Roll chromium_revision 214260:217707 and gflags 45:84
gflags roll is needed mostly to pick up fixes for warnings triggered by newer compiler/settings pulled in by the chromium roll. Had to switch from the old google-gflags project the current gflags project to pick up this fix (see https://code.google.com/p/gflags/source/detail?r=74 for details). Update android build.xml file to reflect tools moves in new SDK pulled in by the chromium_revision roll. R=niklas.enbom@webrtc.org, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/2043004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4555 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
parent
cc9238e385
commit
dde7d4c6ed
2
.gitignore
vendored
2
.gitignore
vendored
@ -54,8 +54,8 @@
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/third_party/directxsdk
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/third_party/expat
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/third_party/gaeunit
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/third_party/gflags/src
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/third_party/gold
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/third_party/google-gflags/src
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/third_party/google-visualization-python
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/third_party/icu
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/third_party/jsoncpp
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6
DEPS
6
DEPS
@ -10,7 +10,7 @@ vars = {
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# If you do not know, use the full path while defining your new deps entry.
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"googlecode_url": "http://%s.googlecode.com/svn",
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"chromium_trunk" : "http://src.chromium.org/svn/trunk",
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"chromium_revision": "214260",
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"chromium_revision": "217707",
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# A small subset of WebKit is needed for the Android Python test framework.
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"webkit_trunk": "http://src.chromium.org/blink/trunk",
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@ -41,8 +41,8 @@ deps = {
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"third_party/expat":
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Var("chromium_trunk") + "/src/third_party/expat@" + Var("chromium_revision"),
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"third_party/google-gflags/src":
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(Var("googlecode_url") % "google-gflags") + "/trunk/src@45",
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"third_party/gflags/src":
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(Var("googlecode_url") % "gflags") + "/trunk/src@84",
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"third_party/icu/":
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From("chromium_deps", "src/third_party/icu"),
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@ -1,5 +1,5 @@
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URL: http://code.google.com/p/google-gflags/
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Version: 1.5
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URL: http://code.google.com/p/gflags/
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Version: 2.0
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License: New BSD
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License File: LICENSE
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@ -11,3 +11,5 @@ string, and the ability to define flags in the source file in which
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they're used.
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Local Modifications: None
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@ -119,6 +119,11 @@ typedef unsigned __int64 uint64;
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#error Do not know how to define a 32-bit integer quantity on your system
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#endif
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// TODO(kjellander): update generated .h's for new gflags.
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// https://code.google.com/p/webrtc/issues/detail?id=2251
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extern const char* VersionString();
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extern void SetVersionString(const std::string& version);
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// --------------------------------------------------------------------
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// To actually define a flag in a file, use DEFINE_bool,
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// DEFINE_string, etc. at the bottom of this file. You may also find
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@ -184,6 +189,8 @@ struct CommandLineFlagInfo {
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bool is_default; // true if the flag has the default value and
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// has not been set explicitly from the cmdline
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// or via SetCommandLineOption
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const void* flag_ptr;
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};
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// Using this inside of a validator is a recipe for a deadlock.
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@ -387,7 +394,7 @@ extern void AllowCommandLineReparsing();
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// since their flags are not registered until they are loaded.
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// Returns the index (into the original argv) of the first non-flag
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// argument. (If remove_flags is true, will always return 1.)
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extern uint32 ReparseCommandLineNonHelpFlags();
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extern void ReparseCommandLineNonHelpFlags();
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// Clean up memory allocated by flags. This is only needed to reduce
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// the quantity of "potentially leaked" reports emitted by memory
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@ -119,6 +119,11 @@ typedef unsigned __int64 uint64;
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#error Do not know how to define a 32-bit integer quantity on your system
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#endif
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// TODO(kjellander): update generated .h's for new gflags.
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// https://code.google.com/p/webrtc/issues/detail?id=2251
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extern const char* VersionString();
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extern void SetVersionString(const std::string& version);
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// --------------------------------------------------------------------
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// To actually define a flag in a file, use DEFINE_bool,
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// DEFINE_string, etc. at the bottom of this file. You may also find
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@ -184,6 +189,8 @@ struct CommandLineFlagInfo {
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bool is_default; // true if the flag has the default value and
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// has not been set explicitly from the cmdline
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// or via SetCommandLineOption
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const void* flag_ptr;
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};
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// Using this inside of a validator is a recipe for a deadlock.
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@ -387,7 +394,7 @@ extern void AllowCommandLineReparsing();
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// since their flags are not registered until they are loaded.
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// Returns the index (into the original argv) of the first non-flag
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// argument. (If remove_flags is true, will always return 1.)
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extern uint32 ReparseCommandLineNonHelpFlags();
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extern void ReparseCommandLineNonHelpFlags();
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// Clean up memory allocated by flags. This is only needed to reduce
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// the quantity of "potentially leaked" reports emitted by memory
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@ -119,6 +119,11 @@ typedef unsigned __int64 uint64;
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#error Do not know how to define a 32-bit integer quantity on your system
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#endif
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// TODO(kjellander): update generated .h's for new gflags.
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// https://code.google.com/p/webrtc/issues/detail?id=2251
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extern const char* VersionString();
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extern void SetVersionString(const std::string& version);
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// --------------------------------------------------------------------
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// To actually define a flag in a file, use DEFINE_bool,
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// DEFINE_string, etc. at the bottom of this file. You may also find
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@ -184,6 +189,8 @@ struct CommandLineFlagInfo {
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bool is_default; // true if the flag has the default value and
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// has not been set explicitly from the cmdline
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// or via SetCommandLineOption
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const void* flag_ptr;
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};
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// Using this inside of a validator is a recipe for a deadlock.
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@ -387,7 +394,7 @@ extern void AllowCommandLineReparsing();
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// since their flags are not registered until they are loaded.
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// Returns the index (into the original argv) of the first non-flag
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// argument. (If remove_flags is true, will always return 1.)
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extern uint32 ReparseCommandLineNonHelpFlags();
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extern void ReparseCommandLineNonHelpFlags();
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// Clean up memory allocated by flags. This is only needed to reduce
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// the quantity of "potentially leaked" reports emitted by memory
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@ -119,6 +119,11 @@ typedef unsigned __int64 uint64;
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#error Do not know how to define a 32-bit integer quantity on your system
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#endif
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// TODO(kjellander): update generated .h's for new gflags.
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// https://code.google.com/p/webrtc/issues/detail?id=2251
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extern const char* VersionString();
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extern void SetVersionString(const std::string& version);
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// --------------------------------------------------------------------
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// To actually define a flag in a file, use DEFINE_bool,
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// DEFINE_string, etc. at the bottom of this file. You may also find
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@ -184,6 +189,8 @@ struct CommandLineFlagInfo {
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bool is_default; // true if the flag has the default value and
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// has not been set explicitly from the cmdline
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// or via SetCommandLineOption
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const void* flag_ptr;
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};
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// Using this inside of a validator is a recipe for a deadlock.
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@ -387,7 +394,7 @@ extern void AllowCommandLineReparsing();
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// since their flags are not registered until they are loaded.
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// Returns the index (into the original argv) of the first non-flag
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// argument. (If remove_flags is true, will always return 1.)
