Disable neteq_unittests on Win x64 in code.

Having this failing test being disabled in code will make it
possible to add it on the bots again, and make thus no bot
configuration update needs to be communicated when it's fixed.

BUG=1460
TEST=Compiled with GYP_DEFINES=target_arch=x64 and ran the
test successsfully on Windows. Also ran regular trybots.

R=tina.legrand@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1595004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4165 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
kjellander@webrtc.org 2013-06-04 05:47:24 +00:00
parent b6e49aa3f2
commit 5156c94f89

View File

@ -375,7 +375,14 @@ void NetEqDecodingTest::PopulateCng(int frame_index,
*payload_len = 1; // Only noise level, no spectral parameters.
}
TEST_F(NetEqDecodingTest, TestBitExactness) {
#if defined(_WIN32) && defined(WEBRTC_ARCH_64_BITS)
// Disabled for Windows 64-bit until webrtc:1460 is fixed.
#define MAYBE_TestBitExactness DISABLED_TestBitExactness
#else
#define MAYBE_TestBitExactness TestBitExactness
#endif
TEST_F(NetEqDecodingTest, MAYBE_TestBitExactness) {
const std::string kInputRtpFile = webrtc::test::ProjectRootPath() +
"resources/audio_coding/neteq_universal.rtp";
#if defined(_MSC_VER) && (_MSC_VER >= 1700)