Increase testclient timeout from 1 to 5 seconds

BUG=4182
R=pthatcher@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/38839004

Cr-Commit-Position: refs/heads/master@{#8285}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8285 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
jlmiller@webrtc.org 2015-02-07 22:37:59 +00:00
parent fe19699a20
commit ec499beaf5
5 changed files with 37 additions and 25 deletions

View File

@ -34,7 +34,7 @@ TestClient::~TestClient() {
bool TestClient::CheckConnState(AsyncPacketSocket::State state) {
// Wait for our timeout value until the socket reaches the desired state.
uint32 end = TimeAfter(kTimeout);
uint32 end = TimeAfter(kTimeoutMs);
while (socket_->GetState() != state && TimeUntil(end) > 0)
Thread::Current()->ProcessMessages(1);
return (socket_->GetState() == state);
@ -51,10 +51,10 @@ int TestClient::SendTo(const char* buf, size_t size,
return socket_->SendTo(buf, size, dest, options);
}
TestClient::Packet* TestClient::NextPacket() {
TestClient::Packet* TestClient::NextPacket(int timeout_ms) {
// If no packets are currently available, we go into a get/dispatch loop for
// at most 1 second. If, during the loop, a packet arrives, then we can stop
// early and return it.
// at most timeout_ms. If, during the loop, a packet arrives, then we can
// stop early and return it.
// Note that the case where no packet arrives is important. We often want to
// test that a packet does not arrive.
@ -63,7 +63,7 @@ TestClient::Packet* TestClient::NextPacket() {
// Pumping another thread's queue could lead to messages being dispatched from
// the wrong thread to non-thread-safe objects.
uint32 end = TimeAfter(kTimeout);
uint32 end = TimeAfter(timeout_ms);
while (TimeUntil(end) > 0) {
{
CritScope cs(&crit_);
@ -88,7 +88,7 @@ TestClient::Packet* TestClient::NextPacket() {
bool TestClient::CheckNextPacket(const char* buf, size_t size,
SocketAddress* addr) {
bool res = false;
Packet* packet = NextPacket();
Packet* packet = NextPacket(kTimeoutMs);
if (packet) {
res = (packet->size == size && memcmp(packet->buf, buf, size) == 0);
if (addr)
@ -100,7 +100,7 @@ bool TestClient::CheckNextPacket(const char* buf, size_t size,
bool TestClient::CheckNoPacket() {
bool res;
Packet* packet = NextPacket();
Packet* packet = NextPacket(kNoPacketTimeoutMs);
res = (packet == NULL);
delete packet;
return res;

View File

@ -32,6 +32,9 @@ class TestClient : public sigslot::has_slots<> {
size_t size;
};
// Default timeout for NextPacket reads.
static const int kTimeoutMs = 5000;
// Creates a client that will send and receive with the given socket and
// will post itself messages with the given thread.
explicit TestClient(AsyncPacketSocket* socket);
@ -55,9 +58,9 @@ class TestClient : public sigslot::has_slots<> {
int SendTo(const char* buf, size_t size, const SocketAddress& dest);
// Returns the next packet received by the client or 0 if none is received
// within a reasonable amount of time. The caller must delete the packet
// within the specified timeout. The caller must delete the packet
// when done with it.
Packet* NextPacket();
Packet* NextPacket(int timeout_ms);
// Checks that the next packet has the given contents. Returns the remote
// address that the packet was sent from.
@ -72,7 +75,8 @@ class TestClient : public sigslot::has_slots<> {
bool ready_to_send() const;
private:
static const int kTimeout = 1000;
// Timeout for reads when no packet is expected.
static const int kNoPacketTimeoutMs = 1000;
// Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist.
Socket::ConnState GetState();
// Slot for packets read on the socket.

