Refactor audio conversion functions.
Use a consistent naming scheme that can be understood at the callsite without having to refer to documentation. Remove hacks in AudioBuffer intended to maintain bit-exactness with the float path. The conversions etc. are now all natural, and instead we enforce close but not bit-exact output between the two paths. Output of ApmTest.Process: https://paste.googleplex.com/5931055831842816 R=aluebs@webrtc.org, bjornv@webrtc.org, kwiberg@webrtc.org Review URL: https://webrtc-codereview.appspot.com/13049004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7561 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -14,19 +14,29 @@
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namespace webrtc {
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void RoundToInt16(const float* src, size_t size, int16_t* dest) {
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void FloatToS16(const float* src, size_t size, int16_t* dest) {
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for (size_t i = 0; i < size; ++i)
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dest[i] = RoundToInt16(src[i]);
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dest[i] = FloatToS16(src[i]);
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}
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void ScaleAndRoundToInt16(const float* src, size_t size, int16_t* dest) {
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void S16ToFloat(const int16_t* src, size_t size, float* dest) {
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for (size_t i = 0; i < size; ++i)
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dest[i] = ScaleAndRoundToInt16(src[i]);
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dest[i] = S16ToFloat(src[i]);
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}
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void ScaleToFloat(const int16_t* src, size_t size, float* dest) {
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void FloatS16ToS16(const float* src, size_t size, int16_t* dest) {
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for (size_t i = 0; i < size; ++i)
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dest[i] = ScaleToFloat(src[i]);
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dest[i] = FloatS16ToS16(src[i]);
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}
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void FloatToFloatS16(const float* src, size_t size, float* dest) {
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for (size_t i = 0; i < size; ++i)
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dest[i] = FloatToFloatS16(src[i]);
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}
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void FloatS16ToFloat(const float* src, size_t size, float* dest) {
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for (size_t i = 0; i < size; ++i)
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dest[i] = FloatS16ToFloat(src[i]);
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}
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} // namespace webrtc
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@ -26,17 +26,7 @@ void ExpectArraysEq(const float* ref, const float* test, int length) {
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}
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}
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TEST(AudioUtilTest, RoundToInt16) {
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const int kSize = 7;
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const float kInput[kSize] = {
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0.f, 0.4f, 0.5f, -0.4f, -0.5f, 32768.f, -32769.f};
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const int16_t kReference[kSize] = {0, 0, 1, 0, -1, 32767, -32768};
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int16_t output[kSize];
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RoundToInt16(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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TEST(AudioUtilTest, ScaleAndRoundToInt16) {
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TEST(AudioUtilTest, FloatToS16) {
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const int kSize = 9;
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const float kInput[kSize] = {
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0.f, 0.4f / 32767.f, 0.6f / 32767.f, -0.4f / 32768.f, -0.6f / 32768.f,
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@ -44,17 +34,51 @@ TEST(AudioUtilTest, ScaleAndRoundToInt16) {
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const int16_t kReference[kSize] = {
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0, 0, 1, 0, -1, 32767, -32768, 32767, -32768};
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int16_t output[kSize];
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ScaleAndRoundToInt16(kInput, kSize, output);
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FloatToS16(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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TEST(AudioUtilTest, ScaleToFloat) {
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TEST(AudioUtilTest, S16ToFloat) {
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const int kSize = 7;
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const int16_t kInput[kSize] = {0, 1, -1, 16384, -16384, 32767, -32768};
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const float kReference[kSize] = {
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0.f, 1.f / 32767.f, -1.f / 32768.f, 16384.f / 32767.f, -0.5f, 1.f, -1.f};
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float output[kSize];
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ScaleToFloat(kInput, kSize, output);
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S16ToFloat(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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TEST(AudioUtilTest, FloatS16ToS16) {
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const int kSize = 7;
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const float kInput[kSize] = {
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0.f, 0.4f, 0.5f, -0.4f, -0.5f, 32768.f, -32769.f};
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const int16_t kReference[kSize] = {0, 0, 1, 0, -1, 32767, -32768};
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int16_t output[kSize];
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FloatS16ToS16(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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TEST(AudioUtilTest, FloatToFloatS16) {