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extern uint32 ReparseCommandLineNonHelpFlags();
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extern void ReparseCommandLineNonHelpFlags();
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// Clean up memory allocated by flags. This is only needed to reduce
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// the quantity of "potentially leaked" reports emitted by memory
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592
third_party/gflags/gen/arch/linux/x64/include/gflags/gflags.h
vendored
Normal file
592
third_party/gflags/gen/arch/linux/x64/include/gflags/gflags.h
vendored
Normal file
@ -0,0 +1,592 @@
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// Copyright (c) 2006, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ---
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// Author: Ray Sidney
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// Revamped and reorganized by Craig Silverstein
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//
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// This is the file that should be included by any file which declares
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// or defines a command line flag or wants to parse command line flags
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// or print a program usage message (which will include information about
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// flags). Executive summary, in the form of an example foo.cc file:
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//
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// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
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// #include "validators.h" // hypothetical file defining ValidateIsFile()
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//
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// DEFINE_int32(end, 1000, "The last record to read");
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//
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// DEFINE_string(filename, "my_file.txt", "The file to read");
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// // Crash if the specified file does not exist.
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// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
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// &ValidateIsFile);
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//
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// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
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//
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// void MyFunc() {
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// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
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// }
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//
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// Then, at the command-line:
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// ./foo --noverbose --start=5 --end=100
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//
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// For more details, see
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// doc/gflags.html
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//
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// --- A note about thread-safety:
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//
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// We describe many functions in this routine as being thread-hostile,
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// thread-compatible, or thread-safe. Here are the meanings we use:
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//
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// thread-safe: it is safe for multiple threads to call this routine
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// (or, when referring to a class, methods of this class)
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// concurrently.
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// thread-hostile: it is not safe for multiple threads to call this
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// routine (or methods of this class) concurrently. In gflags,
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// most thread-hostile routines are intended to be called early in,
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// or even before, main() -- that is, before threads are spawned.
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// thread-compatible: it is safe for multiple threads to read from
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// this variable (when applied to variables), or to call const
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// methods of this class (when applied to classes), as long as no
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// other thread is writing to the variable or calling non-const
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// methods of this class.
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#ifndef GOOGLE_GFLAGS_H_
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#define GOOGLE_GFLAGS_H_
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#include <string>
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#include <vector>
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// We care a lot about number of bits things take up. Unfortunately,
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// systems define their bit-specific ints in a lot of different ways.
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// We use our own way, and have a typedef to get there.
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// Note: these commands below may look like "#if 1" or "#if 0", but
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// that's because they were constructed that way at ./configure time.
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// Look at gflags.h.in to see how they're calculated (based on your config).
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#if 1
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#include <stdint.h> // the normal place uint16_t is defined
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#endif
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#if 1
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#include <sys/types.h> // the normal place u_int16_t is defined
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#endif
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#if 1
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#include <inttypes.h> // a third place for uint16_t or u_int16_t
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#endif
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namespace google {
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#if 1 // the C99 format
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typedef int32_t int32;
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typedef uint32_t uint32;
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typedef int64_t int64;
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typedef uint64_t uint64;
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#elif 1 // the BSD format
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typedef int32_t int32;
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typedef u_int32_t uint32;
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typedef int64_t int64;
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typedef u_int64_t uint64;
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#elif 0 // the windows (vc7) format
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typedef __int32 int32;
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typedef unsigned __int32 uint32;
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typedef __int64 int64;
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typedef unsigned __int64 uint64;
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#else
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#error Do not know how to define a 32-bit integer quantity on your system
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#endif
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|
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// TODO(kjellander): update generated .h's for new gflags.
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// https://code.google.com/p/webrtc/issues/detail?id=2251
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extern const char* VersionString();
|
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extern void SetVersionString(const std::string& version);
|
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|
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// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
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// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
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// when the flag is parsed from the commandline, or is later set via
|
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// SetCommandLineOption, we call the validation function. It is _not_
|
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// called when you assign the value to the flag directly using the = operator.
|
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//
|
||||
// The validation function should return true if the flag value is valid, and
|
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// false otherwise. If the function returns false for the new setting of the
|
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// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
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//
|
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// This function is safe to call at global construct time (as in the
|
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// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
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// return false;
|
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// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
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// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
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bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
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bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
const void* flag_ptr;
|
||||
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern void ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
592
third_party/gflags/gen/arch/mac/ia32/include/gflags/gflags.h
vendored
Normal file
592
third_party/gflags/gen/arch/mac/ia32/include/gflags/gflags.h
vendored
Normal file
@ -0,0 +1,592 @@
|
||||
// Copyright (c) 2006, Google Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// ---
|
||||
// Author: Ray Sidney
|
||||
// Revamped and reorganized by Craig Silverstein
|
||||
//
|
||||
// This is the file that should be included by any file which declares
|
||||
// or defines a command line flag or wants to parse command line flags
|
||||
// or print a program usage message (which will include information about
|
||||
// flags). Executive summary, in the form of an example foo.cc file:
|
||||
//
|
||||
// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
||||
// #include "validators.h" // hypothetical file defining ValidateIsFile()
|
||||
//
|
||||
// DEFINE_int32(end, 1000, "The last record to read");
|
||||
//
|
||||
// DEFINE_string(filename, "my_file.txt", "The file to read");
|
||||
// // Crash if the specified file does not exist.
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
|
||||
// &ValidateIsFile);
|
||||
//
|
||||
// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
||||
//
|
||||
// void MyFunc() {
|
||||
// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
||||
// }
|
||||
//
|
||||
// Then, at the command-line:
|
||||
// ./foo --noverbose --start=5 --end=100
|
||||
//
|
||||
// For more details, see
|
||||
// doc/gflags.html
|
||||
//
|
||||
// --- A note about thread-safety:
|
||||
//
|
||||
// We describe many functions in this routine as being thread-hostile,
|
||||
// thread-compatible, or thread-safe. Here are the meanings we use:
|
||||
//
|
||||
// thread-safe: it is safe for multiple threads to call this routine
|
||||
// (or, when referring to a class, methods of this class)
|
||||
// concurrently.
|
||||
// thread-hostile: it is not safe for multiple threads to call this
|
||||
// routine (or methods of this class) concurrently. In gflags,
|
||||
// most thread-hostile routines are intended to be called early in,
|
||||
// or even before, main() -- that is, before threads are spawned.
|
||||
// thread-compatible: it is safe for multiple threads to read from
|
||||
// this variable (when applied to variables), or to call const
|
||||
// methods of this class (when applied to classes), as long as no
|
||||
// other thread is writing to the variable or calling non-const
|
||||
// methods of this class.
|
||||
|
||||
#ifndef GOOGLE_GFLAGS_H_
|
||||
#define GOOGLE_GFLAGS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// We care a lot about number of bits things take up. Unfortunately,
|
||||
// systems define their bit-specific ints in a lot of different ways.
|
||||
// We use our own way, and have a typedef to get there.
|
||||
// Note: these commands below may look like "#if 1" or "#if 0", but
|
||||
// that's because they were constructed that way at ./configure time.
|
||||
// Look at gflags.h.in to see how they're calculated (based on your config).
|
||||
#if 1
|
||||
#include <stdint.h> // the normal place uint16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <sys/types.h> // the normal place u_int16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
||||
#endif
|
||||
|
||||
namespace google {
|
||||
|
||||
#if 1 // the C99 format
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#elif 1 // the BSD format
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
#elif 0 // the windows (vc7) format
|
||||
typedef __int32 int32;
|
||||
typedef unsigned __int32 uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
#else
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// TODO(kjellander): update generated .h's for new gflags.