View File

@ -736,7 +736,7 @@ class VirtualSocketServerTest : public testing::Test {
// Test cross-family datagram sending between a client bound to client_addr
// and a server bound to server_addr. shouldSucceed indicates if sending is
// expected to succed or not.
// expected to succeed or not.
void CrossFamilyDatagramTest(const SocketAddress& client_addr,
const SocketAddress& server_addr,
bool shouldSucceed) {
@ -759,7 +759,7 @@ class VirtualSocketServerTest : public testing::Test {
EXPECT_EQ(client1_addr, bound_server_addr);
} else {
EXPECT_EQ(-1, client2->SendTo("foo", 3, bound_server_addr));
EXPECT_FALSE(client1->CheckNextPacket("foo", 3, 0));
EXPECT_TRUE(client1->CheckNoPacket());
}
}

View File

@ -96,6 +96,13 @@ class RelayServerTest : public testing::Test {
client->SendTo(data, len, addr);
}
bool Receive1Fails() {
return client1_.get()->CheckNoPacket();
}
bool Receive2Fails() {
return client2_.get()->CheckNoPacket();
}
StunMessage* Receive1() {
return Receive(client1_.get());
}
@ -110,7 +117,8 @@ class RelayServerTest : public testing::Test {
}
StunMessage* Receive(rtc::TestClient* client) {
StunMessage* msg = NULL;
rtc::TestClient::Packet* packet = client->NextPacket();
rtc::TestClient::Packet* packet =
client->NextPacket(rtc::TestClient::kTimeoutMs);
if (packet) {
rtc::ByteBuffer buf(packet->buf, packet->size);
msg = new RelayMessage();
@ -121,7 +129,8 @@ class RelayServerTest : public testing::Test {
}
std::string ReceiveRaw(rtc::TestClient* client) {
std::string raw;
rtc::TestClient::Packet* packet = client->NextPacket();
rtc::TestClient::Packet* packet =
client->NextPacket(rtc::TestClient::kTimeoutMs);
if (packet) {
raw = std::string(packet->buf, packet->size);
delete packet;
@ -174,12 +183,8 @@ class RelayServerTest : public testing::Test {
// Send a complete nonsense message and verify that it is eaten.
TEST_F(RelayServerTest, TestBadRequest) {
rtc::scoped_ptr<StunMessage> res;
SendRaw1(bad, static_cast<int>(strlen(bad)));
res.reset(Receive1());
ASSERT_TRUE(!res);
ASSERT_TRUE(Receive1Fails());
}
// Send an allocate request without a username and verify it is rejected.
@ -310,7 +315,7 @@ TEST_F(RelayServerTest, TestRemoteBind) {
EXPECT_EQ(client2_addr.ipaddr(), src_addr->ipaddr());
EXPECT_EQ(client2_addr.port(), src_addr->port());
EXPECT_TRUE(Receive2() == NULL);
EXPECT_TRUE(Receive2Fails());
}
// Send a complete nonsense message to the established connection and verify
@ -320,8 +325,8 @@ TEST_F(RelayServerTest, TestRemoteBadRequest) {
Bind();
SendRaw1(bad, static_cast<int>(strlen(bad)));
EXPECT_TRUE(Receive1() == NULL);
EXPECT_TRUE(Receive2() == NULL);
EXPECT_TRUE(Receive1Fails());
EXPECT_TRUE(Receive2Fails());
}
// Send a send request without a username and verify it is rejected.

View File

@ -46,9 +46,13 @@ class StunServerTest : public testing::Test {
void Send(const char* buf, int len) {
client_->SendTo(buf, len, server_addr);
}
bool ReceiveFails() {
return(client_->CheckNoPacket());
}
StunMessage* Receive() {
StunMessage* msg = NULL;
rtc::TestClient::Packet* packet = client_->NextPacket();
rtc::TestClient::Packet* packet =
client_->NextPacket(rtc::TestClient::kTimeoutMs);
if (packet) {
rtc::ByteBuffer buf(packet->buf, packet->size);
msg = new StunMessage();
@ -104,6 +108,5 @@ TEST_F(StunServerTest, TestBad) {
"look anything like a normal stun message";
Send(bad, static_cast<int>(strlen(bad)));
StunMessage* msg = Receive();
ASSERT_TRUE(msg == NULL);
ASSERT_TRUE(ReceiveFails());
}