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const int kSize = 9;
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const float kInput[kSize] = {
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0.f, 0.4f / 32767.f, 0.6f / 32767.f, -0.4f / 32768.f, -0.6f / 32768.f,
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1.f, -1.f, 1.1f, -1.1f};
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const float kReference[kSize] = {
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0.f, 0.4f, 0.6f, -0.4f, -0.6f, 32767.f, -32768.f, 36043.7f, -36044.8f};
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float output[kSize];
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FloatToFloatS16(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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TEST(AudioUtilTest, FloatS16ToFloat) {
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const int kSize = 9;
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const float kInput[kSize] = {
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0.f, 0.4f, 0.6f, -0.4f, -0.6f, 32767.f, -32768.f, 36043.7f, -36044.8f};
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const float kReference[kSize] = {
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0.f, 0.4f / 32767.f, 0.6f / 32767.f, -0.4f / 32768.f, -0.6f / 32768.f,
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1.f, -1.f, 1.1f, -1.1f};
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float output[kSize];
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FloatS16ToFloat(kInput, kSize, output);
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ExpectArraysEq(kReference, output, kSize);
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}
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@ -20,18 +20,11 @@ namespace webrtc {
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typedef std::numeric_limits<int16_t> limits_int16;
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static inline int16_t RoundToInt16(float v) {
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const float kMaxRound = limits_int16::max() - 0.5f;
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const float kMinRound = limits_int16::min() + 0.5f;
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if (v > 0)
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return v >= kMaxRound ? limits_int16::max() :
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static_cast<int16_t>(v + 0.5f);
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return v <= kMinRound ? limits_int16::min() :
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static_cast<int16_t>(v - 0.5f);
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}
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// Scale (from [-1, 1]) and round to full-range int16 with clamping.
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static inline int16_t ScaleAndRoundToInt16(float v) {
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// The conversion functions use the following naming convention:
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// S16: int16_t [-32768, 32767]
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// Float: float [-1.0, 1.0]
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// FloatS16: float [-32768.0, 32767.0]
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static inline int16_t FloatToS16(float v) {
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if (v > 0)
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return v >= 1 ? limits_int16::max() :
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static_cast<int16_t>(v * limits_int16::max() + 0.5f);
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@ -39,22 +32,37 @@ static inline int16_t ScaleAndRoundToInt16(float v) {
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static_cast<int16_t>(-v * limits_int16::min() - 0.5f);
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}
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// Scale to float [-1, 1].
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static inline float ScaleToFloat(int16_t v) {
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const float kMaxInt16Inverse = 1.f / limits_int16::max();
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const float kMinInt16Inverse = 1.f / limits_int16::min();
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static inline float S16ToFloat(int16_t v) {
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static const float kMaxInt16Inverse = 1.f / limits_int16::max();
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static const float kMinInt16Inverse = 1.f / limits_int16::min();
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return v * (v > 0 ? kMaxInt16Inverse : -kMinInt16Inverse);
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}
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// Round |size| elements of |src| to int16 with clamping and write to |dest|.
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void RoundToInt16(const float* src, size_t size, int16_t* dest);
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static inline int16_t FloatS16ToS16(float v) {
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static const float kMaxRound = limits_int16::max() - 0.5f;
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static const float kMinRound = limits_int16::min() + 0.5f;
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if (v > 0)
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return v >= kMaxRound ? limits_int16::max() :
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static_cast<int16_t>(v + 0.5f);
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return v <= kMinRound ? limits_int16::min() :
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static_cast<int16_t>(v - 0.5f);
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}
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// Scale (from [-1, 1]) and round |size| elements of |src| to full-range int16
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// with clamping and write to |dest|.
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void ScaleAndRoundToInt16(const float* src, size_t size, int16_t* dest);
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static inline float FloatToFloatS16(float v) {
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return v > 0 ? v * limits_int16::max() : -v * limits_int16::min();
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}
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// Scale |size| elements of |src| to float [-1, 1] and write to |dest|.
