base/gunit.h" #include "talk/base/helpers.h" #include "talk/base/messagehandler.h" #include "talk/base/messagequeue.h" #include "talk/base/scoped_ptr.h" #include "talk/base/ssladapter.h" #include "talk/base/thread.h" #include "talk/media/base/constants.h" #include "talk/media/base/mediachannel.h" #include "talk/media/sctp/sctpdataengine.h" enum { MSG_PACKET = 1, }; // Fake NetworkInterface that sends/receives sctp packets. The one in // talk/media/base/fakenetworkinterface.h only works with rtp/rtcp. class SctpFakeNetworkInterface : public cricket::MediaChannel::NetworkInterface, public talk_base::MessageHandler { public: explicit SctpFakeNetworkInterface(talk_base::Thread* thread) : thread_(thread), dest_(NULL) { } void SetDestination(cricket::DataMediaChannel* dest) { dest_ = dest; } protected: // Called to send raw packet down the wire (e.g. SCTP an packet). virtual bool SendPacket(talk_base::Buffer* packet, talk_base::DiffServCodePoint dscp) { LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket"; // TODO(ldixon): Can/should we use Buffer.TransferTo here? // Note: this assignment does a deep copy of data from packet. talk_base::Buffer* buffer = new talk_base::Buffer(packet->data(), packet->length()); thread_->Post(this, MSG_PACKET, talk_base::WrapMessageData(buffer)); LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket, Posted message."; return true; } // Called when a raw packet has been recieved. This passes the data to the // code that will interpret the packet. e.g. to get the content payload from // an SCTP packet. virtual void OnMessage(talk_base::Message* msg) { LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::OnMessage"; talk_base::Buffer* buffer = static_cast*>( msg->pdata)->data(); if (dest_) { dest_->OnPacketReceived(buffer, talk_base::PacketTime()); } delete buffer; } // Unsupported functions required to exist by NetworkInterface. // TODO(ldixon): Refactor parent NetworkInterface class so these are not // required. They are RTC specific and should be in an appropriate subclass. virtual bool SendRtcp(talk_base::Buffer* packet, talk_base::DiffServCodePoint dscp) { LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SendRtcp."; return false; } virtual int SetOption(SocketType type, talk_base::Socket::Option opt, int option) { LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption."; return 0; } virtual void SetDefaultDSCPCode(talk_base::DiffServCodePoint dscp) { LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption."; } private: // Not owned by this class. talk_base::Thread* thread_; cricket::DataMediaChannel* dest_; }; // This is essentially a buffer to hold recieved data. It stores only the last // received data. Calling OnDataReceived twice overwrites old data with the // newer one. // TODO(ldixon): Implement constraints, and allow new data to be added to old // instead of replacing it. class SctpFakeDataReceiver : public sigslot::has_slots<> { public: SctpFakeDataReceiver() : received_(false) {} void Clear() { received_ = false; last_data_ = ""; last_params_ = cricket::ReceiveDataParams(); } virtual void OnDataReceived(const cricket::ReceiveDataParams& params, const char* data, size_t length) { received_ = true; last_data_ = std::string(data, length); last_params_ = params; } bool received() const { return received_; } std::string last_data() const { return last_data_; } cricket::ReceiveDataParams last_params() const { return last_params_; } private: bool received_; std::string last_data_; cricket::ReceiveDataParams last_params_; }; class SignalReadyToSendObserver : public sigslot::has_slots<> { public: SignalReadyToSendObserver() : signaled_(false), writable_(false) {} void OnSignaled(bool writable) { signaled_ = true; writable_ = writable; } bool IsSignaled(bool writable) { return signaled_ && (writable_ == writable); } private: bool signaled_; bool writable_; }; class SignalChannelClosedObserver : public sigslot::has_slots<> { public: SignalChannelClosedObserver() {} void BindSelf(cricket::SctpDataMediaChannel* channel) { channel->SignalStreamClosed.connect( this, &SignalChannelClosedObserver::OnStreamClosed); } void OnStreamClosed(int stream) { streams_.push_back(stream); } int StreamCloseCount(int stream) { return std::count(streams_.begin(), streams_.end(), stream); } bool WasStreamClosed(int stream) { return std::find(streams_.begin(), streams_.end(), stream) != streams_.end(); } private: std::vector streams_; }; class SignalChannelClosedReopener : public