Reformatted map classes.
BUG= TEST=Trybots. Review URL: https://webrtc-codereview.appspot.com/1006004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@3308 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -13,63 +13,62 @@
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#include <map>
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#include "constructor_magic.h"
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#include "webrtc/system_wrappers/interface/constructor_magic.h"
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namespace webrtc {
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class MapItem
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{
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friend class MapWrapper;
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class MapItem {
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friend class MapWrapper;
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public:
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MapItem(int id, void* ptr);
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virtual ~MapItem();
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void* GetItem();
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int GetId();
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unsigned int GetUnsignedId();
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void SetItem(void* ptr);
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public:
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MapItem(int id, void* ptr);
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virtual ~MapItem();
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void* GetItem();
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int GetId();
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unsigned int GetUnsignedId();
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void SetItem(void* ptr);
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private:
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int item_id_;
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void* item_pointer_;
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private:
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int item_id_;
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void* item_pointer_;
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};
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class MapWrapper
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{
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public:
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MapWrapper();
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~MapWrapper();
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class MapWrapper {
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public:
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MapWrapper();
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~MapWrapper();
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// Puts a pointer to anything in the map and associates it with id. Note, id
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// needs to be unique for all items in the map.
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int Insert(int id, void* ptr);
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// Puts a pointer to anything in the map and associates it with id. Note, id
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// needs to be unique for all items in the map.
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int Insert(int id, void* ptr);
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// Removes item from map.
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int Erase(MapItem* item);
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// Removes item from map.
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int Erase(MapItem* item);
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// Finds item with associated with id and removes it from the map.
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int Erase(int id);
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// Finds item with associated with id and removes it from the map.
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int Erase(int id);
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// Returns the number of elements stored in the map.
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int Size() const;
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// Returns the number of elements stored in the map.
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int Size() const;
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// Returns a pointer to the first MapItem in the map.
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MapItem* First() const;
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// Returns a pointer to the first MapItem in the map.
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MapItem* First() const;
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// Returns a pointer to the last MapItem in the map.
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MapItem* Last() const;
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// Returns a pointer to the last MapItem in the map.
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MapItem* Last() const;
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// Returns a pointer to the MapItem stored after item in the map.
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MapItem* Next(MapItem* item) const;
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// Returns a pointer to the MapItem stored after item in the map.
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MapItem* Next(MapItem* item) const;
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// Returns a pointer to the MapItem stored before item in the map.
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MapItem* Previous(MapItem* item) const;
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// Returns a pointer to the MapItem stored before item in the map.
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MapItem* Previous(MapItem* item) const;
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// Returns a pointer to the MapItem associated with id from the map.
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MapItem* Find(int id) const;
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// Returns a pointer to the MapItem associated with id from the map.
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MapItem* Find(int id) const;
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private:
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std::map<int, MapItem*> map_;
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private:
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std::map<int, MapItem*> map_;
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};
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} // namespace webrtc
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#endif // WEBRTC_SYSTEM_WRAPPERS_INTERFACE_MAP_WRAPPER_H_
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@ -8,159 +8,134 @@
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "map_wrapper.h"
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#include "webrtc/system_wrappers/interface/map_wrapper.h"
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#include "trace.h"
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#include "webrtc/system_wrappers/interface/trace.h"
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namespace webrtc {
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MapItem::MapItem(int id, void* item) : item_id_(id), item_pointer_(item)
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{
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MapItem::MapItem(int id, void* item)
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: item_id_(id),
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item_pointer_(item) {
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}
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MapItem::~MapItem()
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{
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MapItem::~MapItem() {
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}
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void* MapItem::GetItem()
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{
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return item_pointer_;
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void* MapItem::GetItem() {
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return item_pointer_;
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}
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int MapItem::GetId()
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{
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return item_id_;
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int MapItem::GetId() {
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return item_id_;
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}
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unsigned int MapItem::GetUnsignedId()
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{
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return static_cast<unsigned int>(item_id_);
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unsigned int MapItem::GetUnsignedId() {
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return static_cast<unsigned int>(item_id_);
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}
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void MapItem::SetItem(void* ptr)
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{
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item_pointer_ = ptr;
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void MapItem::SetItem(void* ptr) {
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item_pointer_ = ptr;
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}
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MapWrapper::MapWrapper() : map_()
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{
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MapWrapper::MapWrapper() : map_() {
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}
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MapWrapper::~MapWrapper()
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{
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if (!map_.empty())
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{
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WEBRTC_TRACE(kTraceMemory, kTraceUtility, -1,
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"Potential memory leak in MapWrapper");
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// Remove all map items. Please note that std::map::clear() can't be
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// used because each item has some dynamically allocated memory
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// associated with it (i.e. using std::map::clear would introduce a
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// memory leak).