|
||||
// https://code.google.com/p/webrtc/issues/detail?id=2251
|
||||
extern const char* VersionString();
|
||||
extern void SetVersionString(const std::string& version);
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
||||
// when the flag is parsed from the commandline, or is later set via
|
||||
// SetCommandLineOption, we call the validation function. It is _not_
|
||||
// called when you assign the value to the flag directly using the = operator.
|
||||
//
|
||||
// The validation function should return true if the flag value is valid, and
|
||||
// false otherwise. If the function returns false for the new setting of the
|
||||
// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
||||
//
|
||||
// This function is safe to call at global construct time (as in the
|
||||
// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
||||
// return false;
|
||||
// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
||||
bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
||||
bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
const void* flag_ptr;
|
||||
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern void ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
592
third_party/gflags/gen/arch/mac/x64/include/gflags/gflags.h
vendored
Normal file
592
third_party/gflags/gen/arch/mac/x64/include/gflags/gflags.h
vendored
Normal file
@ -0,0 +1,592 @@
|
||||
// Copyright (c) 2006, Google Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// ---
|
||||
// Author: Ray Sidney
|
||||
// Revamped and reorganized by Craig Silverstein
|
||||
//
|
||||
// This is the file that should be included by any file which declares
|
||||
// or defines a command line flag or wants to parse command line flags
|
||||
// or print a program usage message (which will include information about
|
||||
// flags). Executive summary, in the form of an example foo.cc file:
|
||||
//
|
||||
// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
||||
// #include "validators.h" // hypothetical file defining ValidateIsFile()
|
||||
//
|
||||
// DEFINE_int32(end, 1000, "The last record to read");
|
||||
//
|
||||
// DEFINE_string(filename, "my_file.txt", "The file to read");
|
||||
// // Crash if the specified file does not exist.
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
|
||||
// &ValidateIsFile);
|
||||
//
|
||||
// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
||||
//
|
||||
// void MyFunc() {
|
||||
// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
||||
// }
|
||||
//
|
||||
// Then, at the command-line:
|
||||
// ./foo --noverbose --start=5 --end=100
|
||||
//
|
||||
// For more details, see
|
||||
// doc/gflags.html
|
||||
//
|
||||
// --- A note about thread-safety:
|
||||
//
|
||||
// We describe many functions in this routine as being thread-hostile,
|
||||
// thread-compatible, or thread-safe. Here are the meanings we use:
|
||||
//
|
||||
// thread-safe: it is safe for multiple threads to call this routine
|
||||
// (or, when referring to a class, methods of this class)
|
||||
// concurrently.
|
||||
// thread-hostile: it is not safe for multiple threads to call this
|
||||
// routine (or methods of this class) concurrently. In gflags,
|
||||
// most thread-hostile routines are intended to be called early in,
|
||||
// or even before, main() -- that is, before threads are spawned.
|
||||
// thread-compatible: it is safe for multiple threads to read from
|
||||
// this variable (when applied to variables), or to call const
|
||||
// methods of this class (when applied to classes), as long as no
|
||||
// other thread is writing to the variable or calling non-const
|
||||
// methods of this class.
|
||||
|
||||
#ifndef GOOGLE_GFLAGS_H_
|
||||
#define GOOGLE_GFLAGS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// We care a lot about number of bits things take up. Unfortunately,
|
||||
// systems define their bit-specific ints in a lot of different ways.
|
||||
// We use our own way, and have a typedef to get there.
|
||||
// Note: these commands below may look like "#if 1" or "#if 0", but
|
||||
// that's because they were constructed that way at ./configure time.
|
||||
// Look at gflags.h.in to see how they're calculated (based on your config).
|
||||
#if 1
|
||||
#include <stdint.h> // the normal place uint16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <sys/types.h> // the normal place u_int16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
||||
#endif
|
||||
|
||||
namespace google {
|
||||
|
||||
#if 1 // the C99 format
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#elif 1 // the BSD format
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
#elif 0 // the windows (vc7) format
|
||||
typedef __int32 int32;
|
||||
typedef unsigned __int32 uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
#else
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// TODO(kjellander): update generated .h's for new gflags.
|
||||
// https://code.google.com/p/webrtc/issues/detail?id=2251
|
||||
extern const char* VersionString();
|
||||
extern void SetVersionString(const std::string& version);
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
||||
// when the flag is parsed from the commandline, or is later set via
|
||||
// SetCommandLineOption, we call the validation function. It is _not_
|
||||
// called when you assign the value to the flag directly using the = operator.
|
||||
//
|
||||
// The validation function should return true if the flag value is valid, and
|
||||
// false otherwise. If the function returns false for the new setting of the
|
||||
// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
||||
//
|
||||
// This function is safe to call at global construct time (as in the
|
||||
// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
||||
// return false;
|
||||
// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
||||
bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
||||
bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
const void* flag_ptr;
|
||||
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern void ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
@ -142,6 +142,11 @@ typedef unsigned __int64 uint64;
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// TODO(kjellander): update generated .h's for new gflags.
|
||||
// https://code.google.com/p/webrtc/issues/detail?id=2251
|
||||
extern const char* VersionString();
|
||||
extern void SetVersionString(const std::string& version);
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
@ -207,6 +212,7 @@ struct GFLAGS_DLL_DECL CommandLineFlagInfo {
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
const void* flag_ptr;
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
@ -406,7 +412,7 @@ extern GFLAGS_DLL_DECL void AllowCommandLineReparsing();
|
||||
// not as a separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
extern GFLAGS_DLL_DECL uint32 ReparseCommandLineNonHelpFlags();
|
||||
extern GFLAGS_DLL_DECL void ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
@ -142,6 +142,11 @@ typedef unsigned __int64 uint64;
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// TODO(kjellander): update generated .h's for new gflags.
|
||||
// https://code.google.com/p/webrtc/issues/detail?id=2251
|
||||
extern const char* VersionString();
|
||||
extern void SetVersionString(const std::string& version);
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
@ -207,6 +212,8 @@ struct GFLAGS_DLL_DECL CommandLineFlagInfo {
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
const void* flag_ptr;
|
||||
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
@ -406,7 +413,7 @@ extern GFLAGS_DLL_DECL void AllowCommandLineReparsing();
|
||||
// not as a separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
extern GFLAGS_DLL_DECL uint32 ReparseCommandLineNonHelpFlags();
|
||||
extern GFLAGS_DLL_DECL void ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
@ -14,12 +14,12 @@
|
||||
|
||||
{
|
||||
'variables': {
|
||||
'gflags_root': '<(DEPTH)/third_party/google-gflags',
|
||||
'gflags_root': '<(DEPTH)/third_party/gflags',
|
||||
'gflags_gen_arch_root': '<(gflags_root)/gen/arch/<(OS)/<(target_arch)',
|
||||
},
|
||||
'targets': [
|
||||
{
|
||||
'target_name': 'google-gflags',
|
||||
'target_name': 'gflags',
|
||||
'type': 'static_library',
|
||||
'include_dirs': [
|
||||
'<(gflags_gen_arch_root)/include/private', # For config.h
|
||||
@ -55,8 +55,8 @@
|
||||
'sources': [
|
||||
'src/windows/port.cc',
|
||||
],
|
||||
# Suppress warnings about WIN32_LEAN_AND_MEAN.
|
||||
'msvs_disabled_warnings': [4005,],
|
||||
# Suppress warnings about WIN32_LEAN_AND_MEAN and size_t truncation.
|
||||
'msvs_disabled_warnings': [4005, 4267],
|
||||
}],
|
||||
# TODO(andrew): Look into fixing this warning upstream:
|
||||
# http://code.google.com/p/webrtc/issues/detail?id=760
|
@ -1,585 +0,0 @@
|
||||
// Copyright (c) 2006, Google Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// ---
|
||||
// Author: Ray Sidney
|
||||
// Revamped and reorganized by Craig Silverstein
|
||||
//
|
||||
// This is the file that should be included by any file which declares
|
||||
// or defines a command line flag or wants to parse command line flags
|
||||
// or print a program usage message (which will include information about
|
||||
// flags). Executive summary, in the form of an example foo.cc file:
|
||||
//
|
||||
// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
||||
// #include "validators.h" // hypothetical file defining ValidateIsFile()
|
||||
//
|
||||
// DEFINE_int32(end, 1000, "The last record to read");
|
||||
//
|
||||
// DEFINE_string(filename, "my_file.txt", "The file to read");
|
||||
// // Crash if the specified file does not exist.
