Make thread name readable in log
Shorten thread name to make more readable when run top on android Review URL: https://webrtc-codereview.appspot.com/851006 git-svn-id: http://webrtc.googlecode.com/svn/trunk@2856 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -243,7 +243,7 @@ WebRtc_Word32 AudioDeviceAndroidJni::Init()
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// RECORDING
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// RECORDING
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const char* threadName = "webrtc_jni_audio_capture_thread";
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const char* threadName = "jni_audio_capture_thread";
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_ptrThreadRec = ThreadWrapper::CreateThread(RecThreadFunc, this,
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_ptrThreadRec = ThreadWrapper::CreateThread(RecThreadFunc, this,
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kRealtimePriority, threadName);
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kRealtimePriority, threadName);
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if (_ptrThreadRec == NULL)
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if (_ptrThreadRec == NULL)
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@ -265,7 +265,7 @@ WebRtc_Word32 AudioDeviceAndroidJni::Init()
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_recThreadID = threadID;
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_recThreadID = threadID;
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// PLAYOUT
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// PLAYOUT
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threadName = "webrtc_jni_audio_render_thread";
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threadName = "jni_audio_render_thread";
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_ptrThreadPlay = ThreadWrapper::CreateThread(PlayThreadFunc, this,
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_ptrThreadPlay = ThreadWrapper::CreateThread(PlayThreadFunc, this,
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kRealtimePriority, threadName);
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kRealtimePriority, threadName);
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if (_ptrThreadPlay == NULL)
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if (_ptrThreadPlay == NULL)
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@ -1076,7 +1076,7 @@ WebRtc_Word32 AudioDeviceAndroidOpenSLES::StartRecording() {
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rec_available_queue_.push(rec_buffer_[i]);
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rec_available_queue_.push(rec_buffer_[i]);
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}
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}
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const char* threadName = "webrtc_opensles_audio_capture_thread";
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const char* threadName = "sles_audio_capture_thread";
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_ptrThreadRec = ThreadWrapper::CreateThread(RecThreadFunc, this,
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_ptrThreadRec = ThreadWrapper::CreateThread(RecThreadFunc, this,
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kRealtimePriority, threadName);
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kRealtimePriority, threadName);
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if (_ptrThreadRec == NULL)
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if (_ptrThreadRec == NULL)
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