sigslot::has_slots<> { public: SignalChannelClosedReopener(cricket::SctpDataMediaChannel* channel, cricket::SctpDataMediaChannel* peer) : channel_(channel), peer_(peer) {} void OnStreamClosed(int stream) { cricket::StreamParams p(cricket::StreamParams::CreateLegacy(stream)); channel_->AddSendStream(p); channel_->AddRecvStream(p); peer_->AddSendStream(p); peer_->AddRecvStream(p); streams_.push_back(stream); } int StreamCloseCount(int stream) { return std::count(streams_.begin(), streams_.end(), stream); } private: cricket::SctpDataMediaChannel* channel_; cricket::SctpDataMediaChannel* peer_; std::vector streams_; }; // SCTP Data Engine testing framework. class SctpDataMediaChannelTest : public testing::Test, public sigslot::has_slots<> { protected: // usrsctp uses the NSS random number generator on non-Android platforms, // so we need to initialize SSL. static void SetUpTestCase() { talk_base::InitializeSSL(); } static void TearDownTestCase() { talk_base::CleanupSSL(); } virtual void SetUp() { engine_.reset(new cricket::SctpDataEngine()); } void SetupConnectedChannels() { net1_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current())); net2_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current())); recv1_.reset(new SctpFakeDataReceiver()); recv2_.reset(new SctpFakeDataReceiver()); chan1_.reset(CreateChannel(net1_.get(), recv1_.get())); chan1_->set_debug_name("chan1/connector"); chan2_.reset(CreateChannel(net2_.get(), recv2_.get())); chan2_->set_debug_name("chan2/listener"); // Setup two connected channels ready to send and receive. net1_->SetDestination(chan2_.get()); net2_->SetDestination(chan1_.get()); LOG(LS_VERBOSE) << "Channel setup ----------------------------- "; AddStream(1); AddStream(2); LOG(LS_VERBOSE) << "Connect the channels -----------------------------"; // chan1 wants to setup a data connection. chan1_->SetReceive(true); // chan1 will have sent chan2 a request to setup a data connection. After // chan2 accepts the offer, chan2 connects to chan1 with the following. chan2_->SetReceive(true); chan2_->SetSend(true); // Makes sure that network packets are delivered and simulates a // deterministic and realistic small timing delay between the SetSend calls. ProcessMessagesUntilIdle(); // chan1 and chan2 are now connected so chan1 enables sending to complete // the creation of the connection. chan1_->SetSend(true); } virtual void TearDown() { channel1()->SetSend(false); channel2()->SetSend(false); } void AddStream(int ssrc) { cricket::StreamParams p(cricket::StreamParams::CreateLegacy(ssrc)); chan1_->AddSendStream(p); chan1_->AddRecvStream(p); chan2_->AddSendStream(p); chan2_->AddRecvStream(p); } cricket::SctpDataMediaChannel* CreateChannel( SctpFakeNetworkInterface* net, SctpFakeDataReceiver* recv) { cricket::SctpDataMediaChannel* channel = static_cast(engine_->CreateChannel( cricket::DCT_SCTP)); channel->SetInterface(net); // When data is received, pass it to the SctpFakeDataReceiver. channel->SignalDataReceived.connect( recv, &SctpFakeDataReceiver::OnDataReceived); return channel; } bool SendData(cricket::SctpDataMediaChannel* chan, uint32 ssrc, const std::string& msg, cricket::SendDataResult* result) { cricket::SendDataParams params; params.ssrc = ssrc; return chan->SendData(params, talk_base::Buffer( msg.data(), msg.length()), result); } bool ReceivedData(const SctpFakeDataReceiver* recv, uint32 ssrc, const std::string& msg ) { return (recv->received() && recv->last_params().ssrc == ssrc && recv->last_data() == msg); } bool ProcessMessagesUntilIdle() { talk_base::Thread* thread = talk_base::Thread::Current(); while (!thread->empty()) { talk_base::Message msg; if (thread->Get(&msg, talk_base::kForever)) { thread->Dispatch(&msg); } } return !thread->IsQuitting(); } cricket::SctpDataMediaChannel* channel1() { return chan1_.get(); } cricket::SctpDataMediaChannel* channel2() { return chan2_.get(); } SctpFakeDataReceiver* receiver1() { return recv1_.get(); } SctpFakeDataReceiver* receiver2() { return recv2_.get(); } private: talk_base::scoped_ptr engine_; talk_base::scoped_ptr net1_; talk_base::scoped_ptr net2_; talk_base::scoped_ptr recv1_; talk_base::scoped_ptr recv2_; talk_base::scoped_ptr chan1_; talk_base::scoped_ptr chan2_; }; // Verifies that SignalReadyToSend is fired. TEST_F(SctpDataMediaChannelTest, SignalReadyToSend) { SetupConnectedChannels(); SignalReadyToSendObserver signal_observer_1; SignalReadyToSendObserver