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while (Erase(First()) == 0)
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{}
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}
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MapWrapper::~MapWrapper() {
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if (!map_.empty()) {
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WEBRTC_TRACE(kTraceMemory, kTraceUtility, -1,
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"Potential memory leak in MapWrapper");
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// Remove all map items. Please note that std::map::clear() can't be
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// used because each item has some dynamically allocated memory
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// associated with it (i.e. using std::map::clear would introduce a
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// memory leak).
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while (Erase(First()) == 0)
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{}
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}
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}
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int MapWrapper::Size() const
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{
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return (int)map_.size();
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int MapWrapper::Size() const {
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return (int)map_.size();
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}
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int MapWrapper::Insert(int id, void* ptr)
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{
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map_[id] = new MapItem(id,ptr);
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int MapWrapper::Insert(int id, void* ptr) {
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map_[id] = new MapItem(id, ptr);
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return 0;
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}
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MapItem* MapWrapper::First() const {
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std::map<int, MapItem*>::const_iterator it = map_.begin();
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if (it != map_.end()) {
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return it->second;
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}
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return 0;
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}
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MapItem* MapWrapper::Last() const {
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std::map<int, MapItem*>::const_reverse_iterator it = map_.rbegin();
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if (it != map_.rend()) {
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return it->second;
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}
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return 0;
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}
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MapItem* MapWrapper::Next(MapItem* item) const {
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if (item == 0) {
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return 0;
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}
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std::map<int, MapItem*>::const_iterator it = map_.find(item->item_id_);
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if (it != map_.end()) {
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it++;
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if (it != map_.end()) {
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return it->second;
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}
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}
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return 0;
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}
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MapItem* MapWrapper::First() const
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{
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std::map<int, MapItem*>::const_iterator it = map_.begin();
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if (it != map_.end())
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{
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return it->second;
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}
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MapItem* MapWrapper::Previous(MapItem* item) const {
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if (item == 0) {
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return 0;
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}
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std::map<int, MapItem*>::const_iterator it = map_.find(item->item_id_);
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if ((it != map_.end()) &&
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(it != map_.begin())) {
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--it;
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return it->second;
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}
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return 0;
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}
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MapItem* MapWrapper::Last() const
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{
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std::map<int, MapItem*>::const_reverse_iterator it = map_.rbegin();
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if (it != map_.rend())
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{
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return it->second;
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}
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return 0;
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MapItem* MapWrapper::Find(int id) const {
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std::map<int, MapItem*>::const_iterator it = map_.find(id);
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if (it != map_.end()) {
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return it->second;
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}
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return 0;
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}
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MapItem* MapWrapper::Next(MapItem* item) const
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{
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if (item == 0)
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{
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return 0;
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}
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std::map<int, MapItem*>::const_iterator it = map_.find(item->item_id_);
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if (it != map_.end())
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{
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it++;
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if (it != map_.end())
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{
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return it->second;
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}
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}
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return 0;
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}
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MapItem* MapWrapper::Previous(MapItem* item) const
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{
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if (item == 0)
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{
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return 0;
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}
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std::map<int, MapItem*>::const_iterator it = map_.find(item->item_id_);
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if ((it != map_.end()) &&
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(it != map_.begin()))
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{
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--it;
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return it->second;
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}
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return 0;
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}
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MapItem* MapWrapper::Find(int id) const
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{
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std::map<int, MapItem*>::const_iterator it = map_.find(id);
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if (it != map_.end())
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{
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return it->second;
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}
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return 0;
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}
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int MapWrapper::Erase(MapItem* item)
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{
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if (item == 0)
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{
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return -1;
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}
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std::map<int, MapItem*>::iterator it = map_.find(item->item_id_);
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if (it != map_.end())
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{
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delete it->second;
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map_.erase(it);
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return 0;
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}
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int MapWrapper::Erase(MapItem* item) {
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if (item == 0) {
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return -1;
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}
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std::map<int, MapItem*>::iterator it = map_.find(item->item_id_);
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if (it != map_.end()) {
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delete it->second;
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map_.erase(it);
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return 0;
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}
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return -1;
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}
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int MapWrapper::Erase(const int id)
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{
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std::map<int, MapItem*>::iterator it = map_.find(id);
