Sets the SCTP port codec in the native SessionDescription.
Previously it's only set when a SDP string is parsed into SessionDescription, causing failuring for native client. BUG=3141 R=juberti@webrtc.org, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/11999004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6036 4adac7df-926f-26a2-2b94-8c16560cd09d
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@@ -105,12 +105,6 @@ namespace cricket {
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typedef talk_base::ScopedMessageData<SctpInboundPacket> InboundPacketMessage;
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typedef talk_base::ScopedMessageData<talk_base::Buffer> OutboundPacketMessage;
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// This is the SCTP port to use. It is passed along the wire and the listener
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// and connector must be using the same port. It is not related to the ports at
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// the IP level. (Corresponds to: sockaddr_conn.sconn_port in usrsctp.h)
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//
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// TODO(ldixon): Allow port to be set from higher level code.
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static const int kSctpDefaultPort = 5001;
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// TODO(ldixon): Find where this is defined, and also check is Sctp really
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// respects this.
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static const size_t kSctpMtu = 1280;
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@@ -277,10 +271,9 @@ SctpDataEngine::SctpDataEngine() {
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}
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usrsctp_engines_count++;
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// We don't put in a codec because we don't want one offered when we
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// use the hybrid data engine.
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// codecs_.push_back(cricket::DataCodec( kGoogleSctpDataCodecId,
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// kGoogleSctpDataCodecName, 0));
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cricket::DataCodec codec(kGoogleSctpDataCodecId, kGoogleSctpDataCodecName, 0);
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codec.SetParam(kCodecParamPort, kSctpDefaultPort);
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codecs_.push_back(codec);
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}
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SctpDataEngine::~SctpDataEngine() {
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@@ -308,8 +301,8 @@ DataMediaChannel* SctpDataEngine::CreateChannel(
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SctpDataMediaChannel::SctpDataMediaChannel(talk_base::Thread* thread)
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: worker_thread_(thread),
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local_port_(-1),
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remote_port_(-1),
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local_port_(kSctpDefaultPort),
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remote_port_(kSctpDefaultPort),
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sock_(NULL),
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sending_(false),
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receiving_(false),
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@@ -423,12 +416,6 @@ void SctpDataMediaChannel::CloseSctpSocket() {
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bool SctpDataMediaChannel::Connect() {
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LOG(LS_VERBOSE) << debug_name_ << "->Connect().";
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if (remote_port_ < 0) {
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remote_port_ = kSctpDefaultPort;
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}
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if (local_port_ < 0) {
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local_port_ = kSctpDefaultPort;
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}
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// If we already have a socket connection, just return.
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if (sock_) {
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