resolve b9050210. Avoid pushing sync packet before any packet received. Do not turn on AV-sync if initial delay is zero.
Also solve DTMF playout with Opus. issue=b9050210 Test=Manual by QA Team. R=tina.legrand@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1583004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4176 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -2119,7 +2119,8 @@ int32_t AudioCodingModuleImpl::IncomingPacket(
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}
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}
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// Set the following regardless of tracking NetEq buffer or being in
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// Set the following regardless of tracking NetEq buffer or being in
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// AV-sync mode.
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// AV-sync mode. Only if the received packet is not CNG.
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if (!rtp_info.type.Audio.isCNG)
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first_payload_received_ = true;
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first_payload_received_ = true;
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}
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}
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return 0;
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return 0;
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@ -2327,10 +2328,11 @@ int32_t AudioCodingModuleImpl::PlayoutData10Ms(
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{
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{
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CriticalSectionScoped lock(acm_crit_sect_);
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CriticalSectionScoped lock(acm_crit_sect_);
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// If we are in AV-sync and number of packets is below a threshold or
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// If we are in AV-sync and have already received an audio packet, but the
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// next packet is late then inject a sync packet.
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// latest packet is too late, then insert sync packet.
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if (av_sync_ && NowTimestamp(current_receive_codec_idx_) > 5 *
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if (av_sync_ && first_payload_received_ &&
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last_timestamp_diff_ + last_receive_timestamp_) {
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NowTimestamp(current_receive_codec_idx_) > 5 * last_timestamp_diff_ +
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last_receive_timestamp_) {
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if (!last_packet_was_sync_) {
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if (!last_packet_was_sync_) {
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// If the last packet inserted has been a regular packet Skip two
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// If the last packet inserted has been a regular packet Skip two
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// packets to give room for PLC.
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// packets to give room for PLC.
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@ -2934,10 +2936,12 @@ int AudioCodingModuleImpl::SetInitialPlayoutDelay(int delay_ms) {
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return -1;
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return -1;
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}
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}
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initial_delay_ms_ = delay_ms;
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initial_delay_ms_ = delay_ms;
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if (delay_ms > 0) {
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track_neteq_buffer_ = true;
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// If initial delay is zero, NetEq buffer should not be tracked, also we
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}
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// don't want to be in AV-sync mode.
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av_sync_ = true;
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track_neteq_buffer_ = delay_ms > 0;
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av_sync_ = delay_ms > 0;
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neteq_.EnableAVSync(av_sync_);
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neteq_.EnableAVSync(av_sync_);
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return neteq_.SetMinimumDelay(delay_ms);
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return neteq_.SetMinimumDelay(delay_ms);
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}
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}
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