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if (it != map_.end())
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{
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delete it->second;
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map_.erase(it);
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return 0;
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}
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return -1;
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int MapWrapper::Erase(const int id) {
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std::map<int, MapItem*>::iterator it = map_.find(id);
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if (it != map_.end()) {
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delete it->second;
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map_.erase(it);
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return 0;
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}
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return -1;
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}
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} // namespace webrtc
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@ -8,210 +8,173 @@
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "map_no_stl.h"
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#include "webrtc/system_wrappers/source/map_no_stl.h"
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#include "critical_section_wrapper.h"
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#include "trace.h"
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#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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#include "webrtc/system_wrappers/interface/trace.h"
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namespace webrtc {
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MapNoStlItem::MapNoStlItem(int id, void* item)
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: next_(0),
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prev_(0),
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item_id_(id),
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item_ptr_(item)
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{
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item_ptr_(item) {
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}
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MapNoStlItem::~MapNoStlItem()
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{
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MapNoStlItem::~MapNoStlItem() {
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}
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void* MapNoStlItem::GetItem()
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{
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return item_ptr_;
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void* MapNoStlItem::GetItem() {
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return item_ptr_;
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}
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int MapNoStlItem::GetId()
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{
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return item_id_;
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int MapNoStlItem::GetId() {
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return item_id_;
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}
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unsigned int MapNoStlItem::GetUnsignedId()
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{
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return static_cast<unsigned int>(item_id_);
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unsigned int MapNoStlItem::GetUnsignedId() {
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return static_cast<unsigned int>(item_id_);
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}
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void MapNoStlItem::SetItem(void* ptr)
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{
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item_ptr_ = ptr;
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void MapNoStlItem::SetItem(void* ptr) {
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item_ptr_ = ptr;
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}
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MapNoStl::MapNoStl()
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: critical_section_(CriticalSectionWrapper::CreateCriticalSection()),
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first_(0),
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last_(0),
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size_(0)
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{
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size_(0) {
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}
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MapNoStl::~MapNoStl()
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{
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if (First())
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{
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WEBRTC_TRACE(kTraceMemory, kTraceUtility, -1,
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"Potential memory leak in MapNoStl");
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while (Erase(First()) == 0)
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{}
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}
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delete critical_section_;
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MapNoStl::~MapNoStl() {
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if (First()) {
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WEBRTC_TRACE(kTraceMemory, kTraceUtility, -1,
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"Potential memory leak in MapNoStl");
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while (Erase(First()) == 0)
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{}
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}
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delete critical_section_;
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}
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int MapNoStl::Size() const
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{
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return size_;
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int MapNoStl::Size() const {
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return size_;
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}
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int MapNoStl::Insert(int id, void* ptr)
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{
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MapNoStlItem* new_item = new MapNoStlItem(id, ptr);
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int MapNoStl::Insert(int id, void* ptr) {
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MapNoStlItem* new_item = new MapNoStlItem(id, ptr);
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CriticalSectionScoped lock(critical_section_);
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MapNoStlItem* item = first_;
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size_++;
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if (!item)
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{
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first_ = new_item;
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last_ = new_item;
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return 0;
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}
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while(item->next_)
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{
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// Three scenarios
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// 1. Item should be inserted first.
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// 2. Item should be inserted between two items
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// 3. Item should be inserted last
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if (item->GetId() > id)
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{
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new_item->next_ = item;
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item->prev_ = new_item;
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if (item == first_)
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{
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first_ = new_item;
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}
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else
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{
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new_item->prev_ = item->prev_;
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new_item->prev_->next_ = new_item;
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}
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return 0;
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}
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item = item->next_;
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}
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// 3
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item->next_ = new_item;
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new_item->prev_ = item;
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CriticalSectionScoped lock(critical_section_);
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MapNoStlItem* item = first_;
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size_++;
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if (!item) {
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first_ = new_item;
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last_ = new_item;
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return 0;
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}
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MapNoStlItem* MapNoStl::First() const
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{
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return first_;
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}
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MapNoStlItem* MapNoStl::Last() const
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{
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return last_;
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}
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MapNoStlItem* MapNoStl::Next(MapNoStlItem* item) const
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{
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if (!item)
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{
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return 0;
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}
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while (item->next_) {
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// Three scenarios
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// 1. Item should be inserted first.
