video_coding: Updating sync state based on the layer flag
Review URL: http://webrtc-codereview.appspot.com/333004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@1236 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -121,8 +121,7 @@ void VCMDecodingState::UpdateSyncState(const VCMFrameBuffer* frame) {
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if (frame->TemporalId() == kNoTemporalIdx ||
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if (frame->TemporalId() == kNoTemporalIdx ||
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frame->Tl0PicId() == kNoTl0PicIdx) {
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frame->Tl0PicId() == kNoTl0PicIdx) {
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full_sync_ = true;
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full_sync_ = true;
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} else if (frame->FrameType() == kVideoFrameKey ||
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} else if (frame->FrameType() == kVideoFrameKey || frame->LayerSync()) {
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frame->NonReference()) {
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full_sync_ = true;
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full_sync_ = true;
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} else if (full_sync_) {
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} else if (full_sync_) {
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// Verify that we are still in sync.
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// Verify that we are still in sync.
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@ -149,7 +148,9 @@ bool VCMDecodingState::ContinuousFrame(const VCMFrameBuffer* frame) const {
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if (!ContinuousLayer(frame->TemporalId(), frame->Tl0PicId())) {
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if (!ContinuousLayer(frame->TemporalId(), frame->Tl0PicId())) {
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// Base layers are not continuous or temporal layers are inactive.
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// Base layers are not continuous or temporal layers are inactive.
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if (!full_sync_)
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// In the presence of temporal layers, check for Picture ID/sequence number
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// continuity if sync can be restored by this frame.
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if (!full_sync_ && !frame->LayerSync())
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return false;
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return false;
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else if (!ContinuousPictureId(frame->PictureId()))
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else if (!ContinuousPictureId(frame->PictureId()))
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return ContinuousSeqNum(static_cast<uint16_t>(frame->GetLowSeqNum()));
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return ContinuousSeqNum(static_cast<uint16_t>(frame->GetLowSeqNum()));
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@ -193,7 +194,7 @@ bool VCMDecodingState::ContinuousLayer(int temporal_id,
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temporal_id == 0)
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temporal_id == 0)
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return true;
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return true;
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// Current implementation: applicable for base layer only.
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// Current implementation: Look for base layer continuity.
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if (temporal_id != 0)
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if (temporal_id != 0)
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return false;
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return false;
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return (static_cast<uint8_t>(tl0_pic_id_ + 1) ==
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return (static_cast<uint8_t>(tl0_pic_id_ + 1) ==
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