/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_XMLLITE_QNAME_H_ #define TALK_XMLLITE_QNAME_H_ #include namespace buzz { class QName; // StaticQName is used to represend constant quailified names. They // can be initialized statically and don't need intializers code, e.g. // const StaticQName QN_FOO = { "foo_namespace", "foo" }; // // Beside this use case, QName should be used everywhere // else. StaticQName instances are implicitly converted to QName // objects. struct StaticQName { const char* const ns; const char* const local; bool operator==(const QName& other) const; bool operator!=(const QName& other) const; }; class QName { public: QName(); QName(const QName& qname); QName(const StaticQName& const_value); QName(const std::string& ns, const std::string& local); explicit QName(const std::string& merged_or_local); ~QName(); const std::string& Namespace() const { return namespace_; } const std::string& LocalPart() const { return local_part_; } std::string Merged() const; bool IsEmpty() const; int Compare(const StaticQName& other) const; int Compare(const QName& other) const; bool operator==(const StaticQName& other) const { return Compare(other) == 0; } bool operator==(const QName& other) const { return Compare(other) == 0; } bool operator!=(const StaticQName& other) const { return Compare(other) != 0; } bool operator!=(const QName& other) const { return Compare(other) != 0; } bool operator<(const QName& other) const { return Compare(other) < 0; } private: std::string namespace_; std::string local_part_; }; inline bool StaticQName::operator==(const QName& other) const { return other.Compare(*this) == 0; } inline bool StaticQName::operator!=(const QName& other) const { return other.Compare(*this) != 0; } } // namespace buzz #endif // TALK_XMLLITE_QNAME_H_