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// 2. Item should be inserted between two items
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// 3. Item should be inserted last
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if (item->GetId() > id) {
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new_item->next_ = item;
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item->prev_ = new_item;
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if (item == first_) {
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first_ = new_item;
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} else {
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new_item->prev_ = item->prev_;
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new_item->prev_->next_ = new_item;
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}
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return 0;
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}
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return item->next_;
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item = item->next_;
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}
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// 3
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item->next_ = new_item;
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new_item->prev_ = item;
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last_ = new_item;
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return 0;
|
||||
}
|
||||
|
||||
MapNoStlItem* MapNoStl::Previous(MapNoStlItem* item) const
|
||||
{
|
||||
if (!item)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return item->prev_;
|
||||
MapNoStlItem* MapNoStl::First() const {
|
||||
return first_;
|
||||
}
|
||||
|
||||
MapNoStlItem* MapNoStl::Find(int id) const
|
||||
{
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
MapNoStlItem* item = Locate(id);
|
||||
return item;
|
||||
MapNoStlItem* MapNoStl::Last() const {
|
||||
return last_;
|
||||
}
|
||||
|
||||
int MapNoStl::Erase(MapNoStlItem* item)
|
||||
{
|
||||
if(!item)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
return Remove(item);
|
||||
}
|
||||
|
||||
int MapNoStl::Erase(const int id)
|
||||
{
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
MapNoStlItem* item = Locate(id);
|
||||
if(!item)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return Remove(item);
|
||||
}
|
||||
|
||||
MapNoStlItem* MapNoStl::Locate(int id) const
|
||||
{
|
||||
MapNoStlItem* item = first_;
|
||||
while(item)
|
||||
{
|
||||
if (item->GetId() == id)
|
||||
{
|
||||
return item;
|
||||
}
|
||||
item = item->next_;
|
||||
}
|
||||
MapNoStlItem* MapNoStl::Next(MapNoStlItem* item) const {
|
||||
if (!item) {
|
||||
return 0;
|
||||
}
|
||||
return item->next_;
|
||||
}
|
||||
|
||||
int MapNoStl::Remove(MapNoStlItem* item)
|
||||
{
|
||||
if (!item)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
size_--;
|
||||
MapNoStlItem* previous_item = item->prev_;
|
||||
MapNoStlItem* next_item = item->next_;
|
||||
if (!previous_item)
|
||||
{
|
||||
next_item->prev_ = 0;
|
||||
first_ = next_item;
|
||||
}
|
||||
else
|
||||
{
|
||||
previous_item->next_ = next_item;
|
||||
}
|
||||
if (!next_item)
|
||||
{
|
||||
previous_item->next_ = 0;
|
||||
last_ = previous_item;
|
||||
}
|
||||
else
|
||||
{
|
||||
next_item->prev_ = previous_item;
|
||||
}
|
||||
delete item;
|
||||
MapNoStlItem* MapNoStl::Previous(MapNoStlItem* item) const {
|
||||
if (!item) {
|
||||
return 0;
|
||||
}
|
||||
return item->prev_;
|
||||
}
|
||||
|
||||
MapNoStlItem* MapNoStl::Find(int id) const {
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
MapNoStlItem* item = Locate(id);
|
||||
return item;
|
||||
}
|
||||
|
||||
int MapNoStl::Erase(MapNoStlItem* item) {
|
||||
if (!item) {
|
||||
return -1;
|
||||
}
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
return Remove(item);
|
||||
}
|
||||
|
||||
int MapNoStl::Erase(const int id) {
|
||||
CriticalSectionScoped lock(critical_section_);
|
||||
MapNoStlItem* item = Locate(id);
|
||||
if (!item) {
|
||||
return -1;
|
||||
}
|
||||
return Remove(item);
|
||||
}
|
||||
|
||||
MapNoStlItem* MapNoStl::Locate(int id) const {
|
||||
MapNoStlItem* item = first_;
|
||||
while (item) {
|
||||
if (item->GetId() == id) {
|
||||
return item;
|
||||
}
|
||||
item = item->next_;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int MapNoStl::Remove(MapNoStlItem* item) {
|
||||
if (!item) {
|
||||
return -1;
|
||||
}
|
||||
size_--;
|
||||
MapNoStlItem* previous_item = item->prev_;
|
||||
MapNoStlItem* next_item = item->next_;
|
||||
if (!previous_item) {
|
||||
next_item->prev_ = 0;
|
||||
first_ = next_item;
|
||||
} else {
|
||||
previous_item->next_ = next_item;
|
||||
}
|
||||
if (!next_item) {
|
||||
previous_item->next_ = 0;
|
||||
last_ = previous_item;
|
||||
} else {
|
||||
next_item->prev_ = previous_item;
|
||||
}
|
||||
delete item;
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace webrtc
|
||||
|
@ -11,60 +11,60 @@
|
||||
#ifndef WEBRTC_SYSTEM_WRAPPERS_SOURCE_MAP_NO_STL_H_
|
||||
#define WEBRTC_SYSTEM_WRAPPERS_SOURCE_MAP_NO_STL_H_
|
||||
|
||||
#include "constructor_magic.h"
|
||||
#include "webrtc/system_wrappers/interface/constructor_magic.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
class CriticalSectionWrapper;
|
||||
|
||||
class MapNoStlItem
|
||||
{
|
||||
friend class Map;
|
||||
class MapNoStlItem {
|
||||
friend class Map;
|
||||
|
||||
public:
|
||||
MapNoStlItem(int id, void* ptr);
|
||||
virtual ~MapNoStlItem();
|
||||
void* GetItem();
|
||||
int GetId();
|
||||
unsigned int GetUnsignedId();
|
||||
void SetItem(void* ptr);
|
||||
public:
|
||||
MapNoStlItem(int id, void* ptr);
|
||||
virtual ~MapNoStlItem();
|
||||
void* GetItem();
|
||||
int GetId();
|
||||
unsigned int GetUnsignedId();
|
||||
void SetItem(void* ptr);
|
||||
|
||||
protected:
|
||||
MapNoStlItem* next_;
|
||||
MapNoStlItem* prev_;
|
||||
protected:
|
||||
MapNoStlItem* next_;
|
||||
MapNoStlItem* prev_;
|
||||
|
||||
private:
|
||||
int item_id_;
|
||||
void* item_ptr_;
|
||||
DISALLOW_COPY_AND_ASSIGN(MapNoStlItem);
|
||||
private:
|
||||
int item_id_;
|
||||
void* item_ptr_;
|
||||
DISALLOW_COPY_AND_ASSIGN(MapNoStlItem);
|
||||
};
|
||||
|
||||
class MapNoStl
|
||||
{
|
||||
public:
|
||||
MapNoStl();
|
||||
virtual ~MapNoStl();
|
||||
class MapNoStl {
|
||||
public:
|
||||
MapNoStl();
|
||||
virtual ~MapNoStl();
|
||||
|
||||
// MapWrapper functions.
