Disable audio_coding_unittests on Win x64 in code.
Having this failing test being disabled in code will make it possible to add it on the bots again, and make thus no bot configuration update needs to be communicated when it's fixed. BUG=1458 TEST=Compiled with GYP_DEFINES=target_arch=x64 and ran the test successsfully on Windows. Also ran regular trybots. R=tina.legrand@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1593004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4163 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -372,7 +372,14 @@ void NetEqDecodingTest::PopulateCng(int frame_index,
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*payload_len = 1; // Only noise level, no spectral parameters.
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}
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TEST_F(NetEqDecodingTest, TestBitExactness) {
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#if defined(_WIN32) && defined(WEBRTC_ARCH_64_BITS)
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// Disabled for Windows 64-bit until webrtc:1458 is fixed.
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#define MAYBE_TestBitExactness DISABLED_TestBitExactness
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#else
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#define MAYBE_TestBitExactness TestBitExactness
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#endif
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TEST_F(NetEqDecodingTest, MAYBE_TestBitExactness) {
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const std::string kInputRtpFile = webrtc::test::ProjectRootPath() +
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"resources/audio_coding/neteq_universal_new.rtp";
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#if defined(_MSC_VER) && (_MSC_VER >= 1700)
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