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
|
||||
// &ValidateIsFile);
|
||||
//
|
||||
// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
||||
//
|
||||
// void MyFunc() {
|
||||
// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
||||
// }
|
||||
//
|
||||
// Then, at the command-line:
|
||||
// ./foo --noverbose --start=5 --end=100
|
||||
//
|
||||
// For more details, see
|
||||
// doc/gflags.html
|
||||
//
|
||||
// --- A note about thread-safety:
|
||||
//
|
||||
// We describe many functions in this routine as being thread-hostile,
|
||||
// thread-compatible, or thread-safe. Here are the meanings we use:
|
||||
//
|
||||
// thread-safe: it is safe for multiple threads to call this routine
|
||||
// (or, when referring to a class, methods of this class)
|
||||
// concurrently.
|
||||
// thread-hostile: it is not safe for multiple threads to call this
|
||||
// routine (or methods of this class) concurrently. In gflags,
|
||||
// most thread-hostile routines are intended to be called early in,
|
||||
// or even before, main() -- that is, before threads are spawned.
|
||||
// thread-compatible: it is safe for multiple threads to read from
|
||||
// this variable (when applied to variables), or to call const
|
||||
// methods of this class (when applied to classes), as long as no
|
||||
// other thread is writing to the variable or calling non-const
|
||||
// methods of this class.
|
||||
|
||||
#ifndef GOOGLE_GFLAGS_H_
|
||||
#define GOOGLE_GFLAGS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// We care a lot about number of bits things take up. Unfortunately,
|
||||
// systems define their bit-specific ints in a lot of different ways.
|
||||
// We use our own way, and have a typedef to get there.
|
||||
// Note: these commands below may look like "#if 1" or "#if 0", but
|
||||
// that's because they were constructed that way at ./configure time.
|
||||
// Look at gflags.h.in to see how they're calculated (based on your config).
|
||||
#if 1
|
||||
#include <stdint.h> // the normal place uint16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <sys/types.h> // the normal place u_int16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
||||
#endif
|
||||
|
||||
namespace google {
|
||||
|
||||
#if 1 // the C99 format
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#elif 1 // the BSD format
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
#elif 0 // the windows (vc7) format
|
||||
typedef __int32 int32;
|
||||
typedef unsigned __int32 uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
#else
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
||||
// when the flag is parsed from the commandline, or is later set via
|
||||
// SetCommandLineOption, we call the validation function. It is _not_
|
||||
// called when you assign the value to the flag directly using the = operator.
|
||||
//
|
||||
// The validation function should return true if the flag value is valid, and
|
||||
// false otherwise. If the function returns false for the new setting of the
|
||||
// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
||||
//
|
||||
// This function is safe to call at global construct time (as in the
|
||||
// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
||||
// return false;
|
||||
// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
||||
bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
||||
bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
@ -1,585 +0,0 @@
|
||||
// Copyright (c) 2006, Google Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// ---
|
||||
// Author: Ray Sidney
|
||||
// Revamped and reorganized by Craig Silverstein
|
||||
//
|
||||
// This is the file that should be included by any file which declares
|
||||
// or defines a command line flag or wants to parse command line flags
|
||||
// or print a program usage message (which will include information about
|
||||
// flags). Executive summary, in the form of an example foo.cc file:
|
||||
//
|
||||
// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
||||
// #include "validators.h" // hypothetical file defining ValidateIsFile()
|
||||
//
|
||||
// DEFINE_int32(end, 1000, "The last record to read");
|
||||
//
|
||||
// DEFINE_string(filename, "my_file.txt", "The file to read");
|
||||
// // Crash if the specified file does not exist.
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
|
||||
// &ValidateIsFile);
|
||||
//
|
||||
// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
||||
//
|
||||
// void MyFunc() {
|
||||
// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
||||
// }
|
||||
//
|
||||
// Then, at the command-line:
|
||||
// ./foo --noverbose --start=5 --end=100
|
||||
//
|
||||
// For more details, see
|
||||
// doc/gflags.html
|
||||
//
|
||||
// --- A note about thread-safety:
|
||||
//
|
||||
// We describe many functions in this routine as being thread-hostile,
|
||||
// thread-compatible, or thread-safe. Here are the meanings we use:
|
||||
//
|
||||
// thread-safe: it is safe for multiple threads to call this routine
|
||||
// (or, when referring to a class, methods of this class)
|
||||
// concurrently.
|
||||
// thread-hostile: it is not safe for multiple threads to call this
|
||||
// routine (or methods of this class) concurrently. In gflags,
|
||||
// most thread-hostile routines are intended to be called early in,
|
||||
// or even before, main() -- that is, before threads are spawned.
|
||||
// thread-compatible: it is safe for multiple threads to read from
|
||||
// this variable (when applied to variables), or to call const
|
||||
// methods of this class (when applied to classes), as long as no
|
||||
// other thread is writing to the variable or calling non-const
|
||||
// methods of this class.
|
||||
|
||||
#ifndef GOOGLE_GFLAGS_H_
|
||||
#define GOOGLE_GFLAGS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// We care a lot about number of bits things take up. Unfortunately,
|
||||
// systems define their bit-specific ints in a lot of different ways.
|
||||
// We use our own way, and have a typedef to get there.
|
||||
// Note: these commands below may look like "#if 1" or "#if 0", but
|
||||
// that's because they were constructed that way at ./configure time.
|
||||
// Look at gflags.h.in to see how they're calculated (based on your config).
|
||||
#if 1
|
||||
#include <stdint.h> // the normal place uint16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <sys/types.h> // the normal place u_int16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
||||
#endif
|
||||
|
||||
namespace google {
|
||||
|
||||
#if 1 // the C99 format
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#elif 1 // the BSD format
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
#elif 0 // the windows (vc7) format
|
||||
typedef __int32 int32;
|
||||
typedef unsigned __int32 uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
#else
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
||||
// when the flag is parsed from the commandline, or is later set via
|
||||
// SetCommandLineOption, we call the validation function. It is _not_
|
||||
// called when you assign the value to the flag directly using the = operator.
|
||||
//
|
||||
// The validation function should return true if the flag value is valid, and
|
||||
// false otherwise. If the function returns false for the new setting of the
|
||||
// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
||||
//
|
||||
// This function is safe to call at global construct time (as in the
|
||||
// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
||||
// return false;
|
||||
// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
||||
bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
||||
bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
@ -1,585 +0,0 @@
|
||||
// Copyright (c) 2006, Google Inc.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// ---
|
||||
// Author: Ray Sidney
|
||||
// Revamped and reorganized by Craig Silverstein
|
||||
//
|
||||
// This is the file that should be included by any file which declares
|
||||
// or defines a command line flag or wants to parse command line flags
|
||||
// or print a program usage message (which will include information about
|
||||
// flags). Executive summary, in the form of an example foo.cc file:
|
||||
//
|
||||
// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
||||
// #include "validators.h" // hypothetical file defining ValidateIsFile()
|
||||
//
|
||||
// DEFINE_int32(end, 1000, "The last record to read");
|
||||
//
|
||||
// DEFINE_string(filename, "my_file.txt", "The file to read");
|
||||
// // Crash if the specified file does not exist.
