talk_base: remove lock inversion between MessageQueue and MessageQueueManager.
Removes the concept of a MessageQueue being "active" in favor of considering all live MQ's to be active. (previously a MQ was active starting from the first Post to it and stopped being active in its dtor). BUG=3230 R=sriniv@google.com Review URL: https://webrtc-codereview.appspot.com/21489004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6190 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -126,7 +126,7 @@ void MessageQueueManager::ClearInternal(MessageHandler *handler) {
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// MessageQueue
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// MessageQueue
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MessageQueue::MessageQueue(SocketServer* ss)
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MessageQueue::MessageQueue(SocketServer* ss)
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: ss_(ss), fStop_(false), fPeekKeep_(false), active_(false),
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: ss_(ss), fStop_(false), fPeekKeep_(false),
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dmsgq_next_num_(0) {
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dmsgq_next_num_(0) {
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if (!ss_) {
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if (!ss_) {
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// Currently, MessageQueue holds a socket server, and is the base class for
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// Currently, MessageQueue holds a socket server, and is the base class for
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@ -138,6 +138,7 @@ MessageQueue::MessageQueue(SocketServer* ss)
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ss_ = default_ss_.get();
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ss_ = default_ss_.get();
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}
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}
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ss_->SetMessageQueue(this);
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ss_->SetMessageQueue(this);
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MessageQueueManager::Add(this);
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}
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}
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MessageQueue::~MessageQueue() {
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MessageQueue::~MessageQueue() {
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@ -145,10 +146,8 @@ MessageQueue::~MessageQueue() {
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// that it always gets called when the queue
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// that it always gets called when the queue
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// is going away.
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// is going away.
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SignalQueueDestroyed();
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SignalQueueDestroyed();
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if (active_) {
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MessageQueueManager::Remove(this);
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MessageQueueManager::Remove(this);
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Clear(NULL);
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Clear(NULL);
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}
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if (ss_) {
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if (ss_) {
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ss_->SetMessageQueue(NULL);
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ss_->SetMessageQueue(NULL);
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}
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}
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@ -296,7 +295,6 @@ void MessageQueue::Post(MessageHandler *phandler, uint32 id,
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// Signal for the multiplexer to return
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// Signal for the multiplexer to return
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CritScope cs(&crit_);
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CritScope cs(&crit_);
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EnsureActive();
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Message msg;
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Message msg;
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msg.phandler = phandler;
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msg.phandler = phandler;
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msg.message_id = id;
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msg.message_id = id;
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@ -318,7 +316,6 @@ void MessageQueue::DoDelayPost(int cmsDelay, uint32 tstamp,
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// Signal for the multiplexer to return.
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// Signal for the multiplexer to return.
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CritScope cs(&crit_);
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CritScope cs(&crit_);
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EnsureActive();
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Message msg;
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Message msg;
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msg.phandler = phandler;
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msg.phandler = phandler;
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msg.message_id = id;
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msg.message_id = id;
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@ -401,12 +398,4 @@ void MessageQueue::Dispatch(Message *pmsg) {
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pmsg->phandler->OnMessage(pmsg);
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pmsg->phandler->OnMessage(pmsg);
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}
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}
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void MessageQueue::EnsureActive() {
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ASSERT(crit_.CurrentThreadIsOwner());
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if (!active_) {
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active_ = true;
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MessageQueueManager::Add(this);
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}
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}
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} // namespace talk_base
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} // namespace talk_base
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@ -75,7 +75,7 @@ class MessageQueueManager {
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void ClearInternal(MessageHandler *handler);
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void ClearInternal(MessageHandler *handler);
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static MessageQueueManager* instance_;
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static MessageQueueManager* instance_;
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// This list contains 'active' MessageQueues.
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// This list contains all live MessageQueues.
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std::vector<MessageQueue *> message_queues_;
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std::vector<MessageQueue *> message_queues_;
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CriticalSection crit_;
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CriticalSection crit_;
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};
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};
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@ -247,7 +247,6 @@ class MessageQueue {
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void reheap() { make_heap(c.begin(), c.end(), comp); }
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void reheap() { make_heap(c.begin(), c.end(), comp); }
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};
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};
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void EnsureActive();
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void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
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void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
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uint32 id, MessageData* pdata);
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uint32 id, MessageData* pdata);
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@ -258,9 +257,6 @@ class MessageQueue {
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bool fStop_;
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bool fStop_;
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bool fPeekKeep_;
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bool fPeekKeep_;
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Message msgPeek_;
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Message msgPeek_;
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// A message queue is active if it has ever had a message posted to it.
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// This also corresponds to being in MessageQueueManager's global list.
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bool active_;
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MessageList msgq_;
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MessageList msgq_;
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PriorityQueue dmsgq_;
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PriorityQueue dmsgq_;
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uint32 dmsgq_next_num_;
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uint32 dmsgq_next_num_;
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@ -157,8 +157,7 @@ Thread::Thread(SocketServer* ss)
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Thread::~Thread() {
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Thread::~Thread() {
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Stop();
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Stop();
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if (active_)
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Clear(NULL);
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Clear(NULL);
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}
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}
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bool Thread::SleepMs(int milliseconds) {
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bool Thread::SleepMs(int milliseconds) {
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@ -403,7 +402,6 @@ void Thread::Send(MessageHandler *phandler, uint32 id, MessageData *pdata) {
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bool ready = false;
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bool ready = false;
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{
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{
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CritScope cs(&crit_);
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CritScope cs(&crit_);
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EnsureActive();
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_SendMessage smsg;
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_SendMessage smsg;
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smsg.thread = current_thread;
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smsg.thread = current_thread;
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smsg.msg = msg;
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smsg.msg = msg;
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