|
||||
int Insert(int id, void* ptr);
|
||||
int Erase(MapNoStlItem* item);
|
||||
int Erase(int id);
|
||||
int Size() const;
|
||||
MapNoStlItem* First() const;
|
||||
MapNoStlItem* Last() const;
|
||||
MapNoStlItem* Next(MapNoStlItem* item) const;
|
||||
MapNoStlItem* Previous(MapNoStlItem* item) const;
|
||||
MapNoStlItem* Find(int id) const;
|
||||
// MapWrapper functions.
|
||||
int Insert(int id, void* ptr);
|
||||
int Erase(MapNoStlItem* item);
|
||||
int Erase(int id);
|
||||
int Size() const;
|
||||
MapNoStlItem* First() const;
|
||||
MapNoStlItem* Last() const;
|
||||
MapNoStlItem* Next(MapNoStlItem* item) const;
|
||||
MapNoStlItem* Previous(MapNoStlItem* item) const;
|
||||
MapNoStlItem* Find(int id) const;
|
||||
|
||||
private:
|
||||
MapNoStlItem* Locate(int id) const;
|
||||
int Remove(MapNoStlItem* item);
|
||||
private:
|
||||
MapNoStlItem* Locate(int id) const;
|
||||
int Remove(MapNoStlItem* item);
|
||||
|
||||
CriticalSection* critical_section_;
|
||||
MapNoStlItem* first_;
|
||||
MapNoStlItem* last_;
|
||||
int size_;
|
||||
DISALLOW_COPY_AND_ASSIGN(MapNoStl);
|
||||
CriticalSection* critical_section_;
|
||||
MapNoStlItem* first_;
|
||||
MapNoStlItem* last_;
|
||||
int size_;
|
||||
DISALLOW_COPY_AND_ASSIGN(MapNoStl);
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
#endif // WEBRTC_SYSTEM_WRAPPERS_SOURCE_MAP_NO_STL_H_
|
||||
#endif // WEBRTC_SYSTEM_WRAPPERS_SOURCE_MAP_NO_STL_H_
|
||||
|
@ -8,9 +8,9 @@
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "webrtc/system_wrappers/interface/map_wrapper.h"
|
||||
|
||||
#include "map_wrapper.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
using ::webrtc::MapWrapper;
|
||||
using ::webrtc::MapItem;
|
||||
@ -18,214 +18,215 @@ using ::webrtc::MapItem;
|
||||
const int kNumberOfElements = 10;
|
||||
|
||||
int* ItemPointer(MapItem* item) {
|
||||
if (item == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
return reinterpret_cast<int*>(item->GetItem());
|
||||
if (item == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
return reinterpret_cast<int*>(item->GetItem());
|
||||
}
|
||||
|
||||
bool DeleteItemContent(MapItem* item) {
|
||||
if(item == NULL) {
|
||||
return false;
|
||||
}
|
||||
int* value_ptr = ItemPointer(item);
|
||||
delete value_ptr;
|
||||
return true;
|
||||
if (item == NULL) {
|
||||
return false;
|
||||
}
|
||||
int* value_ptr = ItemPointer(item);
|
||||
delete value_ptr;
|
||||
return true;
|
||||
}
|
||||
|
||||
int ItemValue(MapItem* item) {
|
||||
if (item == NULL) {
|
||||
return -1;
|
||||
}
|
||||
const int* value_ptr = ItemPointer(item);
|
||||
if (value_ptr == 0) {
|
||||
return -1;
|
||||
}
|
||||
return *value_ptr;
|
||||
if (item == NULL) {
|
||||
return -1;
|
||||
}
|
||||
const int* value_ptr = ItemPointer(item);
|
||||
if (value_ptr == 0) {
|
||||
return -1;
|
||||
}
|
||||
return *value_ptr;
|
||||
}
|
||||
|
||||
void PrintToConsole(const char* message, bool supress) {
|
||||
if (supress) {
|
||||
return;
|
||||
}
|
||||
printf("%s", message);
|
||||
if (supress) {
|
||||
return;
|
||||
}
|
||||
printf("%s", message);
|
||||
}
|
||||
|
||||
bool CreateAscendingMap(MapWrapper* ascending_map) {
|
||||
int* insert_value = NULL;
|
||||
for (int i = 0; i < kNumberOfElements; ++i) {
|
||||
insert_value = new int;
|
||||
if (insert_value == NULL) {
|
||||
return false;
|
||||
}
|
||||
*insert_value = i;
|
||||
if (0 != ascending_map->Insert(
|
||||
i,
|
||||
reinterpret_cast<void*>(insert_value))) {
|
||||
return false;
|
||||
}
|
||||