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void ScaleToFloat(const int16_t* src, size_t size, float* dest);
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static inline float FloatS16ToFloat(float v) {
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static const float kMaxInt16Inverse = 1.f / limits_int16::max();
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static const float kMinInt16Inverse = 1.f / limits_int16::min();
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return v * (v > 0 ? kMaxInt16Inverse : -kMinInt16Inverse);
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}
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void FloatToS16(const float* src, size_t size, int16_t* dest);
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void S16ToFloat(const int16_t* src, size_t size, float* dest);
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void FloatS16ToS16(const float* src, size_t size, int16_t* dest);
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void FloatToFloatS16(const float* src, size_t size, float* dest);
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void FloatS16ToFloat(const float* src, size_t size, float* dest);
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// Deinterleave audio from |interleaved| to the channel buffers pointed to
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// by |deinterleaved|. There must be sufficient space allocated in the
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source_ptr_int_ = source;
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// Pass NULL as the float source to have Run() read from the int16 source.
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Resample(NULL, source_length, float_buffer_.get(), destination_frames_);
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RoundToInt16(float_buffer_.get(), destination_frames_, destination);
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FloatS16ToS16(float_buffer_.get(), destination_frames_, destination);
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source_ptr_int_ = NULL;
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return destination_frames_;
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}
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@ -160,15 +160,14 @@ void PushSincResamplerTest::ResampleTest(bool int_format) {
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resampler_source.Run(input_samples, source.get());
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if (int_format) {
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for (int i = 0; i < kNumBlocks; ++i) {
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ScaleAndRoundToInt16(
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&source[i * input_block_size], input_block_size, source_int.get());
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FloatToS16(&source[i * input_block_size], input_block_size,
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source_int.get());
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EXPECT_EQ(output_block_size,
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resampler.Resample(source_int.get(),
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input_block_size,
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destination_int.get(),
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output_block_size));
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ScaleToFloat(destination_int.get(),
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output_block_size,
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S16ToFloat(destination_int.get(), output_block_size,
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&resampled_destination[i * output_block_size]);
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}
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} else {
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@ -68,7 +68,7 @@ void WavFile::WriteSamples(const float* samples, size_t num_samples) {
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for (size_t i = 0; i < num_samples; i += kChunksize) {
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int16_t isamples[kChunksize];
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const size_t chunk = std::min(kChunksize, num_samples - i);
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RoundToInt16(samples + i, chunk, isamples);
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FloatS16ToS16(samples + i, chunk, isamples);
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WriteSamples(isamples, chunk);
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}
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}
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@ -51,19 +51,12 @@ int KeyboardChannelIndex(AudioProcessing::ChannelLayout layout) {
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return -1;
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}
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void StereoToMono(const float* left, const float* right, float* out,
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template <typename T>
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void StereoToMono(const T* left, const T* right, T* out,
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int samples_per_channel) {
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for (int i = 0; i < samples_per_channel; ++i) {
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for (int i = 0; i < samples_per_channel; ++i)
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out[i] = (left[i] + right[i]) / 2;
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}
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}
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void StereoToMono(const int16_t* left, const int16_t* right, int16_t* out,
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int samples_per_channel) {
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for (int i = 0; i < samples_per_channel; ++i) {
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out[i] = (left[i] + right[i]) >> 1;
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}
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}
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} // namespace
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@ -114,13 +107,7 @@ class IFChannelBuffer {
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void RefreshI() {
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if (!ivalid_) {
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assert(fvalid_);
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const float* const float_data = fbuf_.data();
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int16_t* const int_data = ibuf_.data();
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const int length = ibuf_.length();
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for (int i = 0; i < length; ++i)
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int_data[i] = WEBRTC_SPL_SAT(std::numeric_limits<int16_t>::max(),
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float_data[i],
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std::numeric_limits<int16_t>::min());
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FloatS16ToS16(fbuf_.data(), ibuf_.length(), ibuf_.data());
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ivalid_ = true;
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}
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}
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@ -230,8 +217,8 @@ void AudioBuffer::CopyFrom(const float* const* data,
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// Convert to int16.