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_filename,
|
||||
// &ValidateIsFile);
|
||||
//
|
||||
// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
||||
//
|
||||
// void MyFunc() {
|
||||
// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
||||
// }
|
||||
//
|
||||
// Then, at the command-line:
|
||||
// ./foo --noverbose --start=5 --end=100
|
||||
//
|
||||
// For more details, see
|
||||
// doc/gflags.html
|
||||
//
|
||||
// --- A note about thread-safety:
|
||||
//
|
||||
// We describe many functions in this routine as being thread-hostile,
|
||||
// thread-compatible, or thread-safe. Here are the meanings we use:
|
||||
//
|
||||
// thread-safe: it is safe for multiple threads to call this routine
|
||||
// (or, when referring to a class, methods of this class)
|
||||
// concurrently.
|
||||
// thread-hostile: it is not safe for multiple threads to call this
|
||||
// routine (or methods of this class) concurrently. In gflags,
|
||||
// most thread-hostile routines are intended to be called early in,
|
||||
// or even before, main() -- that is, before threads are spawned.
|
||||
// thread-compatible: it is safe for multiple threads to read from
|
||||
// this variable (when applied to variables), or to call const
|
||||
// methods of this class (when applied to classes), as long as no
|
||||
// other thread is writing to the variable or calling non-const
|
||||
// methods of this class.
|
||||
|
||||
#ifndef GOOGLE_GFLAGS_H_
|
||||
#define GOOGLE_GFLAGS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// We care a lot about number of bits things take up. Unfortunately,
|
||||
// systems define their bit-specific ints in a lot of different ways.
|
||||
// We use our own way, and have a typedef to get there.
|
||||
// Note: these commands below may look like "#if 1" or "#if 0", but
|
||||
// that's because they were constructed that way at ./configure time.
|
||||
// Look at gflags.h.in to see how they're calculated (based on your config).
|
||||
#if 1
|
||||
#include <stdint.h> // the normal place uint16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <sys/types.h> // the normal place u_int16_t is defined
|
||||
#endif
|
||||
#if 1
|
||||
#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
||||
#endif
|
||||
|
||||
namespace google {
|
||||
|
||||
#if 1 // the C99 format
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#elif 1 // the BSD format
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
#elif 0 // the windows (vc7) format
|
||||
typedef __int32 int32;
|
||||
typedef unsigned __int32 uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
#else
|
||||
#error Do not know how to define a 32-bit integer quantity on your system
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// To actually define a flag in a file, use DEFINE_bool,
|
||||
// DEFINE_string, etc. at the bottom of this file. You may also find
|
||||
// it useful to register a validator with the flag. This ensures that
|
||||
// when the flag is parsed from the commandline, or is later set via
|
||||
// SetCommandLineOption, we call the validation function. It is _not_
|
||||
// called when you assign the value to the flag directly using the = operator.
|
||||
//
|
||||
// The validation function should return true if the flag value is valid, and
|
||||
// false otherwise. If the function returns false for the new setting of the
|
||||
// flag, the flag will retain its current value. If it returns false for the
|
||||
// default value, ParseCommandLineFlags() will die.
|
||||
//
|
||||
// This function is safe to call at global construct time (as in the
|
||||
// example below).
|
||||
//
|
||||
// Example use:
|
||||
// static bool ValidatePort(const char* flagname, int32 value) {
|
||||
// if (value > 0 && value < 32768) // value is ok
|
||||
// return true;
|
||||
// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
||||
// return false;
|
||||
// }
|
||||
// DEFINE_int32(port, 0, "What port to listen on");
|
||||
// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
||||
|
||||
// Returns true if successfully registered, false if not (because the
|
||||
// first argument doesn't point to a command-line flag, or because a
|
||||
// validator is already registered for this flag).
|
||||
bool RegisterFlagValidator(const bool* flag,
|
||||
bool (*validate_fn)(const char*, bool));
|
||||
bool RegisterFlagValidator(const int32* flag,
|
||||
bool (*validate_fn)(const char*, int32));
|
||||
bool RegisterFlagValidator(const int64* flag,
|
||||
bool (*validate_fn)(const char*, int64));
|
||||
bool RegisterFlagValidator(const uint64* flag,
|
||||
bool (*validate_fn)(const char*, uint64));
|
||||
bool RegisterFlagValidator(const double* flag,
|
||||
bool (*validate_fn)(const char*, double));
|
||||
bool RegisterFlagValidator(const std::string* flag,
|
||||
bool (*validate_fn)(const char*, const std::string&));
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// These methods are the best way to get access to info about the
|
||||
// list of commandline flags. Note that these routines are pretty slow.
|
||||
// GetAllFlags: mostly-complete info about the list, sorted by file.
|
||||
// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
||||
// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
||||
//
|
||||
// In addition to accessing flags, you can also access argv[0] (the program
|
||||
// name) and argv (the entire commandline), which we sock away a copy of.
|
||||
// These variables are static, so you should only set them once.
|
||||
|
||||
struct CommandLineFlagInfo {
|
||||
std::string name; // the name of the flag
|
||||
std::string type; // the type of the flag: int32, etc
|
||||
std::string description; // the "help text" associated with the flag
|
||||
std::string current_value; // the current value, as a string
|
||||
std::string default_value; // the default value, as a string
|
||||
std::string filename; // 'cleaned' version of filename holding the flag
|
||||
bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
||||
bool is_default; // true if the flag has the default value and
|
||||
// has not been set explicitly from the cmdline
|
||||
// or via SetCommandLineOption
|
||||
};
|
||||
|
||||
// Using this inside of a validator is a recipe for a deadlock.
|
||||
// TODO(wojtekm) Fix locking when validators are running, to make it safe to
|
||||
// call validators during ParseAllFlags.
|
||||
// Also make sure then to uncomment the corresponding unit test in
|
||||
// commandlineflags_unittest.sh
|
||||
extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
||||
// These two are actually defined in commandlineflags_reporting.cc.
|
||||
extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
||||
extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
||||
|
||||
// Create a descriptive string for a flag.
|
||||
// Goes to some trouble to make pretty line breaks.
|
||||
extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
||||
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetArgv(int argc, const char** argv);
|
||||
// The following functions are thread-safe as long as SetArgv() is
|
||||
// only called before any threads start.
|
||||
extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
||||
extern const char* GetArgv(); // all of argv as a string
|
||||
extern const char* GetArgv0(); // only argv0
|
||||
extern uint32 GetArgvSum(); // simple checksum of argv
|
||||
extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
||||
extern const char* ProgramInvocationShortName(); // basename(argv0)
|
||||
// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
||||
// called before any threads start.
|
||||
extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
||||
// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
||||
// commonly, via the DEFINE_foo macro). But if you need a bit more
|
||||
// control, we have programmatic ways to get/set the flags as well.