int* insert_value = NULL;
|
||||
for (int i = 0; i < kNumberOfElements; ++i) {
|
||||
insert_value = new int;
|
||||
if (insert_value == NULL) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
*insert_value = i;
|
||||
if (0 != ascending_map->Insert(
|
||||
i,
|
||||
reinterpret_cast<void*>(insert_value))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ClearMap(MapWrapper* clear_map) {
|
||||
bool success = true;
|
||||
while (clear_map->Size() != 0) {
|
||||
MapItem* remove_item = clear_map->First();
|
||||
if (remove_item == NULL) {
|
||||
return false;
|
||||
}
|
||||
if (!DeleteItemContent(remove_item)) {
|
||||
success = false;
|
||||
}
|
||||
if (clear_map->Erase(remove_item) != 0) {
|
||||
return false;
|
||||
}
|
||||
bool success = true;
|
||||
while (clear_map->Size() != 0) {
|
||||
MapItem* remove_item = clear_map->First();
|
||||
if (remove_item == NULL) {
|
||||
return false;
|
||||
}
|
||||
return success;
|
||||
if (!DeleteItemContent(remove_item)) {
|
||||
success = false;
|
||||
}
|
||||
if (clear_map->Erase(remove_item) != 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
void PrintMapItem(MapItem* item, bool supress) {
|
||||
const int id = item->GetId();
|
||||
const int value = ItemValue(item);
|
||||
char print_buffer[16];
|
||||
sprintf(print_buffer, "(%3i,%3i) ", id, value);
|
||||
PrintToConsole(print_buffer, supress);
|
||||
const int id = item->GetId();
|
||||
const int value = ItemValue(item);
|
||||
char print_buffer[16];
|
||||
sprintf(print_buffer, "(%3i,%3i) ", id, value);
|
||||
PrintToConsole(print_buffer, supress);
|
||||
}
|
||||
|
||||
// Succeeds only if all the items were printed.
|
||||
bool PrintMap(const MapWrapper& print_map, bool supress) {
|
||||
const int elements_to_print = print_map.Size();
|
||||
int elements_printed = 0;
|
||||
MapItem* item = print_map.First();
|
||||
PrintToConsole("[", supress);
|
||||
while (item != NULL) {
|
||||
PrintMapItem(item, supress);
|
||||
++elements_printed;
|
||||
item = print_map.Next(item);
|
||||
}
|
||||
PrintToConsole("]\n", supress);
|
||||
return elements_printed == elements_to_print;
|
||||
const int elements_to_print = print_map.Size();
|
||||
int elements_printed = 0;
|
||||
MapItem* item = print_map.First();
|
||||
PrintToConsole("[", supress);
|
||||
while (item != NULL) {
|
||||
PrintMapItem(item, supress);
|
||||
++elements_printed;
|
||||
item = print_map.Next(item);
|
||||
}
|
||||
PrintToConsole("]\n", supress);
|
||||
return elements_printed == elements_to_print;
|
||||
}
|
||||
|
||||
// Succeeds only if all the items were printed.
|
||||
bool ReversePrintMap(const MapWrapper& print_map, bool supress) {
|
||||
const int elements_to_print = print_map.Size();
|
||||
int elements_printed = 0;
|
||||
MapItem* item = print_map.Last();
|
||||
PrintToConsole("[", supress);
|
||||
while (item != NULL) {
|
||||
PrintMapItem(item, supress);
|
||||
++elements_printed;
|
||||
item = print_map.Previous(item);
|
||||
}
|
||||
PrintToConsole("]\n", supress);
|
||||
return elements_printed == elements_to_print;
|
||||
const int elements_to_print = print_map.Size();
|
||||
int elements_printed = 0;
|
||||
MapItem* item = print_map.Last();
|
||||
PrintToConsole("[", supress);
|
||||
while (item != NULL) {
|
||||
PrintMapItem(item, supress);
|
||||
++elements_printed;
|
||||
item = print_map.Previous(item);
|
||||
}
|
||||
PrintToConsole("]\n", supress);
|
||||
return elements_printed == elements_to_print;
|
||||
}
|
||||
|
||||
// Returns true if the map items contain the same item.
