Disable audio_coding_unittests on Win x64 in code.

Having this failing test being disabled in code will make it
possible to add it on the bots again, and make thus no bot
configuration update needs to be communicated when it's fixed.

BUG=1458
TEST=Compiled with GYP_DEFINES=target_arch=x64 and ran the
test successsfully on Windows. Also ran regular trybots.

R=tina.legrand@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1593004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4163 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
kjellander@webrtc.org 2013-06-04 05:46:37 +00:00
parent e001b57d84
commit 6eba2774c9

View File

@ -372,7 +372,14 @@ void NetEqDecodingTest::PopulateCng(int frame_index,
*payload_len = 1; // Only noise level, no spectral parameters.
}
TEST_F(NetEqDecodingTest, TestBitExactness) {
#if defined(_WIN32) && defined(WEBRTC_ARCH_64_BITS)
// Disabled for Windows 64-bit until webrtc:1458 is fixed.
#define MAYBE_TestBitExactness DISABLED_TestBitExactness
#else
#define MAYBE_TestBitExactness TestBitExactness
#endif
TEST_F(NetEqDecodingTest, MAYBE_TestBitExactness) {
const std::string kInputRtpFile = webrtc::test::ProjectRootPath() +
"resources/audio_coding/neteq_universal_new.rtp";
#if defined(_MSC_VER) && (_MSC_VER >= 1700)