|
||||
// These programmatic ways to access flags are thread-safe, but direct
|
||||
// access is only thread-compatible.
|
||||
|
||||
// Return true iff the flagname was found.
|
||||
// OUTPUT is set to the flag's value, or unchanged if we return false.
|
||||
extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
||||
|
||||
// Return true iff the flagname was found. OUTPUT is set to the flag's
|
||||
// CommandLineFlagInfo or unchanged if we return false.
|
||||
extern bool GetCommandLineFlagInfo(const char* name,
|
||||
CommandLineFlagInfo* OUTPUT);
|
||||
|
||||
// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
||||
// Example usage, to check if a flag's value is currently the default value:
|
||||
// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
||||
extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
||||
|
||||
enum FlagSettingMode {
|
||||
// update the flag's value (can call this multiple times).
|
||||
SET_FLAGS_VALUE,
|
||||
// update the flag's value, but *only if* it has not yet been updated
|
||||
// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
||||
SET_FLAG_IF_DEFAULT,
|
||||
// set the flag's default value to this. If the flag has not yet updated
|
||||
// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
||||
// change the flag's current value to the new default value as well.
|
||||
SET_FLAGS_DEFAULT
|
||||
};
|
||||
|
||||
// Set a particular flag ("command line option"). Returns a string
|
||||
// describing the new value that the option has been set to. The
|
||||
// return value API is not well-specified, so basically just depend on
|
||||
// it to be empty if the setting failed for some reason -- the name is
|
||||
// not a valid flag name, or the value is not a valid value -- and
|
||||
// non-empty else.
|
||||
|
||||
// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
||||
extern std::string SetCommandLineOption(const char* name, const char* value);
|
||||
extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
||||
FlagSettingMode set_mode);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Saves the states (value, default value, whether the user has set
|
||||
// the flag, registered validators, etc) of all flags, and restores
|
||||
// them when the FlagSaver is destroyed. This is very useful in
|
||||
// tests, say, when you want to let your tests change the flags, but
|
||||
// make sure that they get reverted to the original states when your
|
||||
// test is complete.
|
||||
//
|
||||
// Example usage:
|
||||
// void TestFoo() {
|
||||
// FlagSaver s1;
|
||||
// FLAG_foo = false;
|
||||
// FLAG_bar = "some value";
|
||||
//
|
||||
// // test happens here. You can return at any time
|
||||
// // without worrying about restoring the FLAG values.
|
||||
// }
|
||||
//
|
||||
// Note: This class is marked with __attribute__((unused)) because all the
|
||||
// work is done in the constructor and destructor, so in the standard
|
||||
// usage example above, the compiler would complain that it's an
|
||||
// unused variable.
|
||||
//
|
||||
// This class is thread-safe.
|
||||
|
||||
class FlagSaver {
|
||||
public:
|
||||
FlagSaver();
|
||||
~FlagSaver();
|
||||
|
||||
private:
|
||||
class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
||||
|
||||
FlagSaver(const FlagSaver&); // no copying!
|
||||
void operator=(const FlagSaver&);
|
||||
} __attribute__ ((unused));
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
||||
|
||||
// This is often used for logging. TODO(csilvers): figure out a better way
|
||||
extern std::string CommandlineFlagsIntoString();
|
||||
// Usually where this is used, a FlagSaver should be used instead.
|
||||
extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
||||
const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
// These let you manually implement --flagfile functionality.
|
||||
// DEPRECATED.
|
||||
extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
||||
extern bool SaveCommandFlags(); // actually defined in google.cc !
|
||||
extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
||||
bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Useful routines for initializing flags from the environment.
|
||||
// In each case, if 'varname' does not exist in the environment
|
||||
// return defval. If 'varname' does exist but is not valid
|
||||
// (e.g., not a number for an int32 flag), abort with an error.
|
||||
// Otherwise, return the value. NOTE: for booleans, for true use
|
||||
// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
||||
|
||||
extern bool BoolFromEnv(const char *varname, bool defval);
|
||||
extern int32 Int32FromEnv(const char *varname, int32 defval);
|
||||
extern int64 Int64FromEnv(const char *varname, int64 defval);
|
||||
extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
||||
extern double DoubleFromEnv(const char *varname, double defval);
|
||||
extern const char *StringFromEnv(const char *varname, const char *defval);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// The next two functions parse commandlineflags from main():
|
||||
|
||||
// Set the "usage" message for this program. For example:
|
||||
// string usage("This program does nothing. Sample usage:\n");
|
||||
// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
||||
// SetUsageMessage(usage);
|
||||
// Do not include commandline flags in the usage: we do that for you!
|
||||
// Thread-hostile; meant to be called before any threads are spawned.
|
||||
extern void SetUsageMessage(const std::string& usage);
|
||||
|
||||
// Looks for flags in argv and parses them. Rearranges argv to put
|
||||
// flags first, or removes them entirely if remove_flags is true.
|
||||
// If a flag is defined more than once in the command line or flag
|
||||
// file, the last definition is used. Returns the index (into argv)
|
||||
// of the first non-flag argument.
|
||||
// See top-of-file for more details on this function.
|
||||
#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
||||
extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
#endif
|
||||
|
||||
|
||||
// Calls to ParseCommandLineNonHelpFlags and then to
|
||||
// HandleCommandLineHelpFlags can be used instead of a call to
|
||||
// ParseCommandLineFlags during initialization, in order to allow for
|
||||
// changing default values for some FLAGS (via
|
||||
// e.g. SetCommandLineOptionWithMode calls) between the time of
|
||||
// command line parsing and the time of dumping help information for
|
||||
// the flags as a result of command line parsing. If a flag is
|
||||
// defined more than once in the command line or flag file, the last
|
||||
// definition is used. Returns the index (into argv) of the first
|
||||
// non-flag argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
||||
bool remove_flags);
|
||||
// This is actually defined in commandlineflags_reporting.cc.
|
||||
// This function is misnamed (it also handles --version, etc.), but
|
||||
// it's too late to change that now. :-(
|
||||
extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
||||
|
||||
// Allow command line reparsing. Disables the error normally
|
||||
// generated when an unknown flag is found, since it may be found in a
|
||||
// later parse. Thread-hostile; meant to be called before any threads
|
||||
// are spawned.
|
||||
extern void AllowCommandLineReparsing();
|
||||
|
||||
// Reparse the flags that have not yet been recognized. Only flags
|
||||
// registered since the last parse will be recognized. Any flag value
|
||||
// must be provided as part of the argument using "=", not as a
|
||||
// separate command line argument that follows the flag argument.
|
||||
// Intended for handling flags from dynamically loaded libraries,
|
||||
// since their flags are not registered until they are loaded.
|
||||
// Returns the index (into the original argv) of the first non-flag
|
||||
// argument. (If remove_flags is true, will always return 1.)
|
||||
extern uint32 ReparseCommandLineNonHelpFlags();
|
||||
|
||||
// Clean up memory allocated by flags. This is only needed to reduce
|
||||
// the quantity of "potentially leaked" reports emitted by memory
|
||||
// debugging tools such as valgrind. It is not required for normal
|
||||
// operation, or for the perftools heap-checker. It must only be called
|
||||
// when the process is about to exit, and all threads that might
|
||||
// access flags are quiescent. Referencing flags after this is called
|
||||
// will have unexpected consequences. This is not safe to run when
|
||||
// multiple threads might be running: the function is thread-hostile.