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for (int i = 0; i < num_proc_channels_; ++i) {
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ScaleAndRoundToInt16(data_ptr[i], proc_samples_per_channel_,
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channels_->ibuf()->channel(i));
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FloatToFloatS16(data_ptr[i], proc_samples_per_channel_,
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channels_->fbuf()->channel(i));
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}
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}
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@ -248,7 +235,7 @@ void AudioBuffer::CopyTo(int samples_per_channel,
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data_ptr = process_buffer_->channels();
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}
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for (int i = 0; i < num_proc_channels_; ++i) {
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ScaleToFloat(channels_->ibuf()->channel(i),
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FloatS16ToFloat(channels_->fbuf()->channel(i),
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proc_samples_per_channel_,
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data_ptr[i]);
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}
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@ -449,12 +436,7 @@ void AudioBuffer::DeinterleaveFrom(AudioFrame* frame) {
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// Downmix directly; no explicit deinterleaving needed.
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int16_t* downmixed = channels_->ibuf()->channel(0);
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for (int i = 0; i < input_samples_per_channel_; ++i) {
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// HACK(ajm): The downmixing in the int16_t path is in practice never
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// called from production code. We do this weird scaling to and from float
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// to satisfy tests checking for bit-exactness with the float path.
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float downmix_float = (ScaleToFloat(frame->data_[i * 2]) +
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ScaleToFloat(frame->data_[i * 2 + 1])) / 2;
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downmixed[i] = ScaleAndRoundToInt16(downmix_float);
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downmixed[i] = (frame->data_[i * 2] + frame->data_[i * 2 + 1]) / 2;
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}
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} else {
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assert(num_proc_channels_ == num_input_channels_);
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@ -66,7 +66,7 @@ void ConvertToFloat(const int16_t* int_data, ChannelBuffer<float>* cb) {
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cb->samples_per_channel(),
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cb->num_channels(),
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cb_int.channels());
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ScaleToFloat(cb_int.data(),
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S16ToFloat(cb_int.data(),
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cb->samples_per_channel() * cb->num_channels(),
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cb->data());
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}
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@ -135,7 +135,7 @@ void SetFrameTo(AudioFrame* frame, int16_t left, int16_t right) {
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void ScaleFrame(AudioFrame* frame, float scale) {
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for (int i = 0; i < frame->samples_per_channel_ * frame->num_channels_; ++i) {
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frame->data_[i] = RoundToInt16(frame->data_[i] * scale);
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frame->data_[i] = FloatS16ToS16(frame->data_[i] * scale);
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}
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}
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@ -1650,7 +1650,7 @@ TEST_F(ApmTest, DebugDumpFromFileHandle) {
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#endif // WEBRTC_AUDIOPROC_DEBUG_DUMP
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}
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TEST_F(ApmTest, FloatAndIntInterfacesGiveIdenticalResults) {
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TEST_F(ApmTest, FloatAndIntInterfacesGiveSimilarResults) {
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audioproc::OutputData ref_data;
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OpenFileAndReadMessage(ref_filename_, &ref_data);
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@ -1679,7 +1679,8 @@ TEST_F(ApmTest, FloatAndIntInterfacesGiveIdenticalResults) {
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Init(fapm.get());
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ChannelBuffer<int16_t> output_cb(samples_per_channel, num_input_channels);
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scoped_ptr<int16_t[]> output_int16(new int16_t[output_length]);
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ChannelBuffer<int16_t> output_int16(samples_per_channel,
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num_input_channels);
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int analog_level = 127;
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while (ReadFrame(far_file_, revframe_, revfloat_cb_.get()) &&
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@ -1701,7 +1702,9 @@ TEST_F(ApmTest, FloatAndIntInterfacesGiveIdenticalResults) {
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EXPECT_NOERR(fapm->gain_control()->set_stream_analog_level(analog_level));
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EXPECT_NOERR(apm_->ProcessStream(frame_));
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// TODO(ajm): Update to support different output rates.
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Deinterleave(frame_->data_, samples_per_channel, num_output_channels,
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output_int16.channels());
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EXPECT_NOERR(fapm->ProcessStream(
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float_cb_->channels(),
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samples_per_channel,
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@ -1711,24 +1714,34 @@ TEST_F(ApmTest, FloatAndIntInterfacesGiveIdenticalResults) {
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LayoutFromChannels(num_output_channels),
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float_cb_->channels()));
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// Convert to interleaved int16.
