Updated test web page info for PeerConnection v2.
Different loopback pages are needed for v1 and v2. Also removed obsolete comment. Review URL: https://webrtc-codereview.appspot.com/375005 git-svn-id: http://webrtc.googlecode.com/svn/trunk@1587 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -8,9 +8,8 @@ or newer.)
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- A peerconnection_server binary (make peerconnection_server).
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- A peerconnection_server binary (make peerconnection_server).
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It can be used in two scenarios:
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It can be used in two scenarios:
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1. Single client calling itself with the server test page
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1. Single client calling itself with the server test page in loopback mode as a
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(peerconnection/samples/server/server_test.html) in loopback mode as a fake
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fake client.
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client.
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2. Call between two clients.
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2. Call between two clients.
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To start the test for scenario (1):
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To start the test for scenario (1):
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@ -20,6 +19,10 @@ $ <path_to_chrome_binary>/chrome --enable-media-stream
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The --enable-media-stream flag is required for the time being.
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The --enable-media-stream flag is required for the time being.
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3. Open the server test page, ensure loopback is enabled, choose a name (for
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3. Open the server test page, ensure loopback is enabled, choose a name (for
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example "loopback") and connect to the server.
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example "loopback") and connect to the server.
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For version 18.0.1008 to 18.0.1020, use:
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http://libjingle.googlecode.com/svn-history/r103/trunk/talk/examples/peerconnection/server/server_test.html
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For version 18.0.1021 and later, use:
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http://libjingle.googlecode.com/svn/trunk/talk/examples/peerconnection/server/server_test.html
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4. Open the test page, connect to the server, select the loopback peer, click
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4. Open the test page, connect to the server, select the loopback peer, click
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call.
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call.
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@ -27,19 +30,17 @@ To start the test for scenario (2):
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1. Start peerconnection_server.
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1. Start peerconnection_server.
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2. Start the WebRTC Chrome build, see scenario (1).
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2. Start the WebRTC Chrome build, see scenario (1).
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3. Open the test page, connect to the server.
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3. Open the test page, connect to the server.
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4. On another machine, start the WebRTC Chrome build.
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4. Open a new new tab, open the test page, connect to the server.
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5. Open the test page, connect to the server, select the other peer, click call.
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OR
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On another machine, repeat 2 and 3.
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5. Select the other peer, click call.
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Note 1: There is currently a limitation so that the camera device can only be
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Note: The web page must normally be on a web server to be able to access the
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accessed once, even if in the same browser instance. Hence the need to use two
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machines for scenario (2).
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Note 2: The web page must normally be on a web server to be able to access the
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camera for security reasons.
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camera for security reasons.
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See http://blog.chromium.org/2008/12/security-in-depth-local-web-pages.html
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See http://blog.chromium.org/2008/12/security-in-depth-local-web-pages.html
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for more details on this topic. This can be overridden with the flag
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for more details on this topic. This can be overridden with the flag
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--allow-file-access-from-files, in which case running it over the file://
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--allow-file-access-from-files, in which case running it over the file://
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URI scheme works.
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URI scheme works.
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Note 3: It's possible to specify the server and name in the url:
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Note: It's possible to specify the server and name in the url:
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.../webrtc.html?server=my_server&name=my_name
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.../webrtc.html?server=my_server&name=my_name
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