|
||||
extern void ShutDownCommandLineFlags();
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Now come the command line flag declaration/definition macros that
|
||||
// will actually be used. They're kind of hairy. A major reason
|
||||
// for this is initialization: we want people to be able to access
|
||||
// variables in global constructors and have that not crash, even if
|
||||
// their global constructor runs before the global constructor here.
|
||||
// (Obviously, we can't guarantee the flags will have the correct
|
||||
// default value in that case, but at least accessing them is safe.)
|
||||
// The only way to do that is have flags point to a static buffer.
|
||||
// So we make one, using a union to ensure proper alignment, and
|
||||
// then use placement-new to actually set up the flag with the
|
||||
// correct default value. In the same vein, we have to worry about
|
||||
// flag access in global destructors, so FlagRegisterer has to be
|
||||
// careful never to destroy the flag-values it constructs.
|
||||
//
|
||||
// Note that when we define a flag variable FLAGS_<name>, we also
|
||||
// preemptively define a junk variable, FLAGS_no<name>. This is to
|
||||
// cause a link-time error if someone tries to define 2 flags with
|
||||
// names like "logging" and "nologging". We do this because a bool
|
||||
// flag FLAG can be set from the command line to true with a "-FLAG"
|
||||
// argument, and to false with a "-noFLAG" argument, and so this can
|
||||
// potentially avert confusion.
|
||||
//
|
||||
// We also put flags into their own namespace. It is purposefully
|
||||
// named in an opaque way that people should have trouble typing
|
||||
// directly. The idea is that DEFINE puts the flag in the weird
|
||||
// namespace, and DECLARE imports the flag from there into the current
|
||||
// namespace. The net result is to force people to use DECLARE to get
|
||||
// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
||||
// or some such instead. We want this so we can put extra
|
||||
// functionality (like sanity-checking) in DECLARE if we want, and
|
||||
// make sure it is picked up everywhere.
|
||||
//
|
||||
// We also put the type of the variable in the namespace, so that
|
||||
// people can't DECLARE_int32 something that they DEFINE_bool'd
|
||||
// elsewhere.
|
||||
|
||||
class FlagRegisterer {
|
||||
public:
|
||||
FlagRegisterer(const char* name, const char* type,
|
||||
const char* help, const char* filename,
|
||||
void* current_storage, void* defvalue_storage);
|
||||
};
|
||||
|
||||
extern bool FlagsTypeWarn(const char *name);
|
||||
|
||||
// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
||||
// before #including this file, we remove the help message from the
|
||||
// binary file. This can reduce the size of the resulting binary
|
||||
// somewhat, and may also be useful for security reasons.
|
||||
|
||||
extern const char kStrippedFlagHelp[];
|
||||
|
||||
}
|
||||
|
||||
#ifndef SWIG // In swig, ignore the main flag declarations
|
||||
|
||||
#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
||||
// Need this construct to avoid the 'defined but not used' warning.
|
||||
#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : ::google::kStrippedFlagHelp)
|
||||
#else
|
||||
#define MAYBE_STRIPPED_HELP(txt) txt
|
||||
#endif
|
||||
|
||||
// Each command-line flag has two variables associated with it: one
|
||||
// with the current value, and one with the default value. However,
|
||||
// we have a third variable, which is where value is assigned; it's a
|
||||
// constant. This guarantees that FLAG_##value is initialized at
|
||||
// static initialization time (e.g. before program-start) rather than
|
||||
// than global construction time (which is after program-start but
|
||||
// before main), at least when 'value' is a compile-time constant. We
|
||||
// use a small trick for the "default value" variable, and call it
|
||||
// FLAGS_no<name>. This serves the second purpose of assuring a
|
||||
// compile error if someone tries to define a flag named no<name>
|
||||
// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
||||
#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
||||
namespace fL##shorttype { \
|
||||
static const type FLAGS_nono##name = value; \
|
||||
type FLAGS_##name = FLAGS_nono##name; \
|
||||
type FLAGS_no##name = FLAGS_nono##name; \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
||||
&FLAGS_##name, &FLAGS_no##name); \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
#define DECLARE_VARIABLE(type, shorttype, name) \
|
||||
namespace fL##shorttype { \
|
||||
extern type FLAGS_##name; \
|
||||
} \
|
||||
using fL##shorttype::FLAGS_##name
|
||||
|
||||
// For DEFINE_bool, we want to do the extra check that the passed-in
|
||||
// value is actually a bool, and not a string or something that can be
|
||||
// coerced to a bool. These declarations (no definition needed!) will
|
||||
// help us do that, and never evaluate From, which is important.
|
||||
// We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
|
||||
// that the compiler have different sizes for bool & double. Since
|
||||
// this is not guaranteed by the standard, we check it with a
|
||||
// compile-time assert (msg[-1] will give a compile-time error).
|
||||
namespace fLB {
|
||||
struct CompileAssert {};
|
||||
typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
|
||||
(sizeof(double) != sizeof(bool)) ? 1 : -1];
|
||||
template<typename From> double IsBoolFlag(const From& from);
|
||||
bool IsBoolFlag(bool from);
|
||||
} // namespace fLB
|
||||
|
||||
#define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name)
|
||||
#define DEFINE_bool(name, val, txt) \
|
||||
namespace fLB { \
|
||||
typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[ \
|
||||
(sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
|
||||
} \
|
||||
DEFINE_VARIABLE(bool, B, name, val, txt)
|
||||
|
||||
#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32, I, name)
|
||||
#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32, I, name, val, txt)
|
||||
|
||||
#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64, I64, name)
|
||||
#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64, I64, name, val, txt)
|
||||
|
||||
#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64, U64, name)
|
||||
#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64, U64, name, val, txt)
|
||||
|
||||
#define DECLARE_double(name) DECLARE_VARIABLE(double, D, name)
|
||||
#define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
|
||||
|
||||
// Strings are trickier, because they're not a POD, so we can't
|
||||
// construct them at static-initialization time (instead they get
|
||||
// constructed at global-constructor time, which is much later). To
|
||||
// try to avoid crashes in that case, we use a char buffer to store
|
||||
// the string, which we can static-initialize, and then placement-new
|
||||
// into it later. It's not perfect, but the best we can do.
|
||||
|
||||
namespace fLS {
|
||||
// The meaning of "string" might be different between now and when the
|
||||
// macros below get invoked (e.g., if someone is experimenting with
|
||||
// other string implementations that get defined after this file is
|
||||
// included). Save the current meaning now and use it in the macros.
|
||||
typedef std::string clstring;
|
||||
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const char *value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
const clstring &value) {
|
||||
return new(stringspot) clstring(value);
|
||||
}
|
||||
inline clstring* dont_pass0toDEFINE_string(char *stringspot,
|
||||
int value);
|
||||
} // namespace fLS
|
||||
|
||||
#define DECLARE_string(name) namespace fLS { extern ::fLS::clstring& FLAGS_##name; } \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
// We need to define a var named FLAGS_no##name so people don't define
|
||||
// --string and --nostring. And we need a temporary place to put val
|
||||
// so we don't have to evaluate it twice. Two great needs that go
|
||||
// great together!