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ScaleAndRoundToInt16(float_cb_->data(), output_length, output_cb.data());
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Interleave(output_cb.channels(),
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samples_per_channel,
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num_output_channels,
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output_int16.get());
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// Verify float and int16 paths produce identical output.
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EXPECT_EQ(0, memcmp(frame_->data_, output_int16.get(), output_length));
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FloatToS16(float_cb_->data(), output_length, output_cb.data());
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for (int j = 0; j < num_output_channels; ++j) {
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float variance = 0;
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float snr = ComputeSNR(output_int16.channel(j), output_cb.channel(j),
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samples_per_channel, &variance);
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#if defined(WEBRTC_AUDIOPROC_FIXED_PROFILE)
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// There are a few chunks in the fixed-point profile that give low SNR.
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// Listening confirmed the difference is acceptable.
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const float kVarianceThreshold = 150;
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const float kSNRThreshold = 10;
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#else
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const float kVarianceThreshold = 20;
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const float kSNRThreshold = 20;
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#endif
|
||||
// Skip frames with low energy.
|
||||
if (sqrt(variance) > kVarianceThreshold) {
|
||||
EXPECT_LT(kSNRThreshold, snr);
|
||||
}
|
||||
}
|
||||
|
||||
analog_level = fapm->gain_control()->stream_analog_level();
|
||||
EXPECT_EQ(apm_->gain_control()->stream_analog_level(),
|
||||
fapm->gain_control()->stream_analog_level());
|
||||
EXPECT_EQ(apm_->echo_cancellation()->stream_has_echo(),
|
||||
fapm->echo_cancellation()->stream_has_echo());
|
||||
EXPECT_EQ(apm_->voice_detection()->stream_has_voice(),
|
||||
fapm->voice_detection()->stream_has_voice());
|
||||
EXPECT_EQ(apm_->noise_suppression()->speech_probability(),
|
||||
fapm->noise_suppression()->speech_probability());
|
||||
EXPECT_NEAR(apm_->noise_suppression()->speech_probability(),
|
||||
fapm->noise_suppression()->speech_probability(),
|
||||
0.0005);
|
||||
|
||||
// Reset in case of downmixing.
|
||||
frame_->num_channels_ = test->num_input_channels();
|
||||
@ -2002,7 +2015,7 @@ bool ReadChunk(FILE* file, int16_t* int_data, float* float_data,
|
||||
return false; // This is expected.
|
||||
}
|
||||
|
||||
ScaleToFloat(int_data, frame_size, float_data);
|
||||
S16ToFloat(int_data, frame_size, float_data);
|
||||
if (cb->num_channels() == 1) {
|
||||
MixStereoToMono(float_data, cb->data(), cb->samples_per_channel());
|
||||
} else {
|
||||
|
@ -8,6 +8,7 @@
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include <limits>
|
||||
|
||||
#include "webrtc/audio_processing/debug.pb.h"
|
||||
@ -153,4 +154,26 @@ static inline bool ReadMessageFromFile(FILE* file,
|
||||
return msg->ParseFromArray(bytes.get(), size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
float ComputeSNR(const T* ref, const T* test, int length, float* variance) {
|
||||
float mse = 0;
|
||||
float mean = 0;
|
||||
*variance = 0;
|
||||
for (int i = 0; i < length; ++i) {
|
||||
T error = ref[i] - test[i];
|
||||
mse += error * error;
|
||||
*variance += ref[i] * ref[i];
|
||||
mean += ref[i];
|
||||
}
|
||||
mse /= length;
|
||||
*variance /= length;
|
||||
mean /= length;
|
||||
*variance -= mean * mean;
|
||||
|
||||
float snr = 100; // We assign 100 dB to the zero-error case.
|
||||
if (mse > 0)
|
||||
snr = 10 * log10(*variance / mse);
|
||||
return snr;
|
||||
}
|
||||
|
||||
} // namespace webrtc
|
||||
|
Loading…
Reference in New Issue
Block a user