|
||||
bool CompareItems(MapItem* lhs_item, MapItem* rhs_item) {
|
||||
if ((lhs_item == NULL) || (rhs_item == NULL)) {
|
||||
return false;
|
||||
}
|
||||
if (lhs_item->GetId() != rhs_item->GetId()) {
|
||||
return false;
|
||||
}
|
||||
return lhs_item->GetItem() == rhs_item->GetItem();
|
||||
if ((lhs_item == NULL) || (rhs_item == NULL)) {
|
||||
return false;
|
||||
}
|
||||
if (lhs_item->GetId() != rhs_item->GetId()) {
|
||||
return false;
|
||||
}
|
||||
return lhs_item->GetItem() == rhs_item->GetItem();
|
||||
}
|
||||
|
||||
// Returns true if the map contains the same items.
|
||||
bool CompareMaps(const MapWrapper& lhs, const MapWrapper& rhs) {
|
||||
const int map_size = lhs.Size();
|
||||
if (map_size != rhs.Size()) {
|
||||
return false;
|
||||
const int map_size = lhs.Size();
|
||||
if (map_size != rhs.Size()) {
|
||||
return false;
|
||||
}
|
||||
int item_count = 0;
|
||||
MapItem* lhs_item = lhs.First();
|
||||
while (lhs_item != NULL) {
|
||||
MapItem* rhs_item = rhs.Find(lhs_item->GetId());
|
||||
if (rhs_item == NULL) {
|
||||
return false;
|
||||
}
|
||||
int item_count = 0;
|
||||
MapItem* lhs_item = lhs.First();
|
||||
while (lhs_item != NULL) {
|
||||
MapItem* rhs_item = rhs.Find(lhs_item->GetId());
|
||||
if (rhs_item == NULL) {
|
||||
return false;
|
||||
}
|
||||
if (!CompareItems(lhs_item, rhs_item)) {
|
||||
return false;
|
||||
}
|
||||
++item_count;
|
||||
lhs_item = lhs.Next(lhs_item);
|
||||
if (!CompareItems(lhs_item, rhs_item)) {
|
||||
return false;
|
||||
}
|
||||
return item_count == map_size;
|
||||
}
|
||||
++item_count;
|
||||
lhs_item = lhs.Next(lhs_item);
|
||||
}
|
||||
return item_count == map_size;
|
||||
}
|
||||
|
||||
class MapWrapperTest : public ::testing::Test {
|
||||
protected:
|
||||
virtual void SetUp() {
|
||||
ASSERT_TRUE(CreateAscendingMap(&ascending_map_));
|
||||
}
|
||||
virtual void SetUp() {
|
||||
ASSERT_TRUE(CreateAscendingMap(&ascending_map_));
|
||||
}
|
||||
|
||||
virtual void TearDown() {
|
||||
EXPECT_TRUE(ClearMap(&ascending_map_));
|
||||
}
|
||||
MapWrapper ascending_map_;
|
||||
virtual void TearDown() {
|
||||
EXPECT_TRUE(ClearMap(&ascending_map_));
|
||||
}
|
||||
MapWrapper ascending_map_;
|
||||
};
|
||||
|
||||
TEST_F(MapWrapperTest,RemoveTest) {
|
||||
// Erase using int id
|
||||
{ // Create local scope to avoid accidental re-use
|
||||
MapItem* item_first = ascending_map_.First();
|
||||
ASSERT_FALSE(item_first == NULL);
|
||||
const int first_value_id = item_first->GetId();
|
||||
const int first_value = ItemValue(item_first);
|
||||
EXPECT_TRUE(first_value == 0);
|
||||
EXPECT_EQ(first_value_id,first_value);
|
||||
EXPECT_FALSE(NULL == ascending_map_.Find(first_value_id));
|
||||
EXPECT_TRUE(DeleteItemContent(item_first));
|
||||
ascending_map_.Erase(first_value_id);
|
||||
EXPECT_TRUE(NULL == ascending_map_.Find(first_value_id));
|
||||
EXPECT_EQ(kNumberOfElements-1,ascending_map_.Size());
|
||||
}
|
||||
|
||||
// Erase using MapItem* item
|
||||
MapItem* item_last = ascending_map_.Last();
|
||||
ASSERT_FALSE(item_last == NULL);
|
||||
const int last_value_id = item_last->GetId();
|
||||
const int last_value = ItemValue(item_last);
|
||||
EXPECT_TRUE(last_value == kNumberOfElements - 1);
|
||||
EXPECT_EQ(last_value_id, last_value);
|
||||
EXPECT_FALSE(NULL == ascending_map_.Find(last_value_id));
|
||||
EXPECT_TRUE(DeleteItemContent(item_last));
|
||||
ascending_map_.Erase(last_value_id);
|
||||
EXPECT_TRUE(NULL == ascending_map_.Find(last_value_id));
|
||||
EXPECT_EQ(kNumberOfElements-2,ascending_map_.Size());
|
||||
TEST_F(MapWrapperTest, RemoveTest) {
|
||||
// Erase using int id
|
||||
{
|
||||
// Create local scope to avoid accidental re-use