|
||||
// The weird 'using' + 'extern' inside the fLS namespace is to work around
|
||||
// an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See
|
||||
// http://code.google.com/p/google-gflags/issues/detail?id=20
|
||||
#define DEFINE_string(name, val, txt) \
|
||||
namespace fLS { \
|
||||
using ::fLS::clstring; \
|
||||
static union { void* align; char s[sizeof(clstring)]; } s_##name[2]; \
|
||||
clstring* const FLAGS_no##name = ::fLS:: \
|
||||
dont_pass0toDEFINE_string(s_##name[0].s, \
|
||||
val); \
|
||||
static ::google::FlagRegisterer o_##name( \
|
||||
#name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
||||
s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name)); \
|
||||
extern clstring& FLAGS_##name; \
|
||||
using fLS::FLAGS_##name; \
|
||||
clstring& FLAGS_##name = *FLAGS_no##name; \
|
||||
} \
|
||||
using fLS::FLAGS_##name
|
||||
|
||||
#endif // SWIG
|
||||
|
||||
#endif // GOOGLE_GFLAGS_H_
|
@ -16,7 +16,7 @@
|
||||
'<(webrtc_root)/test/test.gyp:channel_transport',
|
||||
'<(webrtc_root)/voice_engine/voice_engine.gyp:voice_engine',
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
],
|
||||
'sources': [
|
||||
'audio/audio_e2e_harness.cc',
|
||||
|
@ -119,7 +119,7 @@
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(webrtc_root)/test/test.gyp:test_support_main',
|
||||
'<(webrtc_root)/system_wrappers/source/system_wrappers.gyp:system_wrappers',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
],
|
||||
'sources': [
|
||||
'../test/delay_test.cc',
|
||||
@ -135,7 +135,7 @@
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(webrtc_root)/test/test.gyp:test_support_main',
|
||||
'<(webrtc_root)/system_wrappers/source/system_wrappers.gyp:system_wrappers',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
],
|
||||
'sources': [
|
||||
'../test/insert_packet_with_timing.cc',
|
||||
|
@ -15,7 +15,7 @@
|
||||
'NetEq4',
|
||||
'NetEq4TestTools',
|
||||
'<(webrtc_root)/test/test.gyp:test_support_main',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
],
|
||||
'sources': [
|
||||
'tools/neteq_rtpplay.cc',
|
||||
|
@ -43,7 +43,7 @@
|
||||
'dependencies': [
|
||||
'audioproc_debug_proto',
|
||||
'<(webrtc_root)/system_wrappers/source/system_wrappers.gyp:system_wrappers',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
],
|
||||
'sources': [ 'test/unpack.cc', ],
|
||||
},
|
||||
|
@ -16,7 +16,7 @@
|
||||
'dependencies': [
|
||||
'video_codecs_test_framework',
|
||||
'webrtc_video_coding',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'<(webrtc_root)/test/metrics.gyp:metrics',
|
||||
'<(webrtc_vp8_dir)/vp8.gyp:webrtc_vp8',
|
||||
],
|
||||
|
@ -16,7 +16,7 @@
|
||||
'webrtc_video_coding',
|
||||
'webrtc_utility',
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'<(webrtc_root)/test/test.gyp:test_support',
|
||||
'<(webrtc_root)/test/metrics.gyp:metrics',
|
||||
'<(webrtc_root)/common_video/common_video.gyp:common_video',
|
||||
|
@ -283,7 +283,7 @@ Notice for all the files in this folder.
|
||||
|
||||
<!-- jar file from where the tasks are loaded -->
|
||||
<path id="android.antlibs">
|
||||
<pathelement path="${sdk.dir}/tools/lib/anttasks.jar" />
|
||||
<pathelement path="${sdk.dir}/tools/lib/ant-tasks.jar" />
|
||||
</path>
|
||||
|
||||
<!-- Custom tasks -->
|
||||
@ -329,14 +329,15 @@ Notice for all the files in this folder.
|
||||
|
||||
<!-- tools location -->
|
||||
<property name="android.tools.dir" location="${sdk.dir}/tools" />
|
||||
<property name="android.build.tools.dir" location="${sdk.dir}/build-tools/${env.ANDROID_SDK_BUILD_TOOLS_VERSION}" />
|
||||
<property name="android.platform.tools.dir" location="${sdk.dir}/platform-tools" />
|
||||
<condition property="exe" value=".exe" else=""><os family="windows" /></condition>
|
||||
<condition property="bat" value=".bat" else=""><os family="windows" /></condition>
|
||||
<property name="adb" location="${android.platform.tools.dir}/adb${exe}" />
|
||||
<property name="zipalign" location="${android.tools.dir}/zipalign${exe}" />
|
||||
<property name="aidl" location="${android.platform.tools.dir}/aidl${exe}" />
|
||||
<property name="aapt" location="${android.platform.tools.dir}/aapt${exe}" />
|
||||
<property name="dx" location="${android.platform.tools.dir}/dx${bat}" />
|
||||
<property name="aidl" location="${android.build.tools.dir}/aidl${exe}" />
|
||||
<property name="aapt" location="${android.build.tools.dir}/aapt${exe}" />
|
||||
<property name="dx" location="${android.build.tools.dir}/dx${bat}" />
|
||||
<property name="renderscript" location="${android.platform.tools.dir}/llvm-rs-cc${exe}"/>
|
||||
|
||||
<!-- Renderscript include Path -->
|
||||
@ -833,7 +834,7 @@ Notice for all the files in this folder.
|
||||
<!-- renderscript generates resources so it must be called before aapt -->
|
||||
<echo level="info">----------</echo>
|
||||
<echo level="info">Handling RenderScript files...</echo>
|
||||
<renderscript executable="${renderscript}"
|
||||
<renderscript buildToolsRoot="${android.platform.tools.dir}"
|
||||
includePathRefId="android.renderscript.include.path"
|
||||
genFolder="${gen.absolute.dir}"
|
||||
resFolder="${out.res.absolute.dir}/raw"
|
||||
|
@ -17,7 +17,7 @@
|
||||
'<(webrtc_root)/modules/modules.gyp:video_capture_module',
|
||||
'<(webrtc_root)/voice_engine/voice_engine.gyp:voice_engine',
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'<(webrtc_root)/test/metrics.gyp:metrics',
|
||||
'<(webrtc_root)/test/test.gyp:channel_transport',
|
||||
'<(webrtc_root)/test/test.gyp:test_support',
|
||||
|
@ -107,7 +107,7 @@
|
||||
},
|
||||
'dependencies': [
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'<(webrtc_root)/modules/modules.gyp:video_capture_module',
|
||||
'<(webrtc_root)/test/test.gyp:test_support',
|
||||
'video_engine_core',
|
||||
@ -134,7 +134,7 @@
|
||||
],
|
||||
'dependencies': [
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'video_tests_common',
|
||||
],
|
||||
},
|
||||
@ -147,7 +147,7 @@
|
||||
],
|
||||
'dependencies': [
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'video_tests_common',
|
||||
],
|
||||
},
|
||||
|
@ -164,7 +164,7 @@
|
||||
'voice_engine',
|
||||
'<(DEPTH)/testing/gmock.gyp:gmock',
|
||||
'<(DEPTH)/testing/gtest.gyp:gtest',
|
||||
'<(DEPTH)/third_party/google-gflags/google-gflags.gyp:google-gflags',
|
||||
'<(DEPTH)/third_party/gflags/gflags.gyp:gflags',
|
||||
'<(webrtc_root)/system_wrappers/source/system_wrappers.gyp:system_wrappers',
|
||||
'<(webrtc_root)/test/libtest/libtest.gyp:libtest',
|
||||
'<(webrtc_root)/test/test.gyp:channel_transport',
|
||||
|
Loading…
x
Reference in New Issue
Block a user