signal_observer_2; channel1()->SignalReadyToSend.connect(&signal_observer_1, &SignalReadyToSendObserver::OnSignaled); channel2()->SignalReadyToSend.connect(&signal_observer_2, &SignalReadyToSendObserver::OnSignaled); cricket::SendDataResult result; ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000); EXPECT_TRUE_WAIT(signal_observer_1.IsSignaled(true), 1000); EXPECT_TRUE_WAIT(signal_observer_2.IsSignaled(true), 1000); } TEST_F(SctpDataMediaChannelTest, SendData) { SetupConnectedChannels(); cricket::SendDataResult result; LOG(LS_VERBOSE) << "chan1 sending: 'hello?' -----------------------------"; ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); LOG(LS_VERBOSE) << "recv2.received=" << receiver2()->received() << "recv2.last_params.ssrc=" << receiver2()->last_params().ssrc << "recv2.last_params.timestamp=" << receiver2()->last_params().ssrc << "recv2.last_params.seq_num=" << receiver2()->last_params().seq_num << "recv2.last_data=" << receiver2()->last_data(); LOG(LS_VERBOSE) << "chan2 sending: 'hi chan1' -----------------------------"; ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000); LOG(LS_VERBOSE) << "recv1.received=" << receiver1()->received() << "recv1.last_params.ssrc=" << receiver1()->last_params().ssrc << "recv1.last_params.timestamp=" << receiver1()->last_params().ssrc << "recv1.last_params.seq_num=" << receiver1()->last_params().seq_num << "recv1.last_data=" << receiver1()->last_data(); } // Sends a lot of large messages at once and verifies SDR_BLOCK is returned. TEST_F(SctpDataMediaChannelTest, SendDataBlocked) { SetupConnectedChannels(); cricket::SendDataResult result; cricket::SendDataParams params; params.ssrc = 1; std::vector buffer(1024 * 64, 0); for (size_t i = 0; i < 100; ++i) { channel1()->SendData( params, talk_base::Buffer(buffer.data(), buffer.size()), &result); if (result == cricket::SDR_BLOCK) break; } EXPECT_EQ(cricket::SDR_BLOCK, result); } TEST_F(SctpDataMediaChannelTest, ClosesRemoteStream) { SetupConnectedChannels(); SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver; chan_1_sig_receiver.BindSelf(channel1()); chan_2_sig_receiver.BindSelf(channel2()); cricket::SendDataResult result; ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000); // Close channel 1. Channel 2 should notify us. channel1()->RemoveSendStream(1); EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000); } TEST_F(SctpDataMediaChannelTest, ClosesTwoRemoteStreams) { SetupConnectedChannels(); AddStream(3); SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver; chan_1_sig_receiver.BindSelf(channel1()); chan_2_sig_receiver.BindSelf(channel2()); cricket::SendDataResult result; ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000); // Close two streams on one side. channel2()->RemoveSendStream(2); channel2()->RemoveSendStream(3); EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000); EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000); } TEST_F(SctpDataMediaChannelTest, ClosesStreamsOnBothSides) { SetupConnectedChannels(); AddStream(3); AddStream(4); SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver; chan_1_sig_receiver.BindSelf(channel1()); chan_2_sig_receiver.BindSelf(channel2()); cricket::SendDataResult result; ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000); // Close one stream on channel1(), while closing three streams on // channel2(). They will conflict (only one side can close anything at a // time, apparently). Test the resolution of the conflict. channel1()->RemoveSendStream(1); channel2()->RemoveSendStream(2); channel2()->RemoveSendStream(3); channel2()->RemoveSendStream(4); EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000); EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000); EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000); EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(4), 1000); } TEST_F(SctpDataMediaChannelTest, ReusesAStream) { // Shut down channel 1, then open it up again for reuse. SetupConnectedChannels(); cricket::SendDataResult result; SignalChannelClosedObserver chan_2_sig_receiver; chan_2_sig_receiver.BindSelf(channel2()); ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000); channel1()->RemoveSendStream(1); EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000); // Channel 1 is gone now. // Create a new channel 1. AddStream(1); ASSERT_TRUE(SendData(channel1(), 1, "hi?", &result)); EXPECT_EQ(cricket::SDR_SUCCESS, result); EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hi?"), 1000); channel1()->RemoveSendStream(1); EXPECT_TRUE_WAIT(chan_2_sig_receiver.StreamCloseCount(1) == 2, 1000); }