|
||||
MapItem* item_first = ascending_map_.First();
|
||||
ASSERT_FALSE(item_first == NULL);
|
||||
const int first_value_id = item_first->GetId();
|
||||
const int first_value = ItemValue(item_first);
|
||||
EXPECT_TRUE(first_value == 0);
|
||||
EXPECT_EQ(first_value_id, first_value);
|
||||
EXPECT_FALSE(NULL == ascending_map_.Find(first_value_id));
|
||||
EXPECT_TRUE(DeleteItemContent(item_first));
|
||||
ascending_map_.Erase(first_value_id);
|
||||
EXPECT_TRUE(NULL == ascending_map_.Find(first_value_id));
|
||||
EXPECT_EQ(kNumberOfElements - 1, ascending_map_.Size());
|
||||
}
|
||||
|
||||
// Erase using MapItem* item
|
||||
MapItem* item_last = ascending_map_.Last();
|
||||
ASSERT_FALSE(item_last == NULL);
|
||||
const int last_value_id = item_last->GetId();
|
||||
const int last_value = ItemValue(item_last);
|
||||
EXPECT_TRUE(last_value == kNumberOfElements - 1);
|
||||
EXPECT_EQ(last_value_id, last_value);
|
||||
EXPECT_FALSE(NULL == ascending_map_.Find(last_value_id));
|
||||
EXPECT_TRUE(DeleteItemContent(item_last));
|
||||
ascending_map_.Erase(last_value_id);
|
||||
EXPECT_TRUE(NULL == ascending_map_.Find(last_value_id));
|
||||
EXPECT_EQ(kNumberOfElements - 2, ascending_map_.Size());
|
||||
}
|
||||
|
||||
TEST_F(MapWrapperTest, PrintTest) {
|
||||
const bool supress = true; // Don't spam the console
|
||||
const bool supress = true; // Don't spam the console
|
||||
|
||||
EXPECT_TRUE(PrintMap(ascending_map_, supress));
|
||||
EXPECT_TRUE(ReversePrintMap(ascending_map_, supress));
|
||||
EXPECT_TRUE(PrintMap(ascending_map_, supress));
|
||||
EXPECT_TRUE(ReversePrintMap(ascending_map_, supress));
|
||||
}
|
||||
|
||||
TEST_F(MapWrapperTest, CopyTest) {
|
||||
MapWrapper compare_map;
|
||||
ASSERT_TRUE(CreateAscendingMap(&compare_map));
|
||||
const int map_size = compare_map.Size();
|
||||
ASSERT_EQ(ascending_map_.Size(), map_size);
|
||||
// CompareMaps compare the pointers not value of the pointers.
|
||||
// (the values are the same since both are ascending maps).
|
||||
EXPECT_FALSE(CompareMaps(compare_map,ascending_map_));
|
||||
MapWrapper compare_map;
|
||||
ASSERT_TRUE(CreateAscendingMap(&compare_map));
|
||||
const int map_size = compare_map.Size();
|
||||
ASSERT_EQ(ascending_map_.Size(), map_size);
|
||||
// CompareMaps compare the pointers not value of the pointers.
|
||||
// (the values are the same since both are ascending maps).
|
||||
EXPECT_FALSE(CompareMaps(compare_map, ascending_map_));
|
||||
|
||||
int copy_count = 0;
|
||||
MapItem* ascend_item = ascending_map_.First();
|
||||
while (ascend_item != NULL) {
|
||||
MapItem* compare_item = compare_map.Find(ascend_item->GetId());
|
||||
ASSERT_FALSE(compare_item == NULL);
|
||||
DeleteItemContent(compare_item);
|
||||
compare_item->SetItem(ascend_item->GetItem());
|
||||
ascend_item = ascending_map_.Next(ascend_item);
|
||||
++copy_count;
|
||||
}
|
||||
EXPECT_TRUE(CompareMaps(compare_map,ascending_map_));
|
||||
while (compare_map.Erase(compare_map.First()) == 0) {
|
||||
}
|
||||
EXPECT_EQ(map_size, copy_count);
|
||||
int copy_count = 0;
|
||||
MapItem* ascend_item = ascending_map_.First();
|
||||
while (ascend_item != NULL) {
|
||||
MapItem* compare_item = compare_map.Find(ascend_item->GetId());
|
||||
ASSERT_FALSE(compare_item == NULL);
|
||||
DeleteItemContent(compare_item);
|
||||
compare_item->SetItem(ascend_item->GetItem());
|
||||
ascend_item = ascending_map_.Next(ascend_item);
|
||||
++copy_count;
|
||||
}
|
||||
EXPECT_TRUE(CompareMaps(compare_map, ascending_map_));
|
||||
while (compare_map.Erase(compare_map.First()) == 0) {
|
||||
}
|
||||
EXPECT_EQ(map_size, copy_count);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user